When we're able to turn a general gather/scatter into the "base + offsets"
form, we now try to extract out any constant components of the offsets and
then pass them as a separate parameter to the gather/scatter function
implementation.
We then in turn carefully emit code for the addressing calculation so that
these constant offsets match LLVM's patterns to detect this case, such that
we get the constant offsets directly encoded in the instruction's addressing
calculation in many cases, saving arithmetic instructions to do these
calculations.
Improves performance of stencil by ~15%. Other workloads unchanged.
In this case, we now emit calls to potentially-specialized functions for the
left/right shifts that take a single integer value for the shift amount. These
in turn can be matched to the corresponding intrinsics for the SSE target.
Issue #145.
Specifically, don't use vector select for masked store blend there,
but emit a call to a undefined __masked_store_blend_*() functions.
Added implementations of these functions to the sse4.h and generic-16.h
in examples/instrinsics. (Calls to these will never be generated with
LLVM 3.1).
ispc now supports goto, but only under uniform control flow--i.e.
it must be possible for the compiler to statically determine that
all program instances will follow the goto. An error is issued at
compile time if a goto is used when this is not the case.
The compiler now supports an --emit-c++ option, which generates generic
vector C++ code. To actually compile this code, the user must provide
C++ code that implements a variety of types and operations (e.g. adding
two floating-point vector values together, comparing them, etc).
There are two examples of this required code in examples/intrinsics:
generic-16.h is a "generic" 16-wide implementation that does all required
with scalar math; it's useful for demonstrating the requirements of the
implementation. Then, sse4.h shows a simple implementation of a SSE4
target that maps the emitted function calls to SSE intrinsics.
When using these example implementations with the ispc test suite,
all but one or two tests pass with gcc and clang on Linux and OSX.
There are currently ~10 failures with icc on Linux, and ~50 failures with
MSVC 2010. (To be fixed in coming days.)
Performance varies: when running the examples through the sse4.h
target, some have the same performance as when compiled with --target=sse4
from ispc directly (options), while noise is 12% slower, rt is 26%
slower, and aobench is 2.2x slower. The details of this haven't yet been
carefully investigated, but will be in coming days as well.
Issue #92.