Workaround change to linker behavior in LLVM 3.1
Now, the Linker::LinkModules() call doesn't link in any functions marked as 'internal', which is problematic, since we'd like to have just about all of the builtins marked as internal so that they are eliminated after they've been inlined when they are in fact used. This change removes all of the internal qualifiers in the builtins and adds a lSetInternalFunctions() routine to builtins.cpp that sets this property on the functions that need it after they've been linked in by LinkModules().
This commit is contained in:
@@ -48,7 +48,7 @@ include(`builtins-sse2-common.ll')
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declare <4 x float> @llvm.x86.sse.rcp.ps(<4 x float>) nounwind readnone
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define internal <8 x float> @__rcp_varying_float(<8 x float>) nounwind readonly alwaysinline {
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define <8 x float> @__rcp_varying_float(<8 x float>) nounwind readonly alwaysinline {
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; float iv = __rcp_v(v);
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; return iv * (2. - v * iv);
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@@ -66,7 +66,7 @@ define internal <8 x float> @__rcp_varying_float(<8 x float>) nounwind readonly
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declare <4 x float> @llvm.x86.sse.rsqrt.ps(<4 x float>) nounwind readnone
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define internal <8 x float> @__rsqrt_varying_float(<8 x float> %v) nounwind readonly alwaysinline {
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define <8 x float> @__rsqrt_varying_float(<8 x float> %v) nounwind readonly alwaysinline {
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; float is = __rsqrt_v(v);
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unary4to8(is, float, @llvm.x86.sse.rsqrt.ps, %v)
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; return 0.5 * is * (3. - (v * is) * is);
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@@ -85,7 +85,7 @@ define internal <8 x float> @__rsqrt_varying_float(<8 x float> %v) nounwind read
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declare <4 x float> @llvm.x86.sse.sqrt.ps(<4 x float>) nounwind readnone
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define internal <8 x float> @__sqrt_varying_float(<8 x float>) nounwind readonly alwaysinline {
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define <8 x float> @__sqrt_varying_float(<8 x float>) nounwind readonly alwaysinline {
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unary4to8(call, float, @llvm.x86.sse.sqrt.ps, %0)
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ret <8 x float> %call
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}
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@@ -104,17 +104,17 @@ declare <4 x float> @__svml_logf4(<4 x float>) nounwind readnone
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declare <4 x float> @__svml_powf4(<4 x float>, <4 x float>) nounwind readnone
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define internal <8 x float> @__svml_sin(<8 x float>) nounwind readnone alwaysinline {
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define <8 x float> @__svml_sin(<8 x float>) nounwind readnone alwaysinline {
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unary4to8(ret, float, @__svml_sinf4, %0)
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ret <8 x float> %ret
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}
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define internal <8 x float> @__svml_cos(<8 x float>) nounwind readnone alwaysinline {
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define <8 x float> @__svml_cos(<8 x float>) nounwind readnone alwaysinline {
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unary4to8(ret, float, @__svml_cosf4, %0)
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ret <8 x float> %ret
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}
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define internal void @__svml_sincos(<8 x float>, <8 x float> *,
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define void @__svml_sincos(<8 x float>, <8 x float> *,
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<8 x float> *) nounwind readnone alwaysinline {
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; call svml_sincosf4 two times with the two 4-wide sub-vectors
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%a = shufflevector <8 x float> %0, <8 x float> undef,
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@@ -143,33 +143,33 @@ define internal void @__svml_sincos(<8 x float>, <8 x float> *,
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ret void
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}
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define internal <8 x float> @__svml_tan(<8 x float>) nounwind readnone alwaysinline {
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define <8 x float> @__svml_tan(<8 x float>) nounwind readnone alwaysinline {
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unary4to8(ret, float, @__svml_tanf4, %0)
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ret <8 x float> %ret
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}
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define internal <8 x float> @__svml_atan(<8 x float>) nounwind readnone alwaysinline {
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define <8 x float> @__svml_atan(<8 x float>) nounwind readnone alwaysinline {
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unary4to8(ret, float, @__svml_atanf4, %0)
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ret <8 x float> %ret
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}
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define internal <8 x float> @__svml_atan2(<8 x float>,
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define <8 x float> @__svml_atan2(<8 x float>,
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<8 x float>) nounwind readnone alwaysinline {
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binary4to8(ret, float, @__svml_atan2f4, %0, %1)
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ret <8 x float> %ret
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}
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define internal <8 x float> @__svml_exp(<8 x float>) nounwind readnone alwaysinline {
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define <8 x float> @__svml_exp(<8 x float>) nounwind readnone alwaysinline {
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unary4to8(ret, float, @__svml_expf4, %0)
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ret <8 x float> %ret
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}
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define internal <8 x float> @__svml_log(<8 x float>) nounwind readnone alwaysinline {
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define <8 x float> @__svml_log(<8 x float>) nounwind readnone alwaysinline {
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unary4to8(ret, float, @__svml_logf4, %0)
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ret <8 x float> %ret
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}
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define internal <8 x float> @__svml_pow(<8 x float>,
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define <8 x float> @__svml_pow(<8 x float>,
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<8 x float>) nounwind readnone alwaysinline {
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binary4to8(ret, float, @__svml_powf4, %0, %1)
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ret <8 x float> %ret
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@@ -182,12 +182,12 @@ define internal <8 x float> @__svml_pow(<8 x float>,
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declare <4 x float> @llvm.x86.sse.max.ps(<4 x float>, <4 x float>) nounwind readnone
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declare <4 x float> @llvm.x86.sse.min.ps(<4 x float>, <4 x float>) nounwind readnone
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define internal <8 x float> @__max_varying_float(<8 x float>, <8 x float>) nounwind readonly alwaysinline {
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define <8 x float> @__max_varying_float(<8 x float>, <8 x float>) nounwind readonly alwaysinline {
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binary4to8(call, float, @llvm.x86.sse.max.ps, %0, %1)
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ret <8 x float> %call
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}
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define internal <8 x float> @__min_varying_float(<8 x float>, <8 x float>) nounwind readonly alwaysinline {
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define <8 x float> @__min_varying_float(<8 x float>, <8 x float>) nounwind readonly alwaysinline {
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binary4to8(call, float, @llvm.x86.sse.min.ps, %0, %1)
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ret <8 x float> %call
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}
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@@ -200,7 +200,7 @@ define internal <8 x float> @__min_varying_float(<8 x float>, <8 x float>) nounw
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; vector element, if the mask is on, we return the corresponding value
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; from %1, and otherwise return the value from %0.
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define internal <8 x i32> @__vselect_i32(<8 x i32>, <8 x i32> ,
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define <8 x i32> @__vselect_i32(<8 x i32>, <8 x i32> ,
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<8 x i32> %mask) nounwind readnone alwaysinline {
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%notmask = xor <8 x i32> %mask, <i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1>
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%cleared_old = and <8 x i32> %0, %notmask
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@@ -209,7 +209,7 @@ define internal <8 x i32> @__vselect_i32(<8 x i32>, <8 x i32> ,
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ret <8 x i32> %new
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}
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define internal <8 x float> @__vselect_float(<8 x float>, <8 x float>,
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define <8 x float> @__vselect_float(<8 x float>, <8 x float>,
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<8 x i32> %mask) nounwind readnone alwaysinline {
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%v0 = bitcast <8 x float> %0 to <8 x i32>
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%v1 = bitcast <8 x float> %1 to <8 x i32>
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@@ -223,27 +223,27 @@ define internal <8 x float> @__vselect_float(<8 x float>, <8 x float>,
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; extend the i1 vector result to an i32 mask. The __vselect does the
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; rest...
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define internal <8 x i32> @__min_varying_int32(<8 x i32>, <8 x i32>) nounwind readonly alwaysinline {
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define <8 x i32> @__min_varying_int32(<8 x i32>, <8 x i32>) nounwind readonly alwaysinline {
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%c = icmp slt <8 x i32> %0, %1
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%mask = sext <8 x i1> %c to <8 x i32>
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%v = call <8 x i32> @__vselect_i32(<8 x i32> %1, <8 x i32> %0, <8 x i32> %mask)
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ret <8 x i32> %v
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}
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define internal i32 @__min_uniform_int32(i32, i32) nounwind readonly alwaysinline {
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define i32 @__min_uniform_int32(i32, i32) nounwind readonly alwaysinline {
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%c = icmp slt i32 %0, %1
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%r = select i1 %c, i32 %0, i32 %1
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ret i32 %r
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}
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define internal <8 x i32> @__max_varying_int32(<8 x i32>, <8 x i32>) nounwind readonly alwaysinline {
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define <8 x i32> @__max_varying_int32(<8 x i32>, <8 x i32>) nounwind readonly alwaysinline {
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%c = icmp sgt <8 x i32> %0, %1
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%mask = sext <8 x i1> %c to <8 x i32>
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%v = call <8 x i32> @__vselect_i32(<8 x i32> %1, <8 x i32> %0, <8 x i32> %mask)
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ret <8 x i32> %v
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}
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define internal i32 @__max_uniform_int32(i32, i32) nounwind readonly alwaysinline {
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define i32 @__max_uniform_int32(i32, i32) nounwind readonly alwaysinline {
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%c = icmp sgt i32 %0, %1
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%r = select i1 %c, i32 %0, i32 %1
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ret i32 %r
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@@ -252,27 +252,27 @@ define internal i32 @__max_uniform_int32(i32, i32) nounwind readonly alwaysinlin
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; The functions for unsigned ints are similar, just with unsigned
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; comparison functions...
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define internal <8 x i32> @__min_varying_uint32(<8 x i32>, <8 x i32>) nounwind readonly alwaysinline {
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define <8 x i32> @__min_varying_uint32(<8 x i32>, <8 x i32>) nounwind readonly alwaysinline {
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%c = icmp ult <8 x i32> %0, %1
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%mask = sext <8 x i1> %c to <8 x i32>
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%v = call <8 x i32> @__vselect_i32(<8 x i32> %1, <8 x i32> %0, <8 x i32> %mask)
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ret <8 x i32> %v
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}
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define internal i32 @__min_uniform_uint32(i32, i32) nounwind readonly alwaysinline {
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define i32 @__min_uniform_uint32(i32, i32) nounwind readonly alwaysinline {
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%c = icmp ult i32 %0, %1
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%r = select i1 %c, i32 %0, i32 %1
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ret i32 %r
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}
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define internal <8 x i32> @__max_varying_uint32(<8 x i32>, <8 x i32>) nounwind readonly alwaysinline {
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define <8 x i32> @__max_varying_uint32(<8 x i32>, <8 x i32>) nounwind readonly alwaysinline {
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%c = icmp ugt <8 x i32> %0, %1
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%mask = sext <8 x i1> %c to <8 x i32>
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%v = call <8 x i32> @__vselect_i32(<8 x i32> %1, <8 x i32> %0, <8 x i32> %mask)
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ret <8 x i32> %v
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}
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define internal i32 @__max_uniform_uint32(i32, i32) nounwind readonly alwaysinline {
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define i32 @__max_uniform_uint32(i32, i32) nounwind readonly alwaysinline {
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%c = icmp ugt i32 %0, %1
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%r = select i1 %c, i32 %0, i32 %1
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ret i32 %r
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@@ -283,7 +283,7 @@ define internal i32 @__max_uniform_uint32(i32, i32) nounwind readonly alwaysinli
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declare i32 @llvm.x86.sse.movmsk.ps(<4 x float>) nounwind readnone
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define internal i32 @__movmsk(<8 x i32>) nounwind readnone alwaysinline {
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define i32 @__movmsk(<8 x i32>) nounwind readnone alwaysinline {
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; first do two 4-wide movmsk calls
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%floatmask = bitcast <8 x i32> %0 to <8 x float>
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%m0 = shufflevector <8 x float> %floatmask, <8 x float> undef,
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@@ -300,118 +300,118 @@ define internal i32 @__movmsk(<8 x i32>) nounwind readnone alwaysinline {
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ret i32 %v
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}
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define internal <4 x float> @__vec4_add_float(<4 x float> %v0,
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define <4 x float> @__vec4_add_float(<4 x float> %v0,
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<4 x float> %v1) nounwind readnone alwaysinline {
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%v = fadd <4 x float> %v0, %v1
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ret <4 x float> %v
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}
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define internal float @__add_float(float, float) nounwind readnone alwaysinline {
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define float @__add_float(float, float) nounwind readnone alwaysinline {
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%v = fadd float %0, %1
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ret float %v
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}
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define internal float @__reduce_add_float(<8 x float>) nounwind readnone alwaysinline {
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define float @__reduce_add_float(<8 x float>) nounwind readnone alwaysinline {
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reduce8by4(float, @__vec4_add_float, @__add_float)
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}
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define internal float @__reduce_min_float(<8 x float>) nounwind readnone alwaysinline {
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define float @__reduce_min_float(<8 x float>) nounwind readnone alwaysinline {
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reduce8(float, @__min_varying_float, @__min_uniform_float)
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}
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define internal float @__reduce_max_float(<8 x float>) nounwind readnone alwaysinline {
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define float @__reduce_max_float(<8 x float>) nounwind readnone alwaysinline {
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reduce8(float, @__max_varying_float, @__max_uniform_float)
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}
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; helper function for reduce_add_int32
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define internal <4 x i32> @__vec4_add_int32(<4 x i32> %v0,
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define <4 x i32> @__vec4_add_int32(<4 x i32> %v0,
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<4 x i32> %v1) nounwind readnone alwaysinline {
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%v = add <4 x i32> %v0, %v1
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ret <4 x i32> %v
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}
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; helper function for reduce_add_int32
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define internal i32 @__add_int32(i32, i32) nounwind readnone alwaysinline {
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define i32 @__add_int32(i32, i32) nounwind readnone alwaysinline {
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%v = add i32 %0, %1
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ret i32 %v
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}
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define internal i32 @__reduce_add_int32(<8 x i32>) nounwind readnone alwaysinline {
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define i32 @__reduce_add_int32(<8 x i32>) nounwind readnone alwaysinline {
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reduce8by4(i32, @__vec4_add_int32, @__add_int32)
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}
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define internal i32 @__reduce_min_int32(<8 x i32>) nounwind readnone alwaysinline {
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define i32 @__reduce_min_int32(<8 x i32>) nounwind readnone alwaysinline {
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reduce8(i32, @__min_varying_int32, @__min_uniform_int32)
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}
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define internal i32 @__reduce_max_int32(<8 x i32>) nounwind readnone alwaysinline {
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define i32 @__reduce_max_int32(<8 x i32>) nounwind readnone alwaysinline {
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reduce8(i32, @__max_varying_int32, @__max_uniform_int32)
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}
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define internal i32 @__reduce_add_uint32(<8 x i32> %v) nounwind readnone alwaysinline {
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define i32 @__reduce_add_uint32(<8 x i32> %v) nounwind readnone alwaysinline {
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%r = call i32 @__reduce_add_int32(<8 x i32> %v)
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ret i32 %r
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}
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define internal i32 @__reduce_min_uint32(<8 x i32>) nounwind readnone alwaysinline {
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define i32 @__reduce_min_uint32(<8 x i32>) nounwind readnone alwaysinline {
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reduce8(i32, @__min_varying_uint32, @__min_uniform_uint32)
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}
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define internal i32 @__reduce_max_uint32(<8 x i32>) nounwind readnone alwaysinline {
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define i32 @__reduce_max_uint32(<8 x i32>) nounwind readnone alwaysinline {
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reduce8(i32, @__max_varying_uint32, @__max_uniform_uint32)
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}
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define internal <4 x double> @__add_varying_double(<4 x double>,
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define <4 x double> @__add_varying_double(<4 x double>,
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<4 x double>) nounwind readnone alwaysinline {
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%r = fadd <4 x double> %0, %1
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ret <4 x double> %r
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}
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define internal double @__add_uniform_double(double, double) nounwind readnone alwaysinline {
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define double @__add_uniform_double(double, double) nounwind readnone alwaysinline {
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%r = fadd double %0, %1
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ret double %r
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}
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define internal double @__reduce_add_double(<8 x double>) nounwind readnone {
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define double @__reduce_add_double(<8 x double>) nounwind readnone {
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reduce8by4(double, @__add_varying_double, @__add_uniform_double)
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}
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define internal double @__reduce_min_double(<8 x double>) nounwind readnone {
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define double @__reduce_min_double(<8 x double>) nounwind readnone {
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reduce8(double, @__min_varying_double, @__min_uniform_double)
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}
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define internal double @__reduce_max_double(<8 x double>) nounwind readnone {
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define double @__reduce_max_double(<8 x double>) nounwind readnone {
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reduce8(double, @__max_varying_double, @__max_uniform_double)
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}
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define internal <4 x i64> @__add_varying_int64(<4 x i64>,
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define <4 x i64> @__add_varying_int64(<4 x i64>,
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<4 x i64>) nounwind readnone alwaysinline {
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%r = add <4 x i64> %0, %1
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ret <4 x i64> %r
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}
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define internal i64 @__add_uniform_int64(i64, i64) nounwind readnone alwaysinline {
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define i64 @__add_uniform_int64(i64, i64) nounwind readnone alwaysinline {
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%r = add i64 %0, %1
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ret i64 %r
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}
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define internal i64 @__reduce_add_int64(<8 x i64>) nounwind readnone {
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define i64 @__reduce_add_int64(<8 x i64>) nounwind readnone {
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reduce8by4(i64, @__add_varying_int64, @__add_uniform_int64)
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}
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define internal i64 @__reduce_min_int64(<8 x i64>) nounwind readnone {
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define i64 @__reduce_min_int64(<8 x i64>) nounwind readnone {
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reduce8(i64, @__min_varying_int64, @__min_uniform_int64)
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}
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define internal i64 @__reduce_max_int64(<8 x i64>) nounwind readnone {
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define i64 @__reduce_max_int64(<8 x i64>) nounwind readnone {
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reduce8(i64, @__max_varying_int64, @__max_uniform_int64)
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}
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define internal i64 @__reduce_min_uint64(<8 x i64>) nounwind readnone {
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define i64 @__reduce_min_uint64(<8 x i64>) nounwind readnone {
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reduce8(i64, @__min_varying_uint64, @__min_uniform_uint64)
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}
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define internal i64 @__reduce_max_uint64(<8 x i64>) nounwind readnone {
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define i64 @__reduce_max_uint64(<8 x i64>) nounwind readnone {
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reduce8(i64, @__max_varying_uint64, @__max_uniform_uint64)
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}
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||||
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@@ -468,7 +468,7 @@ gen_scatter(8, i64)
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; return x;
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;}
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|
||||
define internal <8 x float> @__round_varying_float(<8 x float>) nounwind readonly alwaysinline {
|
||||
define <8 x float> @__round_varying_float(<8 x float>) nounwind readonly alwaysinline {
|
||||
%float_to_int_bitcast.i.i.i.i = bitcast <8 x float> %0 to <8 x i32>
|
||||
%bitop.i.i = and <8 x i32> %float_to_int_bitcast.i.i.i.i, <i32 -2147483648, i32 -2147483648, i32 -2147483648, i32 -2147483648, i32 -2147483648, i32 -2147483648, i32 -2147483648, i32 -2147483648>
|
||||
%bitop.i = xor <8 x i32> %float_to_int_bitcast.i.i.i.i, %bitop.i.i
|
||||
@@ -494,7 +494,7 @@ define internal <8 x float> @__round_varying_float(<8 x float>) nounwind readonl
|
||||
; return y + delta;
|
||||
;}
|
||||
|
||||
define internal <8 x float> @__floor_varying_float(<8 x float>) nounwind readonly alwaysinline {
|
||||
define <8 x float> @__floor_varying_float(<8 x float>) nounwind readonly alwaysinline {
|
||||
%calltmp.i = tail call <8 x float> @__round_varying_float(<8 x float> %0) nounwind
|
||||
%bincmp.i = fcmp ogt <8 x float> %calltmp.i, %0
|
||||
%val_to_boolvec32.i = sext <8 x i1> %bincmp.i to <8 x i32>
|
||||
@@ -516,7 +516,7 @@ define internal <8 x float> @__floor_varying_float(<8 x float>) nounwind readonl
|
||||
; return y + delta;
|
||||
;}
|
||||
|
||||
define internal <8 x float> @__ceil_varying_float(<8 x float>) nounwind readonly alwaysinline {
|
||||
define <8 x float> @__ceil_varying_float(<8 x float>) nounwind readonly alwaysinline {
|
||||
%calltmp.i = tail call <8 x float> @__round_varying_float(<8 x float> %0) nounwind
|
||||
%bincmp.i = fcmp olt <8 x float> %calltmp.i, %0
|
||||
%val_to_boolvec32.i = sext <8 x i1> %bincmp.i to <8 x i32>
|
||||
@@ -530,15 +530,15 @@ define internal <8 x float> @__ceil_varying_float(<8 x float>) nounwind readonly
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
;; rounding doubles
|
||||
|
||||
define internal <8 x double> @__round_varying_double(<8 x double>) nounwind readonly alwaysinline {
|
||||
define <8 x double> @__round_varying_double(<8 x double>) nounwind readonly alwaysinline {
|
||||
unary1to8(double, @round)
|
||||
}
|
||||
|
||||
define internal <8 x double> @__floor_varying_double(<8 x double>) nounwind readonly alwaysinline {
|
||||
define <8 x double> @__floor_varying_double(<8 x double>) nounwind readonly alwaysinline {
|
||||
unary1to8(double, @floor)
|
||||
}
|
||||
|
||||
define internal <8 x double> @__ceil_varying_double(<8 x double>) nounwind readonly alwaysinline {
|
||||
define <8 x double> @__ceil_varying_double(<8 x double>) nounwind readonly alwaysinline {
|
||||
unary1to8(double, @ceil)
|
||||
}
|
||||
|
||||
@@ -609,7 +609,7 @@ define void @__masked_store_blend_64(<8 x i64>* nocapture %ptr, <8 x i64> %new,
|
||||
|
||||
declare <2 x double> @llvm.x86.sse2.sqrt.pd(<2 x double>) nounwind readnone
|
||||
|
||||
define internal <8 x double> @__sqrt_varying_double(<8 x double>) nounwind alwaysinline {
|
||||
define <8 x double> @__sqrt_varying_double(<8 x double>) nounwind alwaysinline {
|
||||
unary2to8(ret, double, @llvm.x86.sse2.sqrt.pd, %0)
|
||||
ret <8 x double> %ret
|
||||
}
|
||||
@@ -620,12 +620,12 @@ define internal <8 x double> @__sqrt_varying_double(<8 x double>) nounwind alway
|
||||
declare <2 x double> @llvm.x86.sse2.max.pd(<2 x double>, <2 x double>) nounwind readnone
|
||||
declare <2 x double> @llvm.x86.sse2.min.pd(<2 x double>, <2 x double>) nounwind readnone
|
||||
|
||||
define internal <8 x double> @__min_varying_double(<8 x double>, <8 x double>) nounwind readnone alwaysinline {
|
||||
define <8 x double> @__min_varying_double(<8 x double>, <8 x double>) nounwind readnone alwaysinline {
|
||||
binary2to8(ret, double, @llvm.x86.sse2.min.pd, %0, %1)
|
||||
ret <8 x double> %ret
|
||||
}
|
||||
|
||||
define internal <8 x double> @__max_varying_double(<8 x double>, <8 x double>) nounwind readnone alwaysinline {
|
||||
define <8 x double> @__max_varying_double(<8 x double>, <8 x double>) nounwind readnone alwaysinline {
|
||||
binary2to8(ret, double, @llvm.x86.sse2.max.pd, %0, %1)
|
||||
ret <8 x double> %ret
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user