The packed_{load,store}_active now functions take a pointer to a
location at which to start loading/storing, rather than an array
base and a uniform index.
Variants of the prefetch functions that take varying pointers
are now available.
There are now variants of the various atomic functions that take
varying pointers (issue #112).
Pointers can be either uniform or varying, and behave correspondingly.
e.g.: "uniform float * varying" is a varying pointer to uniform float
data in memory, and "float * uniform" is a uniform pointer to varying
data in memory. Like other types, pointers are varying by default.
Pointer-based expressions, & and *, sizeof, ->, pointer arithmetic,
and the array/pointer duality all bahave as in C. Array arguments
to functions are converted to pointers, also like C.
There is a built-in NULL for a null pointer value; conversion from
compile-time constant 0 values to NULL still needs to be implemented.
Other changes:
- Syntax for references has been updated to be C++ style; a useful
warning is now issued if the "reference" keyword is used.
- It is now illegal to pass a varying lvalue as a reference parameter
to a function; references are essentially uniform pointers.
This case had previously been handled via special case call by value
return code. That path has been removed, now that varying pointers
are available to handle this use case (and much more).
- Some stdlib routines have been updated to take pointers as
arguments where appropriate (e.g. prefetch and the atomics).
A number of others still need attention.
- All of the examples have been updated
- Many new tests
TODO: documentation
Makefile and vcxproj file updates.
Also modified vcxproj files so that the various files ispc generates go into $(TargetDir),
not the current directory.
Modified the ray tracer example to not have uniform short-vector types in its app-visible
datatypes (these are laid out differently on SSE vs AVX); there was an existing lurking
bug in the way this was done before.