Fix parsing of 'launch' so that angle brackets can be removed.
Issue #6.
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@@ -514,9 +514,9 @@ RenderStatic(uniform InputHeader &inputHeader,
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// Launch a task to render each tile, each of which is MIN_TILE_WIDTH
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// by MIN_TILE_HEIGHT pixels.
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launch[num_groups] < RenderTile(num_groups_x, num_groups_y,
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inputHeader, inputData, visualizeLightCount,
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framebuffer_r, framebuffer_g, framebuffer_b) >;
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launch[num_groups] RenderTile(num_groups_x, num_groups_y,
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inputHeader, inputData, visualizeLightCount,
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framebuffer_r, framebuffer_g, framebuffer_b);
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}
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