struct Point { double x; double y[3], z; }; export uniform int width() { return programCount; } static void p(uniform float *uniform ptr) { for (uniform int s = 0; s < 4; ++s) { for (uniform int i = 0; i < 5; ++i) { for (uniform int j = 0; j < 4; ++j, ++ptr) print("% ", *ptr); print("\n"); } print("\n"); } } export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { #ifdef __NVPTX__ /* soa is converted to shared memory story for now, use smaller amount to check the test */ soa<4> Point pts[10]; for (uniform int i = 0; i < 40; ++i) { pts[i].x = b*i; pts[i].y[0] = 2*b*i; pts[i].y[1] = 2*b*i+1; pts[i].y[2] = 2*b*i+2; pts[i].z = 3*b*i; } #else soa<4> Point pts[30]; for (uniform int i = 0; i < 120; ++i) { pts[i].x = b*i; pts[i].y[0] = 2*b*i; pts[i].y[1] = 2*b*i+1; pts[i].y[2] = 2*b*i+2; pts[i].z = 3*b*i; } #endif float a = aFOO[programIndex]; a *= -1; Point vp = { a, { 2*a, 3*a, 4*a }, {5*a} }; assert(programCount + 2 < 120); pts[2+programIndex] = vp; RET[programIndex] = pts[programIndex].y[2]; } export void result(uniform float RET[]) { RET[programIndex] = -4 * (programIndex-1); RET[0] = 2; RET[1] = 12; }