export uniform int width() { return programCount; } typedef float Float[3]; export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex]; Float x; x[0] = a; x[1] = 1; x[2] = 2; RET[programIndex] = x[b-5]; } export void result(uniform float RET[]) { RET[programIndex] = 1+programIndex; }