export uniform int width() { return programCount; } struct Foo { float f; }; export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex]; Foo foo[programCount+1]; uniform int i; for (i = 0; i < programCount+1; ++i) foo[i].f = i*a; RET[programIndex] = foo[(int)a].f; } export void result(uniform float RET[]) { RET[programIndex] = (programIndex+1)*(programIndex+1); }