static double double4(uniform double a, uniform double b, uniform double c, uniform double d) { double ret = 0; for (uniform int i = 0; i < programCount; i += 4) { ret = insert(ret, i + 0, a); ret = insert(ret, i + 1, b); ret = insert(ret, i + 2, c); ret = insert(ret, i + 3, d); } return ret; } export uniform int width() { return programCount; } bool ok(double x, double ref) { return (abs(x - ref) < 1d-15) || abs((x-ref)/ref) < 1d-14; } export void f_v(uniform float RET[]) { double v = double4((-3.141592741012573d0),(0.000000000000000d0),(3.141592741012573d0),(6.283185482025146d0)); double ref = double4((8.742277955963554d-08),(0.000000000000000d0),(-8.742277955963554d-08),(1.7484555911927038d-07)); RET[programIndex] = ok(sin(v), ref) ? 1. : 0.; } export void result(uniform float RET[]) { RET[programIndex] = 1.; }