export uniform int width() { return programCount; } export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex&0x3]; float i, j; cfor (i = 0; i < b; ++i) { ++a; cfor (j = 0; j < b; ++j) { if (a == 3.) break; ++a; } ++a; } RET[programIndex] = a; } export void result(uniform float RET[]) { for (int i = 0; i < programCount; i += 4) { RET[i+0] = 32; RET[i+1] = 32; RET[i+2] = 38; RET[i+3] = 39; } }