Workaround change to linker behavior in LLVM 3.1
Now, the Linker::LinkModules() call doesn't link in any functions marked as 'internal', which is problematic, since we'd like to have just about all of the builtins marked as internal so that they are eliminated after they've been inlined when they are in fact used. This change removes all of the internal qualifiers in the builtins and adds a lSetInternalFunctions() routine to builtins.cpp that sets this property on the functions that need it after they've been linked in by LinkModules().
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@@ -45,7 +45,7 @@ include(`builtins-sse4-common.ll')
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declare <4 x float> @llvm.x86.sse.rcp.ps(<4 x float>) nounwind readnone
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define internal <4 x float> @__rcp_varying_float(<4 x float>) nounwind readonly alwaysinline {
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define <4 x float> @__rcp_varying_float(<4 x float>) nounwind readonly alwaysinline {
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%call = call <4 x float> @llvm.x86.sse.rcp.ps(<4 x float> %0)
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; do one N-R iteration to improve precision
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; float iv = __rcp_v(v);
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@@ -61,7 +61,7 @@ define internal <4 x float> @__rcp_varying_float(<4 x float>) nounwind readonly
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declare <4 x float> @llvm.x86.sse.rsqrt.ps(<4 x float>) nounwind readnone
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define internal <4 x float> @__rsqrt_varying_float(<4 x float> %v) nounwind readonly alwaysinline {
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define <4 x float> @__rsqrt_varying_float(<4 x float> %v) nounwind readonly alwaysinline {
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; float is = __rsqrt_v(v);
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%is = call <4 x float> @llvm.x86.sse.rsqrt.ps(<4 x float> %v)
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; Newton-Raphson iteration to improve precision
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@@ -79,7 +79,7 @@ define internal <4 x float> @__rsqrt_varying_float(<4 x float> %v) nounwind read
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declare <4 x float> @llvm.x86.sse.sqrt.ps(<4 x float>) nounwind readnone
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define internal <4 x float> @__sqrt_varying_float(<4 x float>) nounwind readonly alwaysinline {
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define <4 x float> @__sqrt_varying_float(<4 x float>) nounwind readonly alwaysinline {
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%call = call <4 x float> @llvm.x86.sse.sqrt.ps(<4 x float> %0)
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ret <4 x float> %call
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}
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@@ -89,7 +89,7 @@ define internal <4 x float> @__sqrt_varying_float(<4 x float>) nounwind readonly
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declare <2 x double> @llvm.x86.sse2.sqrt.pd(<2 x double>) nounwind readnone
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define internal <4 x double> @__sqrt_varying_double(<4 x double>) nounwind alwaysinline {
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define <4 x double> @__sqrt_varying_double(<4 x double>) nounwind alwaysinline {
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unary2to4(ret, double, @llvm.x86.sse2.sqrt.pd, %0)
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ret <4 x double> %ret
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}
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@@ -99,19 +99,19 @@ define internal <4 x double> @__sqrt_varying_double(<4 x double>) nounwind alway
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declare <4 x float> @llvm.x86.sse41.round.ps(<4 x float>, i32) nounwind readnone
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define internal <4 x float> @__round_varying_float(<4 x float>) nounwind readonly alwaysinline {
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define <4 x float> @__round_varying_float(<4 x float>) nounwind readonly alwaysinline {
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; roundps, round mode nearest 0b00 | don't signal precision exceptions 0b1000 = 8
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%call = call <4 x float> @llvm.x86.sse41.round.ps(<4 x float> %0, i32 8)
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ret <4 x float> %call
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}
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define internal <4 x float> @__floor_varying_float(<4 x float>) nounwind readonly alwaysinline {
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define <4 x float> @__floor_varying_float(<4 x float>) nounwind readonly alwaysinline {
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; roundps, round down 0b01 | don't signal precision exceptions 0b1001 = 9
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%call = call <4 x float> @llvm.x86.sse41.round.ps(<4 x float> %0, i32 9)
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ret <4 x float> %call
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}
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define internal <4 x float> @__ceil_varying_float(<4 x float>) nounwind readonly alwaysinline {
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define <4 x float> @__ceil_varying_float(<4 x float>) nounwind readonly alwaysinline {
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; roundps, round up 0b10 | don't signal precision exceptions 0b1010 = 10
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%call = call <4 x float> @llvm.x86.sse41.round.ps(<4 x float> %0, i32 10)
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ret <4 x float> %call
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@@ -122,16 +122,16 @@ define internal <4 x float> @__ceil_varying_float(<4 x float>) nounwind readonly
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declare <2 x double> @llvm.x86.sse41.round.pd(<2 x double>, i32) nounwind readnone
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define internal <4 x double> @__round_varying_double(<4 x double>) nounwind readonly alwaysinline {
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define <4 x double> @__round_varying_double(<4 x double>) nounwind readonly alwaysinline {
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round2to4double(%0, 8)
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}
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define internal <4 x double> @__floor_varying_double(<4 x double>) nounwind readonly alwaysinline {
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define <4 x double> @__floor_varying_double(<4 x double>) nounwind readonly alwaysinline {
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; roundpd, round down 0b01 | don't signal precision exceptions 0b1001 = 9
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round2to4double(%0, 9)
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}
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define internal <4 x double> @__ceil_varying_double(<4 x double>) nounwind readonly alwaysinline {
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define <4 x double> @__ceil_varying_double(<4 x double>) nounwind readonly alwaysinline {
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; roundpd, round up 0b10 | don't signal precision exceptions 0b1010 = 10
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round2to4double(%0, 10)
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}
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@@ -142,12 +142,12 @@ define internal <4 x double> @__ceil_varying_double(<4 x double>) nounwind reado
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declare <4 x float> @llvm.x86.sse.max.ps(<4 x float>, <4 x float>) nounwind readnone
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declare <4 x float> @llvm.x86.sse.min.ps(<4 x float>, <4 x float>) nounwind readnone
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define internal <4 x float> @__max_varying_float(<4 x float>, <4 x float>) nounwind readonly alwaysinline {
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define <4 x float> @__max_varying_float(<4 x float>, <4 x float>) nounwind readonly alwaysinline {
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%call = call <4 x float> @llvm.x86.sse.max.ps(<4 x float> %0, <4 x float> %1)
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ret <4 x float> %call
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}
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define internal <4 x float> @__min_varying_float(<4 x float>, <4 x float>) nounwind readonly alwaysinline {
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define <4 x float> @__min_varying_float(<4 x float>, <4 x float>) nounwind readonly alwaysinline {
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%call = call <4 x float> @llvm.x86.sse.min.ps(<4 x float> %0, <4 x float> %1)
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ret <4 x float> %call
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}
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@@ -155,12 +155,12 @@ define internal <4 x float> @__min_varying_float(<4 x float>, <4 x float>) nounw
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; int32 min/max
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define internal <4 x i32> @__min_varying_int32(<4 x i32>, <4 x i32>) nounwind readonly alwaysinline {
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define <4 x i32> @__min_varying_int32(<4 x i32>, <4 x i32>) nounwind readonly alwaysinline {
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%call = call <4 x i32> @llvm.x86.sse41.pminsd(<4 x i32> %0, <4 x i32> %1)
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ret <4 x i32> %call
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}
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define internal <4 x i32> @__max_varying_int32(<4 x i32>, <4 x i32>) nounwind readonly alwaysinline {
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define <4 x i32> @__max_varying_int32(<4 x i32>, <4 x i32>) nounwind readonly alwaysinline {
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%call = call <4 x i32> @llvm.x86.sse41.pmaxsd(<4 x i32> %0, <4 x i32> %1)
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ret <4 x i32> %call
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}
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@@ -168,12 +168,12 @@ define internal <4 x i32> @__max_varying_int32(<4 x i32>, <4 x i32>) nounwind re
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; unsigned int min/max
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define internal <4 x i32> @__min_varying_uint32(<4 x i32>, <4 x i32>) nounwind readonly alwaysinline {
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define <4 x i32> @__min_varying_uint32(<4 x i32>, <4 x i32>) nounwind readonly alwaysinline {
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%call = call <4 x i32> @llvm.x86.sse41.pminud(<4 x i32> %0, <4 x i32> %1)
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ret <4 x i32> %call
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}
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define internal <4 x i32> @__max_varying_uint32(<4 x i32>, <4 x i32>) nounwind readonly alwaysinline {
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define <4 x i32> @__max_varying_uint32(<4 x i32>, <4 x i32>) nounwind readonly alwaysinline {
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%call = call <4 x i32> @llvm.x86.sse41.pmaxud(<4 x i32> %0, <4 x i32> %1)
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ret <4 x i32> %call
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}
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@@ -184,12 +184,12 @@ define internal <4 x i32> @__max_varying_uint32(<4 x i32>, <4 x i32>) nounwind r
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declare <2 x double> @llvm.x86.sse2.max.pd(<2 x double>, <2 x double>) nounwind readnone
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declare <2 x double> @llvm.x86.sse2.min.pd(<2 x double>, <2 x double>) nounwind readnone
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define internal <4 x double> @__min_varying_double(<4 x double>, <4 x double>) nounwind readnone {
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define <4 x double> @__min_varying_double(<4 x double>, <4 x double>) nounwind readnone {
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binary2to4(ret, double, @llvm.x86.sse2.min.pd, %0, %1)
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ret <4 x double> %ret
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}
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define internal <4 x double> @__max_varying_double(<4 x double>, <4 x double>) nounwind readnone {
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define <4 x double> @__max_varying_double(<4 x double>, <4 x double>) nounwind readnone {
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binary2to4(ret, double, @llvm.x86.sse2.max.pd, %0, %1)
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ret <4 x double> %ret
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}
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@@ -208,48 +208,48 @@ declare <4 x float> @__svml_logf4(<4 x float>) nounwind readnone
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declare <4 x float> @__svml_powf4(<4 x float>, <4 x float>) nounwind readnone
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define internal <4 x float> @__svml_sin(<4 x float>) nounwind readnone alwaysinline {
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define <4 x float> @__svml_sin(<4 x float>) nounwind readnone alwaysinline {
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%ret = call <4 x float> @__svml_sinf4(<4 x float> %0)
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ret <4 x float> %ret
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}
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define internal <4 x float> @__svml_cos(<4 x float>) nounwind readnone alwaysinline {
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define <4 x float> @__svml_cos(<4 x float>) nounwind readnone alwaysinline {
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%ret = call <4 x float> @__svml_cosf4(<4 x float> %0)
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ret <4 x float> %ret
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}
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define internal void @__svml_sincos(<4 x float>, <4 x float> *, <4 x float> *) nounwind readnone alwaysinline {
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define void @__svml_sincos(<4 x float>, <4 x float> *, <4 x float> *) nounwind readnone alwaysinline {
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%s = call <4 x float> @__svml_sincosf4(<4 x float> * %2, <4 x float> %0)
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store <4 x float> %s, <4 x float> * %1
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ret void
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}
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define internal <4 x float> @__svml_tan(<4 x float>) nounwind readnone alwaysinline {
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define <4 x float> @__svml_tan(<4 x float>) nounwind readnone alwaysinline {
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%ret = call <4 x float> @__svml_tanf4(<4 x float> %0)
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ret <4 x float> %ret
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}
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define internal <4 x float> @__svml_atan(<4 x float>) nounwind readnone alwaysinline {
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define <4 x float> @__svml_atan(<4 x float>) nounwind readnone alwaysinline {
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%ret = call <4 x float> @__svml_atanf4(<4 x float> %0)
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ret <4 x float> %ret
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}
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define internal <4 x float> @__svml_atan2(<4 x float>, <4 x float>) nounwind readnone alwaysinline {
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define <4 x float> @__svml_atan2(<4 x float>, <4 x float>) nounwind readnone alwaysinline {
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%ret = call <4 x float> @__svml_atan2f4(<4 x float> %0, <4 x float> %1)
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ret <4 x float> %ret
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}
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define internal <4 x float> @__svml_exp(<4 x float>) nounwind readnone alwaysinline {
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define <4 x float> @__svml_exp(<4 x float>) nounwind readnone alwaysinline {
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%ret = call <4 x float> @__svml_expf4(<4 x float> %0)
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ret <4 x float> %ret
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}
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define internal <4 x float> @__svml_log(<4 x float>) nounwind readnone alwaysinline {
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define <4 x float> @__svml_log(<4 x float>) nounwind readnone alwaysinline {
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%ret = call <4 x float> @__svml_logf4(<4 x float> %0)
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ret <4 x float> %ret
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}
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define internal <4 x float> @__svml_pow(<4 x float>, <4 x float>) nounwind readnone alwaysinline {
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define <4 x float> @__svml_pow(<4 x float>, <4 x float>) nounwind readnone alwaysinline {
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%ret = call <4 x float> @__svml_powf4(<4 x float> %0, <4 x float> %1)
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ret <4 x float> %ret
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}
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@@ -259,7 +259,7 @@ define internal <4 x float> @__svml_pow(<4 x float>, <4 x float>) nounwind readn
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declare i32 @llvm.x86.sse.movmsk.ps(<4 x float>) nounwind readnone
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define internal i32 @__movmsk(<4 x i32>) nounwind readnone alwaysinline {
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define i32 @__movmsk(<4 x i32>) nounwind readnone alwaysinline {
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%floatmask = bitcast <4 x i32> %0 to <4 x float>
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%v = call i32 @llvm.x86.sse.movmsk.ps(<4 x float> %floatmask) nounwind readnone
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ret i32 %v
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@@ -267,22 +267,22 @@ define internal i32 @__movmsk(<4 x i32>) nounwind readnone alwaysinline {
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declare <4 x float> @llvm.x86.sse3.hadd.ps(<4 x float>, <4 x float>) nounwind readnone
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define internal float @__reduce_add_float(<4 x float>) nounwind readonly alwaysinline {
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define float @__reduce_add_float(<4 x float>) nounwind readonly alwaysinline {
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%v1 = call <4 x float> @llvm.x86.sse3.hadd.ps(<4 x float> %0, <4 x float> %0)
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%v2 = call <4 x float> @llvm.x86.sse3.hadd.ps(<4 x float> %v1, <4 x float> %v1)
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%scalar = extractelement <4 x float> %v2, i32 0
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ret float %scalar
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}
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define internal float @__reduce_min_float(<4 x float>) nounwind readnone {
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define float @__reduce_min_float(<4 x float>) nounwind readnone {
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reduce4(float, @__min_varying_float, @__min_uniform_float)
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}
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define internal float @__reduce_max_float(<4 x float>) nounwind readnone {
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define float @__reduce_max_float(<4 x float>) nounwind readnone {
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reduce4(float, @__max_varying_float, @__max_uniform_float)
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}
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define internal i32 @__reduce_add_int32(<4 x i32> %v) nounwind readnone {
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define i32 @__reduce_add_int32(<4 x i32> %v) nounwind readnone {
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%v1 = shufflevector <4 x i32> %v, <4 x i32> undef,
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<4 x i32> <i32 2, i32 3, i32 undef, i32 undef>
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%m1 = add <4 x i32> %v1, %v
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@@ -292,29 +292,29 @@ define internal i32 @__reduce_add_int32(<4 x i32> %v) nounwind readnone {
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ret i32 %sum
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}
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define internal i32 @__reduce_min_int32(<4 x i32>) nounwind readnone {
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define i32 @__reduce_min_int32(<4 x i32>) nounwind readnone {
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reduce4(i32, @__min_varying_int32, @__min_uniform_int32)
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}
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define internal i32 @__reduce_max_int32(<4 x i32>) nounwind readnone {
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define i32 @__reduce_max_int32(<4 x i32>) nounwind readnone {
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reduce4(i32, @__max_varying_int32, @__max_uniform_int32)
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}
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define internal i32 @__reduce_add_uint32(<4 x i32> %v) nounwind readnone {
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define i32 @__reduce_add_uint32(<4 x i32> %v) nounwind readnone {
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%r = call i32 @__reduce_add_int32(<4 x i32> %v)
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ret i32 %r
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}
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define internal i32 @__reduce_min_uint32(<4 x i32>) nounwind readnone {
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define i32 @__reduce_min_uint32(<4 x i32>) nounwind readnone {
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reduce4(i32, @__min_varying_uint32, @__min_uniform_uint32)
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}
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define internal i32 @__reduce_max_uint32(<4 x i32>) nounwind readnone {
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define i32 @__reduce_max_uint32(<4 x i32>) nounwind readnone {
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reduce4(i32, @__max_varying_uint32, @__max_uniform_uint32)
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}
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define internal double @__reduce_add_double(<4 x double>) nounwind readnone {
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define double @__reduce_add_double(<4 x double>) nounwind readnone {
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%v0 = shufflevector <4 x double> %0, <4 x double> undef,
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<2 x i32> <i32 0, i32 1>
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%v1 = shufflevector <4 x double> %0, <4 x double> undef,
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@@ -326,15 +326,15 @@ define internal double @__reduce_add_double(<4 x double>) nounwind readnone {
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ret double %m
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}
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define internal double @__reduce_min_double(<4 x double>) nounwind readnone {
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define double @__reduce_min_double(<4 x double>) nounwind readnone {
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reduce4(double, @__min_varying_double, @__min_uniform_double)
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}
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define internal double @__reduce_max_double(<4 x double>) nounwind readnone {
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define double @__reduce_max_double(<4 x double>) nounwind readnone {
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reduce4(double, @__max_varying_double, @__max_uniform_double)
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}
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define internal i64 @__reduce_add_int64(<4 x i64>) nounwind readnone {
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define i64 @__reduce_add_int64(<4 x i64>) nounwind readnone {
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%v0 = shufflevector <4 x i64> %0, <4 x i64> undef,
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<2 x i32> <i32 0, i32 1>
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%v1 = shufflevector <4 x i64> %0, <4 x i64> undef,
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@@ -346,19 +346,19 @@ define internal i64 @__reduce_add_int64(<4 x i64>) nounwind readnone {
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ret i64 %m
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}
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define internal i64 @__reduce_min_int64(<4 x i64>) nounwind readnone {
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define i64 @__reduce_min_int64(<4 x i64>) nounwind readnone {
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reduce4(i64, @__min_varying_int64, @__min_uniform_int64)
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}
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define internal i64 @__reduce_max_int64(<4 x i64>) nounwind readnone {
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define i64 @__reduce_max_int64(<4 x i64>) nounwind readnone {
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reduce4(i64, @__max_varying_int64, @__max_uniform_int64)
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}
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define internal i64 @__reduce_min_uint64(<4 x i64>) nounwind readnone {
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define i64 @__reduce_min_uint64(<4 x i64>) nounwind readnone {
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reduce4(i64, @__min_varying_uint64, @__min_uniform_uint64)
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}
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define internal i64 @__reduce_max_uint64(<4 x i64>) nounwind readnone {
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define i64 @__reduce_max_uint64(<4 x i64>) nounwind readnone {
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reduce4(i64, @__max_varying_uint64, @__max_uniform_uint64)
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}
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