Update examples for multi-target compilation.

Makefile and vcxproj file updates.
Also modified vcxproj files so that the various files ispc generates go into $(TargetDir),
  not the current directory.
Modified the ray tracer example to not have uniform short-vector types in its app-visible
  datatypes (these are laid out differently on SSE vs AVX); there was an existing lurking
  bug in the way this was done before.
This commit is contained in:
Matt Pharr
2011-10-04 15:56:34 -07:00
parent a68d137df6
commit bedaec2295
26 changed files with 242 additions and 157 deletions

View File

@@ -2,7 +2,10 @@
CXX=g++ -m64
CXXFLAGS=-Iobjs/ -O3 -Wall
ISPC=ispc
ISPCFLAGS=-O2 --target=sse4 --arch=x86-64
ISPCFLAGS=-O2 --target=sse2,sse4,avx-x2 --arch=x86-64
OBJS=objs/noise.o objs/noise_serial.o objs/noise_ispc.o objs/noise_ispc_sse2.o \
objs/noise_ispc_sse4.o objs/noise_ispc_avx.o
default: noise
@@ -14,13 +17,13 @@ dirs:
clean:
/bin/rm -rf objs *~ noise
noise: dirs objs/noise.o objs/noise_serial.o objs/noise_ispc.o
$(CXX) $(CXXFLAGS) -o $@ objs/noise.o objs/noise_ispc.o objs/noise_serial.o -lm
noise: dirs $(OBJS)
$(CXX) $(CXXFLAGS) -o $@ $(OBJS) -lm
objs/%.o: %.cpp
$(CXX) $< $(CXXFLAGS) -c -o $@
objs/noise.o: objs/noise_ispc.h
objs/%_ispc.h objs/%_ispc.o: %.ispc
objs/%_ispc.h objs/%_ispc.o objs/%_ispc_sse2.o objs/%_ispc_sse4.o objs/%_ispc_avx.o: %.ispc
$(ISPC) $(ISPCFLAGS) $< -o objs/$*_ispc.o -h objs/$*_ispc.h