Update examples for multi-target compilation.

Makefile and vcxproj file updates.
Also modified vcxproj files so that the various files ispc generates go into $(TargetDir),
  not the current directory.
Modified the ray tracer example to not have uniform short-vector types in its app-visible
  datatypes (these are laid out differently on SSE vs AVX); there was an existing lurking
  bug in the way this was done before.
This commit is contained in:
Matt Pharr
2011-10-04 15:56:34 -07:00
parent a68d137df6
commit bedaec2295
26 changed files with 242 additions and 157 deletions

View File

@@ -8,7 +8,10 @@ TASK_OBJ=$(addprefix objs/, $(subst ../,, $(TASK_CXX:.cpp=.o)))
CXX=g++
CXXFLAGS=-Iobjs/ -O3 -Wall -m64
ISPC=ispc
ISPCFLAGS=-O2 --target=sse4x2 --arch=x86-64
ISPCFLAGS=-O2 --target=sse2,sse4-x2 --arch=x86-64
OBJS=objs/volume.o objs/volume_serial.o $(TASK_OBJ) objs/volume_ispc.o \
objs/volume_ispc_sse2.o objs/volume_ispc_sse4.o
default: volume
@@ -20,8 +23,8 @@ dirs:
clean:
/bin/rm -rf objs *~ volume
volume: dirs objs/volume.o objs/volume_serial.o objs/volume_ispc.o $(TASK_OBJ)
$(CXX) $(CXXFLAGS) -o $@ objs/volume.o objs/volume_ispc.o objs/volume_serial.o $(TASK_OBJ) -lm $(TASK_LIB)
volume: dirs $(OBJS)
$(CXX) $(CXXFLAGS) -o $@ $(OBJS) -lm $(TASK_LIB)
objs/%.o: %.cpp
$(CXX) $< $(CXXFLAGS) -c -o $@
@@ -31,5 +34,5 @@ objs/%.o: ../%.cpp
objs/volume.o: objs/volume_ispc.h
objs/%_ispc.h objs/%_ispc.o: %.ispc
objs/%_ispc.h objs/%_ispc.o objs/%_ispc_sse2.o objs/%_ispc_sse4.o: %.ispc
$(ISPC) $(ISPCFLAGS) $< -o objs/$*_ispc.o -h objs/$*_ispc.h

View File

@@ -81,6 +81,7 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(TargetDir)</AdditionalIncludeDirectories>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FloatingPointModel>Fast</FloatingPointModel>
</ClCompile>
@@ -96,6 +97,7 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(TargetDir)</AdditionalIncludeDirectories>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FloatingPointModel>Fast</FloatingPointModel>
</ClCompile>
@@ -113,6 +115,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(TargetDir)</AdditionalIncludeDirectories>
<FloatingPointModel>Fast</FloatingPointModel>
</ClCompile>
<Link>
@@ -131,6 +134,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(TargetDir)</AdditionalIncludeDirectories>
<FloatingPointModel>Fast</FloatingPointModel>
</ClCompile>
<Link>
@@ -148,18 +152,18 @@
<ItemGroup>
<CustomBuild Include="volume.ispc">
<FileType>Document</FileType>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">ispc -O2 %(Filename).ispc -o %(Filename).obj -h %(Filename)_ispc.h --arch=x86 --target=sse4x2
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">ispc -O2 %(Filename).ispc -o $(TargetDir)%(Filename).obj -h $(TargetDir)%(Filename)_ispc.h --arch=x86 --target=sse2,sse4-x2
</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">ispc -O2 %(Filename).ispc -o %(Filename).obj -h %(Filename)_ispc.h --target=sse4x2
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">ispc -O2 %(Filename).ispc -o $(TargetDir)%(Filename).obj -h $(TargetDir)%(Filename)_ispc.h --target=sse2,sse4-x2
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).obj;%(Filename)_ispc.h</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(Filename).obj;%(Filename)_ispc.h</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">ispc -O2 %(Filename).ispc -o %(Filename).obj -h %(Filename)_ispc.h --arch=x86 --target=sse4x2
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(TargetDir)%(Filename).obj;$(TargetDir)%(Filename)_sse2.obj;$(TargetDir)%(Filename)_sse4.obj;$(TargetDir)%(Filename)_ispc.h</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(TargetDir)%(Filename).obj;$(TargetDir)%(Filename)_sse2.obj;$(TargetDir)%(Filename)_sse4.obj;$(TargetDir)%(Filename)_ispc.h</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">ispc -O2 %(Filename).ispc -o $(TargetDir)%(Filename).obj -h $(TargetDir)%(Filename)_ispc.h --arch=x86 --target=sse2,sse4-x2
</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">ispc -O2 %(Filename).ispc -o %(Filename).obj -h %(Filename)_ispc.h --target=sse4x2
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">ispc -O2 %(Filename).ispc -o $(TargetDir)%(Filename).obj -h $(TargetDir)%(Filename)_ispc.h --target=sse2,sse4-x2
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).obj;%(Filename)_ispc.h</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(Filename).obj;%(Filename)_ispc.h</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(TargetDir)%(Filename).obj;$(TargetDir)%(Filename)_sse2.obj;$(TargetDir)%(Filename)_sse4.obj;$(TargetDir)%(Filename)_ispc.h</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(TargetDir)%(Filename).obj;$(TargetDir)%(Filename)_sse2.obj;$(TargetDir)%(Filename)_sse4.obj;$(TargetDir)%(Filename)_ispc.h</Outputs>
</CustomBuild>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />