White space and copyright fixes in examples.

This commit is contained in:
Dmitry Babokin
2014-07-08 20:08:34 +04:00
parent 8894156df5
commit d8e2fdf913
30 changed files with 563 additions and 563 deletions

View File

@@ -1,5 +1,5 @@
/*
Copyright (c) 2010-2011, Intel Corporation
Copyright (c) 2010-2014, Intel Corporation
All rights reserved.
Redistribution and use in source and binary forms, with or without
@@ -28,7 +28,7 @@
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#if 1
@@ -90,7 +90,7 @@ static inline float Dot(const float3 a, const float3 b) {
#if 1
inline
#endif
static void generateRay(uniform const float raster2camera[4][4],
static void generateRay(uniform const float raster2camera[4][4],
uniform const float camera2world[4][4],
float x, float y, Ray &ray) {
ray.mint = 0.f;
@@ -107,11 +107,11 @@ static void generateRay(uniform const float raster2camera[4][4],
camy /= camw;
camz /= camw;
ray.dir.x = camera2world[0][0] * camx + camera2world[0][1] * camy +
ray.dir.x = camera2world[0][0] * camx + camera2world[0][1] * camy +
camera2world[0][2] * camz;
ray.dir.y = camera2world[1][0] * camx + camera2world[1][1] * camy +
ray.dir.y = camera2world[1][0] * camx + camera2world[1][1] * camy +
camera2world[1][2] * camz;
ray.dir.z = camera2world[2][0] * camx + camera2world[2][1] * camy +
ray.dir.z = camera2world[2][0] * camx + camera2world[2][1] * camy +
camera2world[2][2] * camz;
ray.origin.x = camera2world[0][3] / camera2world[3][3];
@@ -129,7 +129,7 @@ static void generateRay(uniform const float raster2camera[4][4],
#if 1
inline
#endif
static bool_t BBoxIntersect(const uniform float bounds[2][3],
static bool_t BBoxIntersect(const uniform float bounds[2][3],
const Ray &ray) {
const uniform float3 bounds0 = { bounds[0][0], bounds[0][1], bounds[0][2] };
const uniform float3 bounds1 = { bounds[1][0], bounds[1][1], bounds[1][2] };
@@ -162,7 +162,7 @@ static bool_t BBoxIntersect(const uniform float bounds[2][3],
}
t0 = max(tNear.z, t0);
t1 = min(tFar.z, t1);
return (t0 <= t1);
}
@@ -215,7 +215,7 @@ static bool_t TriIntersect(const uniform_t Triangle tri, Ray &ray) {
inline
#endif
bool_t
BVHIntersect(const uniform LinearBVHNode nodes[],
BVHIntersect(const uniform LinearBVHNode nodes[],
const uniform Triangle tris[], Ray &r) {
Ray ray = r;
bool_t hit = false;
@@ -235,7 +235,7 @@ BVHIntersect(const uniform LinearBVHNode nodes[],
if (TriIntersect(tris[primitivesOffset+i], ray))
hit = true;
}
if (todoOffset == 0)
if (todoOffset == 0)
break;
nodeNum = todo[--todoOffset];
}
@@ -276,10 +276,10 @@ BVHIntersect(const uniform LinearBVHNode nodes[],
inline
#endif
static void raytrace_tile(uniform int x0, uniform int x1,
uniform int y0, uniform int y1,
uniform int y0, uniform int y1,
uniform int width, uniform int height,
uniform int baseWidth, uniform int baseHeight,
const uniform float raster2camera[4][4],
const uniform float raster2camera[4][4],
const uniform float camera2world[4][4],
uniform float image[], uniform int id[],
const uniform LinearBVHNode nodes[],
@@ -302,7 +302,7 @@ static void raytrace_tile(uniform int x0, uniform int x1,
export void raytrace_ispc(uniform int width, uniform int height,
uniform int baseWidth, uniform int baseHeight,
const uniform float raster2camera[4][4],
const uniform float raster2camera[4][4],
const uniform float camera2world[4][4],
uniform float image[], uniform int id[],
const uniform LinearBVHNode nodes[],
@@ -315,7 +315,7 @@ export void raytrace_ispc(uniform int width, uniform int height,
task void raytrace_tile_task(uniform int width, uniform int height,
uniform int baseWidth, uniform int baseHeight,
const uniform float raster2camera[4][4],
const uniform float raster2camera[4][4],
const uniform float camera2world[4][4],
uniform float image[], uniform int id[],
const uniform LinearBVHNode nodes[],
@@ -326,8 +326,8 @@ task void raytrace_tile_task(uniform int width, uniform int height,
const uniform int x1 = min(x0 + dx, width);
const uniform int y0 = (taskIndex / xBuckets) * dy;
const uniform int y1 = min(y0 + dy, height);
raytrace_tile(x0, x1, y0, y1, width, height, baseWidth, baseHeight,
raytrace_tile(x0, x1, y0, y1, width, height, baseWidth, baseHeight,
raster2camera, camera2world, image,
id, nodes, triangles);
}
@@ -335,7 +335,7 @@ task void raytrace_tile_task(uniform int width, uniform int height,
export void raytrace_ispc_tasks(uniform int width, uniform int height,
uniform int baseWidth, uniform int baseHeight,
const uniform float raster2camera[4][4],
const uniform float raster2camera[4][4],
const uniform float camera2world[4][4],
uniform float image[], uniform int id[],
const uniform LinearBVHNode nodes[],
@@ -344,8 +344,8 @@ export void raytrace_ispc_tasks(uniform int width, uniform int height,
const uniform int xBuckets = (width + (dx-1)) / dx;
const uniform int yBuckets = (height + (dy-1)) / dy;
const uniform int nTasks = xBuckets * yBuckets;
launch[nTasks] raytrace_tile_task(width, height, baseWidth, baseHeight,
raster2camera, camera2world,
launch[nTasks] raytrace_tile_task(width, height, baseWidth, baseHeight,
raster2camera, camera2world,
image, id, nodes, triangles);
}