added emulation of "soa" data types via shared-memory

This commit is contained in:
Evghenii
2014-01-23 16:17:06 +01:00
parent 0091973bca
commit da7a2c0c7f
5 changed files with 42 additions and 1 deletions

View File

@@ -15,6 +15,16 @@ static void p(uniform float *uniform ptr) {
}
export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
#ifdef __NVPTX__ /* soa is converted to shared memory story for now, use smaller amount to check the test */
soa<4> Point pts[10];
for (uniform int i = 0; i < 40; ++i) {
pts[i].x = b*i;
pts[i].y[0] = 2*b*i;
pts[i].y[1] = 2*b*i+1;
pts[i].y[2] = 2*b*i+2;
pts[i].z = 3*b*i;
}
#else
soa<4> Point pts[30];
for (uniform int i = 0; i < 120; ++i) {
pts[i].x = b*i;
@@ -23,6 +33,7 @@ export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
pts[i].y[2] = 2*b*i+2;
pts[i].z = 3*b*i;
}
#endif
float a = aFOO[programIndex];
a *= -1;