export uniform int width() { return programCount; } int b = { 2. }; export void f_f(uniform float RET[], uniform float aFOO[]) { float a = aFOO[programIndex]; float aa = { a }; RET[programIndex] = aa+b; } export void result(uniform float RET[]) { RET[programIndex] = 3 + 1*programIndex; }