Improve naming of masked load/store instructions in builtins.

Now, use _i32 suffixes, rather than _32, etc.  Also cleaned up the m4
macro to generate these functions, using WIDTH to get the target width,
etc.
This commit is contained in:
Matt Pharr
2012-06-07 13:51:08 -07:00
parent 91d22d150f
commit b86d40091a
13 changed files with 299 additions and 308 deletions

View File

@@ -1549,19 +1549,19 @@ declare i1 @__is_compile_time_constant_varying_int32(<WIDTH x i32>)
; This function declares placeholder masked store functions for the
; front-end to use.
;
; void __pseudo_masked_store_8 (uniform int8 *ptr, varying int8 values, mask)
; void __pseudo_masked_store_16(uniform int16 *ptr, varying int16 values, mask)
; void __pseudo_masked_store_32(uniform int32 *ptr, varying int32 values, mask)
; void __pseudo_masked_store_64(uniform int64 *ptr, varying int64 values, mask)
; void __pseudo_masked_store_i8 (uniform int8 *ptr, varying int8 values, mask)
; void __pseudo_masked_store_i16(uniform int16 *ptr, varying int16 values, mask)
; void __pseudo_masked_store_i32(uniform int32 *ptr, varying int32 values, mask)
; void __pseudo_masked_store_i64(uniform int64 *ptr, varying int64 values, mask)
;
; These in turn are converted to native masked stores or to regular
; stores (if the mask is all on) by the MaskedStoreOptPass optimization
; pass.
declare void @__pseudo_masked_store_8(<WIDTH x i8> * nocapture, <WIDTH x i8>, <WIDTH x MASK>)
declare void @__pseudo_masked_store_16(<WIDTH x i16> * nocapture, <WIDTH x i16>, <WIDTH x MASK>)
declare void @__pseudo_masked_store_32(<WIDTH x i32> * nocapture, <WIDTH x i32>, <WIDTH x MASK>)
declare void @__pseudo_masked_store_64(<WIDTH x i64> * nocapture, <WIDTH x i64>, <WIDTH x MASK>)
declare void @__pseudo_masked_store_i8(<WIDTH x i8> * nocapture, <WIDTH x i8>, <WIDTH x MASK>)
declare void @__pseudo_masked_store_i16(<WIDTH x i16> * nocapture, <WIDTH x i16>, <WIDTH x MASK>)
declare void @__pseudo_masked_store_i32(<WIDTH x i32> * nocapture, <WIDTH x i32>, <WIDTH x MASK>)
declare void @__pseudo_masked_store_i64(<WIDTH x i64> * nocapture, <WIDTH x i64>, <WIDTH x MASK>)
; Declare the pseudo-gather functions. When the ispc front-end needs
; to perform a gather, it generates a call to one of these functions,
@@ -1692,13 +1692,13 @@ define void @__keep_funcs_live(i8 * %ptr, <WIDTH x i8> %v8, <WIDTH x i16> %v16,
<WIDTH x MASK> %mask) {
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; loads
%ml8 = call <WIDTH x i8> @__masked_load_8(i8 * %ptr, <WIDTH x MASK> %mask)
%ml8 = call <WIDTH x i8> @__masked_load_i8(i8 * %ptr, <WIDTH x MASK> %mask)
call void @__use8(<WIDTH x i8> %ml8)
%ml16 = call <WIDTH x i16> @__masked_load_16(i8 * %ptr, <WIDTH x MASK> %mask)
%ml16 = call <WIDTH x i16> @__masked_load_i16(i8 * %ptr, <WIDTH x MASK> %mask)
call void @__use16(<WIDTH x i16> %ml16)
%ml32 = call <WIDTH x i32> @__masked_load_32(i8 * %ptr, <WIDTH x MASK> %mask)
%ml32 = call <WIDTH x i32> @__masked_load_i32(i8 * %ptr, <WIDTH x MASK> %mask)
call void @__use32(<WIDTH x i32> %ml32)
%ml64 = call <WIDTH x i64> @__masked_load_64(i8 * %ptr, <WIDTH x MASK> %mask)
%ml64 = call <WIDTH x i64> @__masked_load_i64(i8 * %ptr, <WIDTH x MASK> %mask)
call void @__use64(<WIDTH x i64> %ml64)
%lb8 = call <WIDTH x i8> @__load_and_broadcast_i8(i8 * %ptr, <WIDTH x MASK> %mask)
@@ -1713,31 +1713,29 @@ define void @__keep_funcs_live(i8 * %ptr, <WIDTH x i8> %v8, <WIDTH x i16> %v16,
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; stores
%pv8 = bitcast i8 * %ptr to <WIDTH x i8> *
call void @__pseudo_masked_store_8(<WIDTH x i8> * %pv8, <WIDTH x i8> %v8,
<WIDTH x MASK> %mask)
call void @__pseudo_masked_store_i8(<WIDTH x i8> * %pv8, <WIDTH x i8> %v8,
<WIDTH x MASK> %mask)
%pv16 = bitcast i8 * %ptr to <WIDTH x i16> *
call void @__pseudo_masked_store_16(<WIDTH x i16> * %pv16, <WIDTH x i16> %v16,
<WIDTH x MASK> %mask)
call void @__pseudo_masked_store_i16(<WIDTH x i16> * %pv16, <WIDTH x i16> %v16,
<WIDTH x MASK> %mask)
%pv32 = bitcast i8 * %ptr to <WIDTH x i32> *
call void @__pseudo_masked_store_32(<WIDTH x i32> * %pv32, <WIDTH x i32> %v32,
<WIDTH x MASK> %mask)
call void @__pseudo_masked_store_i32(<WIDTH x i32> * %pv32, <WIDTH x i32> %v32,
<WIDTH x MASK> %mask)
%pv64 = bitcast i8 * %ptr to <WIDTH x i64> *
call void @__pseudo_masked_store_64(<WIDTH x i64> * %pv64, <WIDTH x i64> %v64,
call void @__pseudo_masked_store_i64(<WIDTH x i64> * %pv64, <WIDTH x i64> %v64,
<WIDTH x MASK> %mask)
call void @__masked_store_i8(<WIDTH x i8> * %pv8, <WIDTH x i8> %v8, <WIDTH x MASK> %mask)
call void @__masked_store_i16(<WIDTH x i16> * %pv16, <WIDTH x i16> %v16, <WIDTH x MASK> %mask)
call void @__masked_store_i32(<WIDTH x i32> * %pv32, <WIDTH x i32> %v32, <WIDTH x MASK> %mask)
call void @__masked_store_i64(<WIDTH x i64> * %pv64, <WIDTH x i64> %v64, <WIDTH x MASK> %mask)
call void @__masked_store_blend_i8(<WIDTH x i8> * %pv8, <WIDTH x i8> %v8,
<WIDTH x MASK> %mask)
call void @__masked_store_blend_i16(<WIDTH x i16> * %pv16, <WIDTH x i16> %v16,
<WIDTH x MASK> %mask)
call void @__masked_store_blend_i32(<WIDTH x i32> * %pv32, <WIDTH x i32> %v32,
<WIDTH x MASK> %mask)
call void @__masked_store_blend_i64(<WIDTH x i64> * %pv64, <WIDTH x i64> %v64,
<WIDTH x MASK> %mask)
call void @__masked_store_8(<WIDTH x i8> * %pv8, <WIDTH x i8> %v8, <WIDTH x MASK> %mask)
call void @__masked_store_16(<WIDTH x i16> * %pv16, <WIDTH x i16> %v16, <WIDTH x MASK> %mask)
call void @__masked_store_32(<WIDTH x i32> * %pv32, <WIDTH x i32> %v32, <WIDTH x MASK> %mask)
call void @__masked_store_64(<WIDTH x i64> * %pv64, <WIDTH x i64> %v64, <WIDTH x MASK> %mask)
call void @__masked_store_blend_8(<WIDTH x i8> * %pv8, <WIDTH x i8> %v8,
<WIDTH x MASK> %mask)
call void @__masked_store_blend_16(<WIDTH x i16> * %pv16, <WIDTH x i16> %v16,
<WIDTH x MASK> %mask)
call void @__masked_store_blend_32(<WIDTH x i32> * %pv32, <WIDTH x i32> %v32,
<WIDTH x MASK> %mask)
call void @__masked_store_blend_64(<WIDTH x i64> * %pv64, <WIDTH x i64> %v64,
<WIDTH x MASK> %mask)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; gathers
@@ -2507,15 +2505,13 @@ define <WIDTH x $1> @__load_and_broadcast_$1(i8 *, <WIDTH x MASK> %mask) nounwin
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Emit general-purpose code to do a masked load for targets that dont have
;; an instruction to do that. Parameters:
;; $1: target vector width
;; $2: element type for which to emit the function (i32, i64, ...)
;; $3: suffix for function name (32, 64, ...)
;; $4: alignment for elements of type $2 (4, 8, ...)
;; $1: element type for which to emit the function (i32, i64, ...) (and suffix for function name)
;; $2: alignment for elements of type $1 (4, 8, ...)
define(`masked_load', `
define <$1 x $2> @__masked_load_$3(i8 *, <$1 x MASK> %mask) nounwind alwaysinline {
define <WIDTH x $1> @__masked_load_$1(i8 *, <WIDTH x MASK> %mask) nounwind alwaysinline {
entry:
%mm = call i64 @__movmsk(<$1 x MASK> %mask)
%mm = call i64 @__movmsk(<WIDTH x MASK> %mask)
; if the first lane and the last lane are on, then it is safe to do a vector load
; of the whole thing--what the lanes in the middle want turns out to not matter...
@@ -2531,14 +2527,14 @@ entry:
%can_vload_maybe_fast = or i1 %fast_i1, %can_vload
; if we are not able to do a singe vload, we will accumulate lanes in this memory..
%retptr = alloca <$1 x $2>
%retptr32 = bitcast <$1 x $2> * %retptr to $2 *
%retptr = alloca <WIDTH x $1>
%retptr32 = bitcast <WIDTH x $1> * %retptr to $1 *
br i1 %can_vload_maybe_fast, label %load, label %loop
load:
%ptr = bitcast i8 * %0 to <$1 x $2> *
%valall = load <$1 x $2> * %ptr, align $4
ret <$1 x $2> %valall
%ptr = bitcast i8 * %0 to <WIDTH x $1> *
%valall = load <WIDTH x $1> * %ptr, align $2
ret <WIDTH x $1> %valall
loop:
; loop over the lanes and see if each one is on...
@@ -2552,21 +2548,21 @@ loop:
load_lane:
; yes! do the load and store the result into the appropriate place in the
; allocaed memory above
%ptr32 = bitcast i8 * %0 to $2 *
%lane_ptr = getelementptr $2 * %ptr32, i32 %lane
%val = load $2 * %lane_ptr
%store_ptr = getelementptr $2 * %retptr32, i32 %lane
store $2 %val, $2 * %store_ptr
%ptr32 = bitcast i8 * %0 to $1 *
%lane_ptr = getelementptr $1 * %ptr32, i32 %lane
%val = load $1 * %lane_ptr
%store_ptr = getelementptr $1 * %retptr32, i32 %lane
store $1 %val, $1 * %store_ptr
br label %lane_done
lane_done:
%next_lane = add i32 %lane, 1
%done = icmp eq i32 %lane, eval($1-1)
%done = icmp eq i32 %lane, eval(WIDTH-1)
br i1 %done, label %return, label %loop
return:
%r = load <$1 x $2> * %retptr
ret <$1 x $2> %r
%r = load <WIDTH x $1> * %retptr
ret <WIDTH x $1> %r
}
')
@@ -2574,23 +2570,21 @@ return:
;; masked store
;; emit code to do masked store as a set of per-lane scalar stores
;; parameters:
;; $1: target vector width
;; $2: llvm type of elements
;; $3: suffix for function name
;; $1: llvm type of elements (and suffix for function name)
define(`gen_masked_store', `
define void @__masked_store_$3(<$1 x $2>* nocapture, <$1 x $2>, <$1 x i32>) nounwind alwaysinline {
per_lane($1, <$1 x i32> %2, `
%ptr_LANE_ID = getelementptr <$1 x $2> * %0, i32 0, i32 LANE
%storeval_LANE_ID = extractelement <$1 x $2> %1, i32 LANE
store $2 %storeval_LANE_ID, $2 * %ptr_LANE_ID')
define void @__masked_store_$1(<WIDTH x $1>* nocapture, <WIDTH x $1>, <WIDTH x i32>) nounwind alwaysinline {
per_lane(WIDTH, <WIDTH x i32> %2, `
%ptr_LANE_ID = getelementptr <WIDTH x $1> * %0, i32 0, i32 LANE
%storeval_LANE_ID = extractelement <WIDTH x $1> %1, i32 LANE
store $1 %storeval_LANE_ID, $1 * %ptr_LANE_ID')
ret void
}
')
define(`masked_store_blend_8_16_by_4', `
define void @__masked_store_blend_8(<4 x i8>* nocapture, <4 x i8>,
<4 x i32>) nounwind alwaysinline {
define void @__masked_store_blend_i8(<4 x i8>* nocapture, <4 x i8>,
<4 x i32>) nounwind alwaysinline {
%old = load <4 x i8> * %0, align 1
ifelse(LLVM_VERSION,LLVM_3_1svn,`
%m = trunc <4 x i32> %2 to <4 x i1>
@@ -2613,8 +2607,8 @@ define void @__masked_store_blend_8(<4 x i8>* nocapture, <4 x i8>,
ret void
}
define void @__masked_store_blend_16(<4 x i16>* nocapture, <4 x i16>,
<4 x i32>) nounwind alwaysinline {
define void @__masked_store_blend_i16(<4 x i16>* nocapture, <4 x i16>,
<4 x i32>) nounwind alwaysinline {
%old = load <4 x i16> * %0, align 2
ifelse(LLVM_VERSION,LLVM_3_1svn,`
%m = trunc <4 x i32> %2 to <4 x i1>
@@ -2639,8 +2633,8 @@ define void @__masked_store_blend_16(<4 x i16>* nocapture, <4 x i16>,
')
define(`masked_store_blend_8_16_by_8', `
define void @__masked_store_blend_8(<8 x i8>* nocapture, <8 x i8>,
<8 x i32>) nounwind alwaysinline {
define void @__masked_store_blend_i8(<8 x i8>* nocapture, <8 x i8>,
<8 x i32>) nounwind alwaysinline {
%old = load <8 x i8> * %0, align 1
ifelse(LLVM_VERSION,LLVM_3_1svn,`
%m = trunc <8 x i32> %2 to <8 x i1>
@@ -2663,8 +2657,8 @@ define void @__masked_store_blend_8(<8 x i8>* nocapture, <8 x i8>,
ret void
}
define void @__masked_store_blend_16(<8 x i16>* nocapture, <8 x i16>,
<8 x i32>) nounwind alwaysinline {
define void @__masked_store_blend_i16(<8 x i16>* nocapture, <8 x i16>,
<8 x i32>) nounwind alwaysinline {
%old = load <8 x i16> * %0, align 2
ifelse(LLVM_VERSION,LLVM_3_1svn,`
%m = trunc <8 x i32> %2 to <8 x i1>
@@ -2690,8 +2684,8 @@ define void @__masked_store_blend_16(<8 x i16>* nocapture, <8 x i16>,
define(`masked_store_blend_8_16_by_16', `
define void @__masked_store_blend_8(<16 x i8>* nocapture, <16 x i8>,
<16 x i32>) nounwind alwaysinline {
define void @__masked_store_blend_i8(<16 x i8>* nocapture, <16 x i8>,
<16 x i32>) nounwind alwaysinline {
%old = load <16 x i8> * %0, align 1
ifelse(LLVM_VERSION,LLVM_3_1svn,`
%m = trunc <16 x i32> %2 to <16 x i1>
@@ -2714,8 +2708,8 @@ define void @__masked_store_blend_8(<16 x i8>* nocapture, <16 x i8>,
ret void
}
define void @__masked_store_blend_16(<16 x i16>* nocapture, <16 x i16>,
<16 x i32>) nounwind alwaysinline {
define void @__masked_store_blend_i16(<16 x i16>* nocapture, <16 x i16>,
<16 x i32>) nounwind alwaysinline {
%old = load <16 x i16> * %0, align 2
ifelse(LLVM_VERSION,LLVM_3_1svn,`
%m = trunc <16 x i32> %2 to <16 x i1>
@@ -2895,7 +2889,7 @@ domixed:
store <$1 x $2> %basesmear, <$1 x $2> * %ptr
%castptr = bitcast <$1 x $2> * %ptr to <$1 x $4> *
%castv = bitcast <$1 x $2> %v to <$1 x $4>
call void @__masked_store_blend_$6(<$1 x $4> * %castptr, <$1 x $4> %castv, <$1 x MASK> %mask)
call void @__masked_store_blend_i$6(<$1 x $4> * %castptr, <$1 x $4> %castv, <$1 x MASK> %mask)
%blendvec = load <$1 x $2> * %ptr
br label %check_neighbors
@@ -2970,8 +2964,8 @@ define <$1 x $2> @__exclusive_scan_$6(<$1 x $2> %v,
store <$1 x $2> %idvec, <$1 x $2> * %ptr
%ptr`'$3 = bitcast <$1 x $2> * %ptr to <$1 x i`'$3> *
%vi = bitcast <$1 x $2> %v to <$1 x i`'$3>
call void @__masked_store_blend_$3(<$1 x i`'$3> * %ptr`'$3, <$1 x i`'$3> %vi,
<$1 x MASK> %mask)
call void @__masked_store_blend_i$3(<$1 x i`'$3> * %ptr`'$3, <$1 x i`'$3> %vi,
<$1 x MASK> %mask)
%v_id = load <$1 x $2> * %ptr
; extract elements of the vector to use in computing the scan
@@ -3144,14 +3138,14 @@ define <$1 x $2> @__gather_base_offsets32_$2(i8 * %ptr, <$1 x i32> %offsets, i32
; Set the offset to zero for lanes that are off
%offsetsPtr = alloca <$1 x i32>
store <$1 x i32> zeroinitializer, <$1 x i32> * %offsetsPtr
call void @__masked_store_blend_32(<$1 x i32> * %offsetsPtr, <$1 x i32> %offsets,
<$1 x i32> %vecmask)
call void @__masked_store_blend_i32(<$1 x i32> * %offsetsPtr, <$1 x i32> %offsets,
<$1 x i32> %vecmask)
%newOffsets = load <$1 x i32> * %offsetsPtr
%deltaPtr = alloca <$1 x i32>
store <$1 x i32> zeroinitializer, <$1 x i32> * %deltaPtr
call void @__masked_store_blend_32(<$1 x i32> * %deltaPtr, <$1 x i32> %offset_delta,
<$1 x i32> %vecmask)
call void @__masked_store_blend_i32(<$1 x i32> * %deltaPtr, <$1 x i32> %offset_delta,
<$1 x i32> %vecmask)
%newDelta = load <$1 x i32> * %deltaPtr
%ret0 = call <$1 x $2> @__gather_elt32_$2(i8 * %ptr, <$1 x i32> %newOffsets,
@@ -3175,14 +3169,14 @@ define <$1 x $2> @__gather_base_offsets64_$2(i8 * %ptr, <$1 x i64> %offsets, i32
; Set the offset to zero for lanes that are off
%offsetsPtr = alloca <$1 x i64>
store <$1 x i64> zeroinitializer, <$1 x i64> * %offsetsPtr
call void @__masked_store_blend_64(<$1 x i64> * %offsetsPtr, <$1 x i64> %offsets,
<$1 x i32> %vecmask)
call void @__masked_store_blend_i64(<$1 x i64> * %offsetsPtr, <$1 x i64> %offsets,
<$1 x i32> %vecmask)
%newOffsets = load <$1 x i64> * %offsetsPtr
%deltaPtr = alloca <$1 x i64>
store <$1 x i64> zeroinitializer, <$1 x i64> * %deltaPtr
call void @__masked_store_blend_64(<$1 x i64> * %deltaPtr, <$1 x i64> %offset_delta,
<$1 x i32> %vecmask)
call void @__masked_store_blend_i64(<$1 x i64> * %deltaPtr, <$1 x i64> %offset_delta,
<$1 x i32> %vecmask)
%newDelta = load <$1 x i64> * %deltaPtr
%ret0 = call <$1 x $2> @__gather_elt64_$2(i8 * %ptr, <$1 x i64> %newOffsets,