Add native support for (AO)SOA data layout.

There's now a SOA variability class (in addition to uniform,
varying, and unbound variability); the SOA factor must be a
positive power of 2.

When applied to a type, the leaf elements of the type (i.e.
atomic types, pointer types, and enum types) are widened out
into arrays of the given SOA factor.  For example, given

struct Point { float x, y, z; };

Then "soa<8> Point" has a memory layout of "float x[8], y[8],
z[8]".

Furthermore, array indexing syntax has been augmented so that
when indexing into arrays of SOA-variability data, the two-stage
indexing (first into the array of soa<> elements and then into
the leaf arrays of SOA data) is performed automatically.
This commit is contained in:
Matt Pharr
2012-03-05 09:49:44 -08:00
parent 8fdf84de04
commit db5db5aefd
9 changed files with 1547 additions and 442 deletions

26
ctx.h
View File

@@ -1,5 +1,5 @@
/*
Copyright (c) 2010-2011, Intel Corporation
Copyright (c) 2010-2012, Intel Corporation
All rights reserved.
Redistribution and use in source and binary forms, with or without
@@ -392,6 +392,16 @@ public:
llvm::Instruction *ZExtInst(llvm::Value *value, LLVM_TYPE_CONST llvm::Type *type,
const char *name = NULL);
/** Given two integer-typed values (but possibly one vector and the
other not, and or of possibly-different bit-widths), update their
values as needed so that the two have the same (more general)
type. */
void MatchIntegerTypes(llvm::Value **v0, llvm::Value **v1);
/** Create a new slice pointer out of the given pointer to an soa type
and an integer offset to a slice within that type. */
llvm::Value *MakeSlicePointer(llvm::Value *ptr, llvm::Value *offset);
/** These GEP methods are generalizations of the standard ones in LLVM;
they support both uniform and varying basePtr values as well as
uniform and varying index values (arrays of indices). Varying base
@@ -412,7 +422,8 @@ public:
the type of the pointer, though it may be NULL if the base pointer
is uniform. */
llvm::Value *AddElementOffset(llvm::Value *basePtr, int elementNum,
const Type *ptrType, const char *name = NULL);
const Type *ptrType, const char *name = NULL,
const PointerType **resultPtrType = NULL);
/** Load from the memory location(s) given by lvalue, using the given
mask. The lvalue may be varying, in which case this corresponds to
@@ -657,8 +668,15 @@ private:
const Type *ptrType, llvm::Value *mask);
void maskedStore(llvm::Value *value, llvm::Value *ptr, const Type *ptrType,
llvm::Value *mask);
llvm::Value *gather(llvm::Value *ptr, const Type *ptrType, llvm::Value *mask,
const char *name);
void storeUniformToSOA(llvm::Value *value, llvm::Value *ptr,
llvm::Value *mask, const Type *valueType,
const PointerType *ptrType);
llvm::Value *loadUniformFromSOA(llvm::Value *ptr, llvm::Value *mask,
const PointerType *ptrType, const char *name);
llvm::Value *gather(llvm::Value *ptr, const PointerType *ptrType,
llvm::Value *mask, const char *name);
llvm::Value *addVaryingOffsetsIfNeeded(llvm::Value *ptr, const Type *ptrType);
};