Switches with both uniform and varying "switch" expressions are
supported. Switch statements with varying expressions and very
large numbers of labels may not perform well; some issues to be
filed shortly will track opportunities for improving these.
ispc now supports goto, but only under uniform control flow--i.e.
it must be possible for the compiler to statically determine that
all program instances will follow the goto. An error is issued at
compile time if a goto is used when this is not the case.
Specifically, stmts and exprs are no longer responsible for first recursively
optimizing their children before doing their own optimization (this turned
out to be error-prone, with children sometimes being forgotten.) They now
are just responsible for their own optimization, when appropriate.
In general, it should just return the original node pointer, but for type checking
and optimization passes, it can return a new value for the node (that will be
assigned where the old one was in the tree.)
Along the way, fixed some bugs in WalkAST() where the postorder callback wouldn't
end up being called for a few expr types (sizeof, dereference, address of,
reference).
These make it easier to iterate over arbitrary amounts of data
elements; specifically, they automatically handle the "ragged
extra bits" that come up when the number of elements to be
processed isn't evenly divided by programCount.
TODO: documentation
The stuff in decl.h/decl.cpp is messy, largely due to its close mapping
to C-style variable declarations. This checkin has updated code throughout
all of the declaration statement, variable, and function code that operates
on symbols and types directly. Thus, Decl* related stuff is now localized
to decl.h/decl.cpp and the parser.
Issue #13.
Added AST and Function classes.
Now, we parse the whole file and build up the AST for all of the
functions in the Module before we emit IR for the functions (vs. before,
when we generated IR along the way as we parsed the source file.)
Go back to running both sides of 'if' statements with masking and without
branching if we can determine that the code is relatively simple (as per
the simple cost model), and is safe to run even if the mask is 'all off'.
This gives a bit of a performance improvement for some of the examples
(most notably, the ray tracer), and is the code that one wants generated
in this case anyhow.
This is currently only used to decide whether it's worth doing an
"are all lanes running" check at the start of functions--for small
functions, it's not worth the overhead.
The cost is estimated relatively early in compilation (e.g. before
we know if an array access is a scatter/gather or not, before
constant folding, etc.), so there are many known shortcomings.
For the case where we have a regular (i.e. non-'cif') 'if' statement,
the generated code just simply checks to see if any program instance
is running before running the corresponding statements. This is a
lighter-weight check than IfStmt::emitMaskMixed() was performing.
Contrary to claims in 0c2048385, that checkin didn't include the changes
to not run if/else blocks if none of the program instances wanted to be
running them. This checkin fixes that and thus actually fixes issue #74.