export uniform int width() { return programCount; } export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { int16 aa = aFOO[programIndex]; int16 bb = aa + programCount; int16 shuf = shuffle(aa, bb, 2*programIndex); RET[programIndex] = shuf; } export void result(uniform float RET[]) { RET[programIndex] = 1 + 2*programIndex; }