Workaround change to linker behavior in LLVM 3.1

Now, the Linker::LinkModules() call doesn't link in any functions
marked as 'internal', which is problematic, since we'd like to have
just about all of the builtins marked as internal so that they are
eliminated after they've been inlined when they are in fact used.

This change removes all of the internal qualifiers in the builtins
and adds a lSetInternalFunctions() routine to builtins.cpp that
sets this property on the functions that need it after they've
been linked in by LinkModules().
This commit is contained in:
Matt Pharr
2011-11-05 16:57:26 -07:00
parent b0d476fcdc
commit cabe358c0a
13 changed files with 760 additions and 447 deletions

View File

@@ -44,7 +44,7 @@ include(`builtins-avx-common.ll')
declare <8 x float> @llvm.x86.avx.rcp.ps.256(<8 x float>) nounwind readnone
define internal <8 x float> @__rcp_varying_float(<8 x float>) nounwind readonly alwaysinline {
define <8 x float> @__rcp_varying_float(<8 x float>) nounwind readonly alwaysinline {
; float iv = __rcp_v(v);
; return iv * (2. - v * iv);
@@ -62,19 +62,19 @@ define internal <8 x float> @__rcp_varying_float(<8 x float>) nounwind readonly
declare <8 x float> @llvm.x86.avx.round.ps.256(<8 x float>, i32) nounwind readnone
define internal <8 x float> @__round_varying_float(<8 x float>) nounwind readonly alwaysinline {
define <8 x float> @__round_varying_float(<8 x float>) nounwind readonly alwaysinline {
; roundps, round mode nearest 0b00 | don't signal precision exceptions 0b1000 = 8
%call = call <8 x float> @llvm.x86.avx.round.ps.256(<8 x float> %0, i32 8)
ret <8 x float> %call
}
define internal <8 x float> @__floor_varying_float(<8 x float>) nounwind readonly alwaysinline {
define <8 x float> @__floor_varying_float(<8 x float>) nounwind readonly alwaysinline {
; roundps, round down 0b01 | don't signal precision exceptions 0b1001 = 9
%call = call <8 x float> @llvm.x86.avx.round.ps.256(<8 x float> %0, i32 9)
ret <8 x float> %call
}
define internal <8 x float> @__ceil_varying_float(<8 x float>) nounwind readonly alwaysinline {
define <8 x float> @__ceil_varying_float(<8 x float>) nounwind readonly alwaysinline {
; roundps, round up 0b10 | don't signal precision exceptions 0b1010 = 10
%call = call <8 x float> @llvm.x86.avx.round.ps.256(<8 x float> %0, i32 10)
ret <8 x float> %call
@@ -85,17 +85,17 @@ define internal <8 x float> @__ceil_varying_float(<8 x float>) nounwind readonly
declare <4 x double> @llvm.x86.avx.round.pd.256(<4 x double>, i32) nounwind readnone
define internal <8 x double> @__round_varying_double(<8 x double>) nounwind readonly alwaysinline {
define <8 x double> @__round_varying_double(<8 x double>) nounwind readonly alwaysinline {
round4to8double(%0, 8)
}
define internal <8 x double> @__floor_varying_double(<8 x double>) nounwind readonly alwaysinline {
define <8 x double> @__floor_varying_double(<8 x double>) nounwind readonly alwaysinline {
; roundpd, round down 0b01 | don't signal precision exceptions 0b1000 = 9
round4to8double(%0, 9)
}
define internal <8 x double> @__ceil_varying_double(<8 x double>) nounwind readonly alwaysinline {
define <8 x double> @__ceil_varying_double(<8 x double>) nounwind readonly alwaysinline {
; roundpd, round up 0b10 | don't signal precision exceptions 0b1000 = 10
round4to8double(%0, 10)
}
@@ -106,7 +106,7 @@ define internal <8 x double> @__ceil_varying_double(<8 x double>) nounwind reado
declare <8 x float> @llvm.x86.avx.rsqrt.ps.256(<8 x float>) nounwind readnone
define internal <8 x float> @__rsqrt_varying_float(<8 x float> %v) nounwind readonly alwaysinline {
define <8 x float> @__rsqrt_varying_float(<8 x float> %v) nounwind readonly alwaysinline {
; float is = __rsqrt_v(v);
%is = call <8 x float> @llvm.x86.avx.rsqrt.ps.256(<8 x float> %v)
; return 0.5 * is * (3. - (v * is) * is);
@@ -125,7 +125,7 @@ define internal <8 x float> @__rsqrt_varying_float(<8 x float> %v) nounwind read
declare <8 x float> @llvm.x86.avx.sqrt.ps.256(<8 x float>) nounwind readnone
define internal <8 x float> @__sqrt_varying_float(<8 x float>) nounwind readonly alwaysinline {
define <8 x float> @__sqrt_varying_float(<8 x float>) nounwind readonly alwaysinline {
%call = call <8 x float> @llvm.x86.avx.sqrt.ps.256(<8 x float> %0)
ret <8 x float> %call
}
@@ -153,13 +153,13 @@ declare <8 x float> @__svml_pow(<8 x float>, <8 x float>)
declare <8 x float> @llvm.x86.avx.max.ps.256(<8 x float>, <8 x float>) nounwind readnone
declare <8 x float> @llvm.x86.avx.min.ps.256(<8 x float>, <8 x float>) nounwind readnone
define internal <8 x float> @__max_varying_float(<8 x float>,
define <8 x float> @__max_varying_float(<8 x float>,
<8 x float>) nounwind readonly alwaysinline {
%call = call <8 x float> @llvm.x86.avx.max.ps.256(<8 x float> %0, <8 x float> %1)
ret <8 x float> %call
}
define internal <8 x float> @__min_varying_float(<8 x float>,
define <8 x float> @__min_varying_float(<8 x float>,
<8 x float>) nounwind readonly alwaysinline {
%call = call <8 x float> @llvm.x86.avx.min.ps.256(<8 x float> %0, <8 x float> %1)
ret <8 x float> %call
@@ -169,12 +169,12 @@ define internal <8 x float> @__min_varying_float(<8 x float>,
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; int min/max
define internal <8 x i32> @__min_varying_int32(<8 x i32>, <8 x i32>) nounwind readonly alwaysinline {
define <8 x i32> @__min_varying_int32(<8 x i32>, <8 x i32>) nounwind readonly alwaysinline {
binary4to8(ret, i32, @llvm.x86.sse41.pminsd, %0, %1)
ret <8 x i32> %ret
}
define internal <8 x i32> @__max_varying_int32(<8 x i32>, <8 x i32>) nounwind readonly alwaysinline {
define <8 x i32> @__max_varying_int32(<8 x i32>, <8 x i32>) nounwind readonly alwaysinline {
binary4to8(ret, i32, @llvm.x86.sse41.pmaxsd, %0, %1)
ret <8 x i32> %ret
}
@@ -183,12 +183,12 @@ define internal <8 x i32> @__max_varying_int32(<8 x i32>, <8 x i32>) nounwind re
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; unsigned int min/max
define internal <8 x i32> @__min_varying_uint32(<8 x i32>, <8 x i32>) nounwind readonly alwaysinline {
define <8 x i32> @__min_varying_uint32(<8 x i32>, <8 x i32>) nounwind readonly alwaysinline {
binary4to8(ret, i32, @llvm.x86.sse41.pminud, %0, %1)
ret <8 x i32> %ret
}
define internal <8 x i32> @__max_varying_uint32(<8 x i32>, <8 x i32>) nounwind readonly alwaysinline {
define <8 x i32> @__max_varying_uint32(<8 x i32>, <8 x i32>) nounwind readonly alwaysinline {
binary4to8(ret, i32, @llvm.x86.sse41.pmaxud, %0, %1)
ret <8 x i32> %ret
}
@@ -198,7 +198,7 @@ define internal <8 x i32> @__max_varying_uint32(<8 x i32>, <8 x i32>) nounwind r
declare i32 @llvm.x86.avx.movmsk.ps.256(<8 x float>) nounwind readnone
define internal i32 @__movmsk(<8 x i32>) nounwind readnone alwaysinline {
define i32 @__movmsk(<8 x i32>) nounwind readnone alwaysinline {
%floatmask = bitcast <8 x i32> %0 to <8 x float>
%v = call i32 @llvm.x86.avx.movmsk.ps.256(<8 x float> %floatmask) nounwind readnone
ret i32 %v
@@ -209,7 +209,7 @@ define internal i32 @__movmsk(<8 x i32>) nounwind readnone alwaysinline {
declare <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float>, <8 x float>) nounwind readnone
define internal float @__reduce_add_float(<8 x float>) nounwind readonly alwaysinline {
define float @__reduce_add_float(<8 x float>) nounwind readonly alwaysinline {
%v1 = call <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float> %0, <8 x float> %0)
%v2 = call <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float> %v1, <8 x float> %v1)
%scalar1 = extractelement <8 x float> %v2, i32 0
@@ -219,12 +219,12 @@ define internal float @__reduce_add_float(<8 x float>) nounwind readonly alwaysi
}
define internal float @__reduce_min_float(<8 x float>) nounwind readnone alwaysinline {
define float @__reduce_min_float(<8 x float>) nounwind readnone alwaysinline {
reduce8(float, @__min_varying_float, @__min_uniform_float)
}
define internal float @__reduce_max_float(<8 x float>) nounwind readnone alwaysinline {
define float @__reduce_max_float(<8 x float>) nounwind readnone alwaysinline {
reduce8(float, @__max_varying_float, @__max_uniform_float)
}
@@ -233,28 +233,28 @@ reduce_equal(8)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; horizontal int32 ops
define internal <8 x i32> @__add_varying_int32(<8 x i32>,
define <8 x i32> @__add_varying_int32(<8 x i32>,
<8 x i32>) nounwind readnone alwaysinline {
%s = add <8 x i32> %0, %1
ret <8 x i32> %s
}
define internal i32 @__add_uniform_int32(i32, i32) nounwind readnone alwaysinline {
define i32 @__add_uniform_int32(i32, i32) nounwind readnone alwaysinline {
%s = add i32 %0, %1
ret i32 %s
}
define internal i32 @__reduce_add_int32(<8 x i32>) nounwind readnone alwaysinline {
define i32 @__reduce_add_int32(<8 x i32>) nounwind readnone alwaysinline {
reduce8(i32, @__add_varying_int32, @__add_uniform_int32)
}
define internal i32 @__reduce_min_int32(<8 x i32>) nounwind readnone alwaysinline {
define i32 @__reduce_min_int32(<8 x i32>) nounwind readnone alwaysinline {
reduce8(i32, @__min_varying_int32, @__min_uniform_int32)
}
define internal i32 @__reduce_max_int32(<8 x i32>) nounwind readnone alwaysinline {
define i32 @__reduce_max_int32(<8 x i32>) nounwind readnone alwaysinline {
reduce8(i32, @__max_varying_int32, @__max_uniform_int32)
}
@@ -262,17 +262,17 @@ define internal i32 @__reduce_max_int32(<8 x i32>) nounwind readnone alwaysinlin
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; horizontal uint32 ops
define internal i32 @__reduce_add_uint32(<8 x i32> %v) nounwind readnone alwaysinline {
define i32 @__reduce_add_uint32(<8 x i32> %v) nounwind readnone alwaysinline {
%r = call i32 @__reduce_add_int32(<8 x i32> %v)
ret i32 %r
}
define internal i32 @__reduce_min_uint32(<8 x i32>) nounwind readnone alwaysinline {
define i32 @__reduce_min_uint32(<8 x i32>) nounwind readnone alwaysinline {
reduce8(i32, @__min_varying_uint32, @__min_uniform_uint32)
}
define internal i32 @__reduce_max_uint32(<8 x i32>) nounwind readnone alwaysinline {
define i32 @__reduce_max_uint32(<8 x i32>) nounwind readnone alwaysinline {
reduce8(i32, @__max_varying_uint32, @__max_uniform_uint32)
}
@@ -282,7 +282,7 @@ define internal i32 @__reduce_max_uint32(<8 x i32>) nounwind readnone alwaysinli
declare <4 x double> @llvm.x86.avx.hadd.pd.256(<4 x double>, <4 x double>) nounwind readnone
define internal double @__reduce_add_double(<8 x double>) nounwind readonly alwaysinline {
define double @__reduce_add_double(<8 x double>) nounwind readonly alwaysinline {
%v0 = shufflevector <8 x double> %0, <8 x double> undef,
<4 x i32> <i32 0, i32 1, i32 2, i32 3>
%v1 = shufflevector <8 x double> %0, <8 x double> undef,
@@ -296,12 +296,12 @@ define internal double @__reduce_add_double(<8 x double>) nounwind readonly alwa
ret double %sum
}
define internal double @__reduce_min_double(<8 x double>) nounwind readnone alwaysinline {
define double @__reduce_min_double(<8 x double>) nounwind readnone alwaysinline {
reduce8(double, @__min_varying_double, @__min_uniform_double)
}
define internal double @__reduce_max_double(<8 x double>) nounwind readnone alwaysinline {
define double @__reduce_max_double(<8 x double>) nounwind readnone alwaysinline {
reduce8(double, @__max_varying_double, @__max_uniform_double)
}
@@ -309,28 +309,28 @@ define internal double @__reduce_max_double(<8 x double>) nounwind readnone alwa
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; horizontal int64 ops
define internal <8 x i64> @__add_varying_int64(<8 x i64>,
define <8 x i64> @__add_varying_int64(<8 x i64>,
<8 x i64>) nounwind readnone alwaysinline {
%s = add <8 x i64> %0, %1
ret <8 x i64> %s
}
define internal i64 @__add_uniform_int64(i64, i64) nounwind readnone alwaysinline {
define i64 @__add_uniform_int64(i64, i64) nounwind readnone alwaysinline {
%s = add i64 %0, %1
ret i64 %s
}
define internal i64 @__reduce_add_int64(<8 x i64>) nounwind readnone alwaysinline {
define i64 @__reduce_add_int64(<8 x i64>) nounwind readnone alwaysinline {
reduce8(i64, @__add_varying_int64, @__add_uniform_int64)
}
define internal i64 @__reduce_min_int64(<8 x i64>) nounwind readnone alwaysinline {
define i64 @__reduce_min_int64(<8 x i64>) nounwind readnone alwaysinline {
reduce8(i64, @__min_varying_int64, @__min_uniform_int64)
}
define internal i64 @__reduce_max_int64(<8 x i64>) nounwind readnone alwaysinline {
define i64 @__reduce_max_int64(<8 x i64>) nounwind readnone alwaysinline {
reduce8(i64, @__max_varying_int64, @__max_uniform_int64)
}
@@ -338,17 +338,17 @@ define internal i64 @__reduce_max_int64(<8 x i64>) nounwind readnone alwaysinlin
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; horizontal uint64 ops
define internal i64 @__reduce_add_uint64(<8 x i64> %v) nounwind readnone alwaysinline {
define i64 @__reduce_add_uint64(<8 x i64> %v) nounwind readnone alwaysinline {
%r = call i64 @__reduce_add_int64(<8 x i64> %v)
ret i64 %r
}
define internal i64 @__reduce_min_uint64(<8 x i64>) nounwind readnone alwaysinline {
define i64 @__reduce_min_uint64(<8 x i64>) nounwind readnone alwaysinline {
reduce8(i64, @__min_varying_uint64, @__min_uniform_uint64)
}
define internal i64 @__reduce_max_uint64(<8 x i64>) nounwind readnone alwaysinline {
define i64 @__reduce_max_uint64(<8 x i64>) nounwind readnone alwaysinline {
reduce8(i64, @__max_varying_uint64, @__max_uniform_uint64)
}
@@ -533,7 +533,7 @@ gen_scatter(8, i64)
declare <4 x double> @llvm.x86.avx.sqrt.pd.256(<4 x double>) nounwind readnone
define internal <8 x double> @__sqrt_varying_double(<8 x double>) nounwind alwaysinline {
define <8 x double> @__sqrt_varying_double(<8 x double>) nounwind alwaysinline {
unary4to8(ret, double, @llvm.x86.avx.sqrt.pd.256, %0)
ret <8 x double> %ret
}
@@ -545,12 +545,12 @@ define internal <8 x double> @__sqrt_varying_double(<8 x double>) nounwind alway
declare <4 x double> @llvm.x86.avx.max.pd.256(<4 x double>, <4 x double>) nounwind readnone
declare <4 x double> @llvm.x86.avx.min.pd.256(<4 x double>, <4 x double>) nounwind readnone
define internal <8 x double> @__min_varying_double(<8 x double>, <8 x double>) nounwind readnone alwaysinline {
define <8 x double> @__min_varying_double(<8 x double>, <8 x double>) nounwind readnone alwaysinline {
binary4to8(ret, double, @llvm.x86.avx.min.pd.256, %0, %1)
ret <8 x double> %ret
}
define internal <8 x double> @__max_varying_double(<8 x double>, <8 x double>) nounwind readnone alwaysinline {
define <8 x double> @__max_varying_double(<8 x double>, <8 x double>) nounwind readnone alwaysinline {
binary4to8(ret, double, @llvm.x86.avx.max.pd.256, %0, %1)
ret <8 x double> %ret
}