Choose type for integer literals to match the target mask size (if possible).
On a target with a 16-bit mask (for example), we would choose the type of an integer literal "1024" to be an int16. Previously, we used an int32, which is a worse fit and leads to less efficient code than an int16 on a 16-bit mask target. (However, we'd still give an integer literal 1000000 the type int32, even in a 16-bit target.) Updated the tests to still pass with 8 and 16-bit targets, given this change.
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@@ -2,8 +2,8 @@
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export uniform int width() { return programCount; }
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export void f_v(uniform float RET[]) {
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#define width 4
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#define maxProgramCount 64
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#define width 4ul
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#define maxProgramCount 64ul
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assert(programCount <= maxProgramCount);
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//CO const uniform int width = 4;
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