export uniform int width() { return programCount; } export void f_f(uniform float RET[], uniform float aFOO[]) { uniform float buf[programCount]; uniform float * varying ptr = &buf[programCount - 1 - programIndex]; ptr[0] = programIndex; RET[programIndex] = buf[programIndex]; } export void result(uniform float RET[]) { RET[programIndex] = programCount - 1 - programIndex; }