export uniform int width() { return programCount; } uniform int32 s = 0; export void f_f(uniform float RET[], uniform float aFOO[]) { int32 a = aFOO[programIndex]; float b = atomic_min_global(&s, a); RET[programIndex] = reduce_min(b); } export void result(uniform float RET[]) { RET[programIndex] = reduce_min(programIndex); }