Improve naming of masked load/store instructions in builtins.

Now, use _i32 suffixes, rather than _32, etc.  Also cleaned up the m4
macro to generate these functions, using WIDTH to get the target width,
etc.
This commit is contained in:
Matt Pharr
2012-06-07 13:51:08 -07:00
parent 91d22d150f
commit b86d40091a
13 changed files with 299 additions and 308 deletions

View File

@@ -360,15 +360,14 @@ reduce_equal(8)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; unaligned loads/loads+broadcasts
masked_load(8, i8, 8, 1)
masked_load(8, i16, 16, 2)
masked_load(8, i32, 32, 4)
masked_load(8, i64, 64, 8)
load_and_broadcast(i8)
load_and_broadcast(i16)
load_and_broadcast(i32)
load_and_broadcast(i64)
masked_load(i8, 1)
masked_load(i16, 2)
masked_load(i32, 4)
masked_load(i64, 8)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; gather/scatter
@@ -444,18 +443,18 @@ define float @__reduce_add_float(<8 x float>) nounwind readonly alwaysinline {
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; masked store
gen_masked_store(8, i8, 8)
gen_masked_store(8, i16, 16)
gen_masked_store(8, i32, 32)
gen_masked_store(8, i64, 64)
gen_masked_store(i8)
gen_masked_store(i16)
gen_masked_store(i32)
gen_masked_store(i64)
masked_store_blend_8_16_by_8()
declare <4 x float> @llvm.x86.sse41.blendvps(<4 x float>, <4 x float>,
<4 x float>) nounwind readnone
define void @__masked_store_blend_32(<8 x i32>* nocapture, <8 x i32>,
<8 x i32> %mask) nounwind alwaysinline {
define void @__masked_store_blend_i32(<8 x i32>* nocapture, <8 x i32>,
<8 x i32> %mask) nounwind alwaysinline {
; do two 4-wide blends with blendvps
%mask_as_float = bitcast <8 x i32> %mask to <8 x float>
%mask_a = shufflevector <8 x float> %mask_as_float, <8 x float> undef,
@@ -484,8 +483,8 @@ define void @__masked_store_blend_32(<8 x i32>* nocapture, <8 x i32>,
ret void
}
define void @__masked_store_blend_64(<8 x i64>* nocapture %ptr, <8 x i64> %new,
<8 x i32> %mask) nounwind alwaysinline {
define void @__masked_store_blend_i64(<8 x i64>* nocapture %ptr, <8 x i64> %new,
<8 x i32> %mask) nounwind alwaysinline {
; implement this as 4 blends of <4 x i32>s, which are actually bitcast
; <2 x i64>s...