export uniform int width() { return programCount; } struct Foo { float f[18]; }; struct Bar { uniform Foo foo[6]; }; export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex]; uniform Bar bar = 2.; bar.foo[5].f[a] = a; RET[programIndex] = bar.foo[b].f[a]; } export void result(uniform float RET[]) { RET[programIndex] = 1+programIndex; }