Add native support for (AO)SOA data layout.
There's now a SOA variability class (in addition to uniform,
varying, and unbound variability); the SOA factor must be a
positive power of 2.
When applied to a type, the leaf elements of the type (i.e.
atomic types, pointer types, and enum types) are widened out
into arrays of the given SOA factor. For example, given
struct Point { float x, y, z; };
Then "soa<8> Point" has a memory layout of "float x[8], y[8],
z[8]".
Furthermore, array indexing syntax has been augmented so that
when indexing into arrays of SOA-variability data, the two-stage
indexing (first into the array of soa<> elements and then into
the leaf arrays of SOA data) is performed automatically.
This commit is contained in:
26
ctx.h
26
ctx.h
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
Copyright (c) 2010-2011, Intel Corporation
|
||||
Copyright (c) 2010-2012, Intel Corporation
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
@@ -392,6 +392,16 @@ public:
|
||||
llvm::Instruction *ZExtInst(llvm::Value *value, LLVM_TYPE_CONST llvm::Type *type,
|
||||
const char *name = NULL);
|
||||
|
||||
/** Given two integer-typed values (but possibly one vector and the
|
||||
other not, and or of possibly-different bit-widths), update their
|
||||
values as needed so that the two have the same (more general)
|
||||
type. */
|
||||
void MatchIntegerTypes(llvm::Value **v0, llvm::Value **v1);
|
||||
|
||||
/** Create a new slice pointer out of the given pointer to an soa type
|
||||
and an integer offset to a slice within that type. */
|
||||
llvm::Value *MakeSlicePointer(llvm::Value *ptr, llvm::Value *offset);
|
||||
|
||||
/** These GEP methods are generalizations of the standard ones in LLVM;
|
||||
they support both uniform and varying basePtr values as well as
|
||||
uniform and varying index values (arrays of indices). Varying base
|
||||
@@ -412,7 +422,8 @@ public:
|
||||
the type of the pointer, though it may be NULL if the base pointer
|
||||
is uniform. */
|
||||
llvm::Value *AddElementOffset(llvm::Value *basePtr, int elementNum,
|
||||
const Type *ptrType, const char *name = NULL);
|
||||
const Type *ptrType, const char *name = NULL,
|
||||
const PointerType **resultPtrType = NULL);
|
||||
|
||||
/** Load from the memory location(s) given by lvalue, using the given
|
||||
mask. The lvalue may be varying, in which case this corresponds to
|
||||
@@ -657,8 +668,15 @@ private:
|
||||
const Type *ptrType, llvm::Value *mask);
|
||||
void maskedStore(llvm::Value *value, llvm::Value *ptr, const Type *ptrType,
|
||||
llvm::Value *mask);
|
||||
llvm::Value *gather(llvm::Value *ptr, const Type *ptrType, llvm::Value *mask,
|
||||
const char *name);
|
||||
void storeUniformToSOA(llvm::Value *value, llvm::Value *ptr,
|
||||
llvm::Value *mask, const Type *valueType,
|
||||
const PointerType *ptrType);
|
||||
llvm::Value *loadUniformFromSOA(llvm::Value *ptr, llvm::Value *mask,
|
||||
const PointerType *ptrType, const char *name);
|
||||
|
||||
llvm::Value *gather(llvm::Value *ptr, const PointerType *ptrType,
|
||||
llvm::Value *mask, const char *name);
|
||||
|
||||
llvm::Value *addVaryingOffsetsIfNeeded(llvm::Value *ptr, const Type *ptrType);
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user