Improve naming of masked load/store instructions in builtins.

Now, use _i32 suffixes, rather than _32, etc.  Also cleaned up the m4
macro to generate these functions, using WIDTH to get the target width,
etc.
This commit is contained in:
Matt Pharr
2012-06-07 13:51:08 -07:00
parent 91d22d150f
commit b86d40091a
13 changed files with 299 additions and 308 deletions

View File

@@ -359,13 +359,13 @@ load_and_broadcast(i32)
load_and_broadcast(i64)
; no masked load instruction for i8 and i16 types??
masked_load(16, i8, 8, 1)
masked_load(16, i16, 16, 2)
masked_load(i8, 1)
masked_load(i16, 2)
declare <8 x float> @llvm.x86.avx.maskload.ps.256(i8 *, <8 x float> %mask)
declare <4 x double> @llvm.x86.avx.maskload.pd.256(i8 *, <4 x double> %mask)
define <16 x i32> @__masked_load_32(i8 *, <16 x i32> %mask) nounwind alwaysinline {
define <16 x i32> @__masked_load_i32(i8 *, <16 x i32> %mask) nounwind alwaysinline {
%floatmask = bitcast <16 x i32> %mask to <16 x float>
%mask0 = shufflevector <16 x float> %floatmask, <16 x float> undef,
<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
@@ -383,7 +383,7 @@ define <16 x i32> @__masked_load_32(i8 *, <16 x i32> %mask) nounwind alwaysinlin
}
define <16 x i64> @__masked_load_64(i8 *, <16 x i32> %mask) nounwind alwaysinline {
define <16 x i64> @__masked_load_i64(i8 *, <16 x i32> %mask) nounwind alwaysinline {
; double up masks, bitcast to doubles
%mask0 = shufflevector <16 x i32> %mask, <16 x i32> undef,
<8 x i32> <i32 0, i32 0, i32 1, i32 1, i32 2, i32 2, i32 3, i32 3>
@@ -424,15 +424,15 @@ define <16 x i64> @__masked_load_64(i8 *, <16 x i32> %mask) nounwind alwaysinlin
; FIXME: there is no AVX instruction for these, but we could be clever
; by packing the bits down and setting the last 3/4 or half, respectively,
; of the mask to zero... Not sure if this would be a win in the end
gen_masked_store(16, i8, 8)
gen_masked_store(16, i16, 16)
gen_masked_store(i8)
gen_masked_store(i16)
; note that mask is the 2nd parameter, not the 3rd one!!
declare void @llvm.x86.avx.maskstore.ps.256(i8 *, <8 x float>, <8 x float>)
declare void @llvm.x86.avx.maskstore.pd.256(i8 *, <4 x double>, <4 x double>)
define void @__masked_store_32(<16 x i32>* nocapture, <16 x i32>,
<16 x i32>) nounwind alwaysinline {
define void @__masked_store_i32(<16 x i32>* nocapture, <16 x i32>,
<16 x i32>) nounwind alwaysinline {
%ptr = bitcast <16 x i32> * %0 to i8 *
%val = bitcast <16 x i32> %1 to <16 x float>
%mask = bitcast <16 x i32> %2 to <16 x float>
@@ -454,8 +454,8 @@ define void @__masked_store_32(<16 x i32>* nocapture, <16 x i32>,
ret void
}
define void @__masked_store_64(<16 x i64>* nocapture, <16 x i64>,
<16 x i32> %mask) nounwind alwaysinline {
define void @__masked_store_i64(<16 x i64>* nocapture, <16 x i64>,
<16 x i32> %mask) nounwind alwaysinline {
%ptr = bitcast <16 x i64> * %0 to i8 *
%val = bitcast <16 x i64> %1 to <16 x double>
@@ -499,8 +499,8 @@ masked_store_blend_8_16_by_16()
declare <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float>, <8 x float>,
<8 x float>) nounwind readnone
define void @__masked_store_blend_32(<16 x i32>* nocapture, <16 x i32>,
<16 x i32>) nounwind alwaysinline {
define void @__masked_store_blend_i32(<16 x i32>* nocapture, <16 x i32>,
<16 x i32>) nounwind alwaysinline {
%maskAsFloat = bitcast <16 x i32> %2 to <16 x float>
%oldValue = load <16 x i32>* %0, align 4
%oldAsFloat = bitcast <16 x i32> %oldValue to <16 x float>
@@ -537,8 +537,8 @@ define void @__masked_store_blend_32(<16 x i32>* nocapture, <16 x i32>,
declare <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double>, <4 x double>,
<4 x double>) nounwind readnone
define void @__masked_store_blend_64(<16 x i64>* nocapture %ptr, <16 x i64> %newi64,
<16 x i32> %mask) nounwind alwaysinline {
define void @__masked_store_blend_i64(<16 x i64>* nocapture %ptr, <16 x i64> %newi64,
<16 x i32> %mask) nounwind alwaysinline {
%oldValue = load <16 x i64>* %ptr, align 8
%old = bitcast <16 x i64> %oldValue to <16 x double>
%old0d = shufflevector <16 x double> %old, <16 x double> undef,

View File

@@ -340,13 +340,13 @@ load_and_broadcast(i32)
load_and_broadcast(i64)
; no masked load instruction for i8 and i16 types??
masked_load(8, i8, 8, 1)
masked_load(8, i16, 16, 2)
masked_load(i8, 1)
masked_load(i16, 2)
declare <8 x float> @llvm.x86.avx.maskload.ps.256(i8 *, <8 x float> %mask)
declare <4 x double> @llvm.x86.avx.maskload.pd.256(i8 *, <4 x double> %mask)
define <8 x i32> @__masked_load_32(i8 *, <8 x i32> %mask) nounwind alwaysinline {
define <8 x i32> @__masked_load_i32(i8 *, <8 x i32> %mask) nounwind alwaysinline {
%floatmask = bitcast <8 x i32> %mask to <8 x float>
%floatval = call <8 x float> @llvm.x86.avx.maskload.ps.256(i8 * %0, <8 x float> %floatmask)
%retval = bitcast <8 x float> %floatval to <8 x i32>
@@ -354,7 +354,7 @@ define <8 x i32> @__masked_load_32(i8 *, <8 x i32> %mask) nounwind alwaysinline
}
define <8 x i64> @__masked_load_64(i8 *, <8 x i32> %mask) nounwind alwaysinline {
define <8 x i64> @__masked_load_i64(i8 *, <8 x i32> %mask) nounwind alwaysinline {
; double up masks, bitcast to doubles
%mask0 = shufflevector <8 x i32> %mask, <8 x i32> undef,
<8 x i32> <i32 0, i32 0, i32 1, i32 1, i32 2, i32 2, i32 3, i32 3>
@@ -377,15 +377,15 @@ define <8 x i64> @__masked_load_64(i8 *, <8 x i32> %mask) nounwind alwaysinline
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; masked store
gen_masked_store(8, i8, 8)
gen_masked_store(8, i16, 16)
gen_masked_store(i8)
gen_masked_store(i16)
; note that mask is the 2nd parameter, not the 3rd one!!
declare void @llvm.x86.avx.maskstore.ps.256(i8 *, <8 x float>, <8 x float>)
declare void @llvm.x86.avx.maskstore.pd.256(i8 *, <4 x double>, <4 x double>)
define void @__masked_store_32(<8 x i32>* nocapture, <8 x i32>,
<8 x i32>) nounwind alwaysinline {
define void @__masked_store_i32(<8 x i32>* nocapture, <8 x i32>,
<8 x i32>) nounwind alwaysinline {
%ptr = bitcast <8 x i32> * %0 to i8 *
%val = bitcast <8 x i32> %1 to <8 x float>
%mask = bitcast <8 x i32> %2 to <8 x float>
@@ -393,8 +393,8 @@ define void @__masked_store_32(<8 x i32>* nocapture, <8 x i32>,
ret void
}
define void @__masked_store_64(<8 x i64>* nocapture, <8 x i64>,
<8 x i32> %mask) nounwind alwaysinline {
define void @__masked_store_i64(<8 x i64>* nocapture, <8 x i64>,
<8 x i32> %mask) nounwind alwaysinline {
%ptr = bitcast <8 x i64> * %0 to i8 *
%val = bitcast <8 x i64> %1 to <8 x double>
@@ -418,14 +418,13 @@ define void @__masked_store_64(<8 x i64>* nocapture, <8 x i64>,
}
masked_store_blend_8_16_by_8()
declare <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float>, <8 x float>,
<8 x float>) nounwind readnone
define void @__masked_store_blend_32(<8 x i32>* nocapture, <8 x i32>,
<8 x i32>) nounwind alwaysinline {
define void @__masked_store_blend_i32(<8 x i32>* nocapture, <8 x i32>,
<8 x i32>) nounwind alwaysinline {
%mask_as_float = bitcast <8 x i32> %2 to <8 x float>
%oldValue = load <8 x i32>* %0, align 4
%oldAsFloat = bitcast <8 x i32> %oldValue to <8 x float>
@@ -439,8 +438,8 @@ define void @__masked_store_blend_32(<8 x i32>* nocapture, <8 x i32>,
}
define void @__masked_store_blend_64(<8 x i64>* nocapture %ptr, <8 x i64> %new,
<8 x i32> %i32mask) nounwind alwaysinline {
define void @__masked_store_blend_i64(<8 x i64>* nocapture %ptr, <8 x i64> %new,
<8 x i32> %i32mask) nounwind alwaysinline {
%oldValue = load <8 x i64>* %ptr, align 8
%mask = bitcast <8 x i32> %i32mask to <8 x float>

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@@ -13,10 +13,10 @@ aossoa()
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; masked store
gen_masked_store(1, i8, 8)
gen_masked_store(1, i16, 16)
gen_masked_store(1, i32, 32)
gen_masked_store(1, i64, 64)
gen_masked_store(i8)
gen_masked_store(i16)
gen_masked_store(i32)
gen_masked_store(i64)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; unaligned loads/loads+broadcasts
@@ -26,10 +26,10 @@ load_and_broadcast(i16)
load_and_broadcast(i32)
load_and_broadcast(i64)
masked_load(1, i8, 8, 1)
masked_load(1, i16, 16, 2)
masked_load(1, i32, 32, 4)
masked_load(1, i64, 64, 8)
masked_load(i8, 1)
masked_load(i16, 2)
masked_load(i32, 4)
masked_load(i64, 8)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; gather/scatter
@@ -155,23 +155,23 @@ define <1 x float> @__vselect_float(<1 x float>, <1 x float>,
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; masked store
define void @__masked_store_blend_8(<1 x i8>* nocapture, <1 x i8>,
define void @__masked_store_blend_i8(<1 x i8>* nocapture, <1 x i8>,
<1 x i32> %mask) nounwind alwaysinline {
%val = load <1 x i8> * %0, align 4
%newval = call <1 x i8> @__vselect_i8(<1 x i8> %val, <1 x i8> %1, <1 x i32> %mask)
store <1 x i8> %newval, <1 x i8> * %0, align 4
ret void
}
define void @__masked_store_blend_16(<1 x i16>* nocapture, <1 x i16>,
<1 x i32> %mask) nounwind alwaysinline {
define void @__masked_store_blend_i16(<1 x i16>* nocapture, <1 x i16>,
<1 x i32> %mask) nounwind alwaysinline {
%val = load <1 x i16> * %0, align 4
%newval = call <1 x i16> @__vselect_i16(<1 x i16> %val, <1 x i16> %1, <1 x i32> %mask)
store <1 x i16> %newval, <1 x i16> * %0, align 4
ret void
}
define void @__masked_store_blend_32(<1 x i32>* nocapture, <1 x i32>,
define void @__masked_store_blend_i32(<1 x i32>* nocapture, <1 x i32>,
<1 x i32> %mask) nounwind alwaysinline {
%val = load <1 x i32> * %0, align 4
%newval = call <1 x i32> @__vselect_i32(<1 x i32> %val, <1 x i32> %1, <1 x i32> %mask)
@@ -179,8 +179,8 @@ define void @__masked_store_blend_32(<1 x i32>* nocapture, <1 x i32>,
ret void
}
define void @__masked_store_blend_64(<1 x i64>* nocapture, <1 x i64>,
<1 x i32> %mask) nounwind alwaysinline {
define void @__masked_store_blend_i64(<1 x i64>* nocapture, <1 x i64>,
<1 x i32> %mask) nounwind alwaysinline {
%val = load <1 x i64> * %0, align 4
%newval = call <1 x i64> @__vselect_i64(<1 x i64> %val, <1 x i64> %1, <1 x i32> %mask)
store <1 x i64> %newval, <1 x i64> * %0, align 4

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@@ -231,36 +231,36 @@ declare i64 @__reduce_max_uint64(<WIDTH x i64>) nounwind readnone
;; unaligned loads/loads+broadcasts
declare <WIDTH x i8> @__masked_load_8(i8 * nocapture, <WIDTH x i1> %mask) nounwind readonly
declare <WIDTH x i16> @__masked_load_16(i8 * nocapture, <WIDTH x i1> %mask) nounwind readonly
declare <WIDTH x i32> @__masked_load_32(i8 * nocapture, <WIDTH x i1> %mask) nounwind readonly
declare <WIDTH x i64> @__masked_load_64(i8 * nocapture, <WIDTH x i1> %mask) nounwind readonly
load_and_broadcast(i8)
load_and_broadcast(i16)
load_and_broadcast(i32)
load_and_broadcast(i64)
declare void @__masked_store_8(<WIDTH x i8>* nocapture, <WIDTH x i8>,
<WIDTH x i1>) nounwind
declare void @__masked_store_16(<WIDTH x i16>* nocapture, <WIDTH x i16>,
declare <WIDTH x i8> @__masked_load_i8(i8 * nocapture, <WIDTH x i1> %mask) nounwind readonly
declare <WIDTH x i16> @__masked_load_i16(i8 * nocapture, <WIDTH x i1> %mask) nounwind readonly
declare <WIDTH x i32> @__masked_load_i32(i8 * nocapture, <WIDTH x i1> %mask) nounwind readonly
declare <WIDTH x i64> @__masked_load_i64(i8 * nocapture, <WIDTH x i1> %mask) nounwind readonly
declare void @__masked_store_i8(<WIDTH x i8>* nocapture, <WIDTH x i8>,
<WIDTH x i1>) nounwind
declare void @__masked_store_32(<WIDTH x i32>* nocapture, <WIDTH x i32>,
<WIDTH x i1>) nounwind
declare void @__masked_store_64(<WIDTH x i64>* nocapture, <WIDTH x i64>,
<WIDTH x i1> %mask) nounwind
declare void @__masked_store_i16(<WIDTH x i16>* nocapture, <WIDTH x i16>,
<WIDTH x i1>) nounwind
declare void @__masked_store_i32(<WIDTH x i32>* nocapture, <WIDTH x i32>,
<WIDTH x i1>) nounwind
declare void @__masked_store_i64(<WIDTH x i64>* nocapture, <WIDTH x i64>,
<WIDTH x i1> %mask) nounwind
ifelse(LLVM_VERSION, `LLVM_3_0', `
declare void @__masked_store_blend_8(<WIDTH x i8>* nocapture, <WIDTH x i8>,
<WIDTH x i1>) nounwind
declare void @__masked_store_blend_16(<WIDTH x i16>* nocapture, <WIDTH x i16>,
declare void @__masked_store_blend_i8(<WIDTH x i8>* nocapture, <WIDTH x i8>,
<WIDTH x i1>) nounwind
declare void @__masked_store_blend_32(<WIDTH x i32>* nocapture, <WIDTH x i32>,
<WIDTH x i1>) nounwind
declare void @__masked_store_blend_64(<WIDTH x i64>* nocapture, <WIDTH x i64>,
<WIDTH x i1> %mask) nounwind
declare void @__masked_store_blend_i16(<WIDTH x i16>* nocapture, <WIDTH x i16>,
<WIDTH x i1>) nounwind
declare void @__masked_store_blend_i32(<WIDTH x i32>* nocapture, <WIDTH x i32>,
<WIDTH x i1>) nounwind
declare void @__masked_store_blend_i64(<WIDTH x i64>* nocapture, <WIDTH x i64>,
<WIDTH x i1> %mask) nounwind
', `
define void @__masked_store_blend_8(<WIDTH x i8>* nocapture, <WIDTH x i8>,
define void @__masked_store_blend_i8(<WIDTH x i8>* nocapture, <WIDTH x i8>,
<WIDTH x i1>) nounwind alwaysinline {
%v = load <WIDTH x i8> * %0
%v1 = select <WIDTH x i1> %2, <WIDTH x i8> %1, <WIDTH x i8> %v
@@ -268,23 +268,23 @@ define void @__masked_store_blend_8(<WIDTH x i8>* nocapture, <WIDTH x i8>,
ret void
}
define void @__masked_store_blend_16(<WIDTH x i16>* nocapture, <WIDTH x i16>,
<WIDTH x i1>) nounwind alwaysinline {
define void @__masked_store_blend_i16(<WIDTH x i16>* nocapture, <WIDTH x i16>,
<WIDTH x i1>) nounwind alwaysinline {
%v = load <WIDTH x i16> * %0
%v1 = select <WIDTH x i1> %2, <WIDTH x i16> %1, <WIDTH x i16> %v
store <WIDTH x i16> %v1, <WIDTH x i16> * %0
ret void
}
define void @__masked_store_blend_32(<WIDTH x i32>* nocapture, <WIDTH x i32>,
<WIDTH x i1>) nounwind alwaysinline {
define void @__masked_store_blend_i32(<WIDTH x i32>* nocapture, <WIDTH x i32>,
<WIDTH x i1>) nounwind alwaysinline {
%v = load <WIDTH x i32> * %0
%v1 = select <WIDTH x i1> %2, <WIDTH x i32> %1, <WIDTH x i32> %v
store <WIDTH x i32> %v1, <WIDTH x i32> * %0
ret void
}
define void @__masked_store_blend_64(<WIDTH x i64>* nocapture,
define void @__masked_store_blend_i64(<WIDTH x i64>* nocapture,
<WIDTH x i64>, <WIDTH x i1>) nounwind alwaysinline {
%v = load <WIDTH x i64> * %0
%v1 = select <WIDTH x i1> %2, <WIDTH x i64> %1, <WIDTH x i64> %v

View File

@@ -434,14 +434,14 @@ reduce_equal(8)
;; unaligned loads/loads+broadcasts
masked_load(8, i8, 8, 1)
masked_load(8, i16, 16, 2)
masked_load(8, i32, 32, 4)
masked_load(8, i64, 64, 8)
load_and_broadcast(i8)
load_and_broadcast(i16)
load_and_broadcast(i32)
load_and_broadcast(i64)
masked_load(i8, 1)
masked_load(i16, 2)
masked_load(i32, 4)
masked_load(i64, 8)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; gather/scatter
@@ -558,23 +558,23 @@ define <8 x double> @__ceil_varying_double(<8 x double>) nounwind readonly alway
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; masked store
gen_masked_store(8, i8, 8)
gen_masked_store(8, i16, 16)
gen_masked_store(8, i32, 32)
gen_masked_store(8, i64, 64)
gen_masked_store(i8)
gen_masked_store(i16)
gen_masked_store(i32)
gen_masked_store(i64)
masked_store_blend_8_16_by_8()
define void @__masked_store_blend_32(<8 x i32>* nocapture, <8 x i32>,
<8 x i32> %mask) nounwind alwaysinline {
define void @__masked_store_blend_i32(<8 x i32>* nocapture, <8 x i32>,
<8 x i32> %mask) nounwind alwaysinline {
%val = load <8 x i32> * %0, align 4
%newval = call <8 x i32> @__vselect_i32(<8 x i32> %val, <8 x i32> %1, <8 x i32> %mask)
store <8 x i32> %newval, <8 x i32> * %0, align 4
ret void
}
define void @__masked_store_blend_64(<8 x i64>* nocapture %ptr, <8 x i64> %new,
<8 x i32> %mask) nounwind alwaysinline {
define void @__masked_store_blend_i64(<8 x i64>* nocapture %ptr, <8 x i64> %new,
<8 x i32> %mask) nounwind alwaysinline {
%oldValue = load <8 x i64>* %ptr, align 8
; Do 8x64-bit blends by doing two <8 x i32> blends, where the <8 x i32> values

View File

@@ -350,16 +350,16 @@ reduce_equal(4)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; masked store
define void @__masked_store_blend_32(<4 x i32>* nocapture, <4 x i32>,
<4 x i32> %mask) nounwind alwaysinline {
define void @__masked_store_blend_i32(<4 x i32>* nocapture, <4 x i32>,
<4 x i32> %mask) nounwind alwaysinline {
%val = load <4 x i32> * %0, align 4
%newval = call <4 x i32> @__vselect_i32(<4 x i32> %val, <4 x i32> %1, <4 x i32> %mask)
store <4 x i32> %newval, <4 x i32> * %0, align 4
ret void
}
define void @__masked_store_blend_64(<4 x i64>* nocapture %ptr, <4 x i64> %new,
<4 x i32> %mask) nounwind alwaysinline {
define void @__masked_store_blend_i64(<4 x i64>* nocapture %ptr, <4 x i64> %new,
<4 x i32> %mask) nounwind alwaysinline {
%oldValue = load <4 x i64>* %ptr, align 8
; Do 4x64-bit blends by doing two <4 x i32> blends, where the <4 x i32> values
@@ -552,10 +552,10 @@ define <4 x double> @__max_varying_double(<4 x double>, <4 x double>) nounwind r
masked_store_blend_8_16_by_4()
gen_masked_store(4, i8, 8)
gen_masked_store(4, i16, 16)
gen_masked_store(4, i32, 32)
gen_masked_store(4, i64, 64)
gen_masked_store(i8)
gen_masked_store(i16)
gen_masked_store(i32)
gen_masked_store(i64)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; unaligned loads/loads+broadcasts
@@ -565,10 +565,10 @@ load_and_broadcast(i16)
load_and_broadcast(i32)
load_and_broadcast(i64)
masked_load(4, i8, 8, 1)
masked_load(4, i16, 16, 2)
masked_load(4, i32, 32, 4)
masked_load(4, i64, 64, 8)
masked_load(i8, 1)
masked_load(i16, 2)
masked_load(i32, 4)
masked_load(i64, 8)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; gather/scatter

View File

@@ -360,15 +360,14 @@ reduce_equal(8)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; unaligned loads/loads+broadcasts
masked_load(8, i8, 8, 1)
masked_load(8, i16, 16, 2)
masked_load(8, i32, 32, 4)
masked_load(8, i64, 64, 8)
load_and_broadcast(i8)
load_and_broadcast(i16)
load_and_broadcast(i32)
load_and_broadcast(i64)
masked_load(i8, 1)
masked_load(i16, 2)
masked_load(i32, 4)
masked_load(i64, 8)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; gather/scatter
@@ -444,18 +443,18 @@ define float @__reduce_add_float(<8 x float>) nounwind readonly alwaysinline {
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; masked store
gen_masked_store(8, i8, 8)
gen_masked_store(8, i16, 16)
gen_masked_store(8, i32, 32)
gen_masked_store(8, i64, 64)
gen_masked_store(i8)
gen_masked_store(i16)
gen_masked_store(i32)
gen_masked_store(i64)
masked_store_blend_8_16_by_8()
declare <4 x float> @llvm.x86.sse41.blendvps(<4 x float>, <4 x float>,
<4 x float>) nounwind readnone
define void @__masked_store_blend_32(<8 x i32>* nocapture, <8 x i32>,
<8 x i32> %mask) nounwind alwaysinline {
define void @__masked_store_blend_i32(<8 x i32>* nocapture, <8 x i32>,
<8 x i32> %mask) nounwind alwaysinline {
; do two 4-wide blends with blendvps
%mask_as_float = bitcast <8 x i32> %mask to <8 x float>
%mask_a = shufflevector <8 x float> %mask_as_float, <8 x float> undef,
@@ -484,8 +483,8 @@ define void @__masked_store_blend_32(<8 x i32>* nocapture, <8 x i32>,
ret void
}
define void @__masked_store_blend_64(<8 x i64>* nocapture %ptr, <8 x i64> %new,
<8 x i32> %mask) nounwind alwaysinline {
define void @__masked_store_blend_i64(<8 x i64>* nocapture %ptr, <8 x i64> %new,
<8 x i32> %mask) nounwind alwaysinline {
; implement this as 4 blends of <4 x i32>s, which are actually bitcast
; <2 x i64>s...

View File

@@ -384,8 +384,8 @@ declare <4 x float> @llvm.x86.sse41.blendvps(<4 x float>, <4 x float>,
<4 x float>) nounwind readnone
define void @__masked_store_blend_32(<4 x i32>* nocapture, <4 x i32>,
<4 x i32> %mask) nounwind alwaysinline {
define void @__masked_store_blend_i32(<4 x i32>* nocapture, <4 x i32>,
<4 x i32> %mask) nounwind alwaysinline {
%mask_as_float = bitcast <4 x i32> %mask to <4 x float>
%oldValue = load <4 x i32>* %0, align 4
%oldAsFloat = bitcast <4 x i32> %oldValue to <4 x float>
@@ -399,8 +399,8 @@ define void @__masked_store_blend_32(<4 x i32>* nocapture, <4 x i32>,
}
define void @__masked_store_blend_64(<4 x i64>* nocapture %ptr, <4 x i64> %new,
<4 x i32> %i32mask) nounwind alwaysinline {
define void @__masked_store_blend_i64(<4 x i64>* nocapture %ptr, <4 x i64> %new,
<4 x i32> %i32mask) nounwind alwaysinline {
%oldValue = load <4 x i64>* %ptr, align 8
%mask = bitcast <4 x i32> %i32mask to <4 x float>
@@ -451,10 +451,10 @@ define void @__masked_store_blend_64(<4 x i64>* nocapture %ptr, <4 x i64> %new,
masked_store_blend_8_16_by_4()
gen_masked_store(4, i8, 8)
gen_masked_store(4, i16, 16)
gen_masked_store(4, i32, 32)
gen_masked_store(4, i64, 64)
gen_masked_store(i8)
gen_masked_store(i16)
gen_masked_store(i32)
gen_masked_store(i64)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; unaligned loads/loads+broadcasts
@@ -464,10 +464,10 @@ load_and_broadcast(i16)
load_and_broadcast(i32)
load_and_broadcast(i64)
masked_load(4, i8, 8, 1)
masked_load(4, i16, 16, 2)
masked_load(4, i32, 32, 4)
masked_load(4, i64, 64, 8)
masked_load(i8, 1)
masked_load(i16, 2)
masked_load(i32, 4)
masked_load(i64, 8)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; gather/scatter

View File

@@ -1549,19 +1549,19 @@ declare i1 @__is_compile_time_constant_varying_int32(<WIDTH x i32>)
; This function declares placeholder masked store functions for the
; front-end to use.
;
; void __pseudo_masked_store_8 (uniform int8 *ptr, varying int8 values, mask)
; void __pseudo_masked_store_16(uniform int16 *ptr, varying int16 values, mask)
; void __pseudo_masked_store_32(uniform int32 *ptr, varying int32 values, mask)
; void __pseudo_masked_store_64(uniform int64 *ptr, varying int64 values, mask)
; void __pseudo_masked_store_i8 (uniform int8 *ptr, varying int8 values, mask)
; void __pseudo_masked_store_i16(uniform int16 *ptr, varying int16 values, mask)
; void __pseudo_masked_store_i32(uniform int32 *ptr, varying int32 values, mask)
; void __pseudo_masked_store_i64(uniform int64 *ptr, varying int64 values, mask)
;
; These in turn are converted to native masked stores or to regular
; stores (if the mask is all on) by the MaskedStoreOptPass optimization
; pass.
declare void @__pseudo_masked_store_8(<WIDTH x i8> * nocapture, <WIDTH x i8>, <WIDTH x MASK>)
declare void @__pseudo_masked_store_16(<WIDTH x i16> * nocapture, <WIDTH x i16>, <WIDTH x MASK>)
declare void @__pseudo_masked_store_32(<WIDTH x i32> * nocapture, <WIDTH x i32>, <WIDTH x MASK>)
declare void @__pseudo_masked_store_64(<WIDTH x i64> * nocapture, <WIDTH x i64>, <WIDTH x MASK>)
declare void @__pseudo_masked_store_i8(<WIDTH x i8> * nocapture, <WIDTH x i8>, <WIDTH x MASK>)
declare void @__pseudo_masked_store_i16(<WIDTH x i16> * nocapture, <WIDTH x i16>, <WIDTH x MASK>)
declare void @__pseudo_masked_store_i32(<WIDTH x i32> * nocapture, <WIDTH x i32>, <WIDTH x MASK>)
declare void @__pseudo_masked_store_i64(<WIDTH x i64> * nocapture, <WIDTH x i64>, <WIDTH x MASK>)
; Declare the pseudo-gather functions. When the ispc front-end needs
; to perform a gather, it generates a call to one of these functions,
@@ -1692,13 +1692,13 @@ define void @__keep_funcs_live(i8 * %ptr, <WIDTH x i8> %v8, <WIDTH x i16> %v16,
<WIDTH x MASK> %mask) {
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; loads
%ml8 = call <WIDTH x i8> @__masked_load_8(i8 * %ptr, <WIDTH x MASK> %mask)
%ml8 = call <WIDTH x i8> @__masked_load_i8(i8 * %ptr, <WIDTH x MASK> %mask)
call void @__use8(<WIDTH x i8> %ml8)
%ml16 = call <WIDTH x i16> @__masked_load_16(i8 * %ptr, <WIDTH x MASK> %mask)
%ml16 = call <WIDTH x i16> @__masked_load_i16(i8 * %ptr, <WIDTH x MASK> %mask)
call void @__use16(<WIDTH x i16> %ml16)
%ml32 = call <WIDTH x i32> @__masked_load_32(i8 * %ptr, <WIDTH x MASK> %mask)
%ml32 = call <WIDTH x i32> @__masked_load_i32(i8 * %ptr, <WIDTH x MASK> %mask)
call void @__use32(<WIDTH x i32> %ml32)
%ml64 = call <WIDTH x i64> @__masked_load_64(i8 * %ptr, <WIDTH x MASK> %mask)
%ml64 = call <WIDTH x i64> @__masked_load_i64(i8 * %ptr, <WIDTH x MASK> %mask)
call void @__use64(<WIDTH x i64> %ml64)
%lb8 = call <WIDTH x i8> @__load_and_broadcast_i8(i8 * %ptr, <WIDTH x MASK> %mask)
@@ -1713,31 +1713,29 @@ define void @__keep_funcs_live(i8 * %ptr, <WIDTH x i8> %v8, <WIDTH x i16> %v16,
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; stores
%pv8 = bitcast i8 * %ptr to <WIDTH x i8> *
call void @__pseudo_masked_store_8(<WIDTH x i8> * %pv8, <WIDTH x i8> %v8,
<WIDTH x MASK> %mask)
call void @__pseudo_masked_store_i8(<WIDTH x i8> * %pv8, <WIDTH x i8> %v8,
<WIDTH x MASK> %mask)
%pv16 = bitcast i8 * %ptr to <WIDTH x i16> *
call void @__pseudo_masked_store_16(<WIDTH x i16> * %pv16, <WIDTH x i16> %v16,
<WIDTH x MASK> %mask)
call void @__pseudo_masked_store_i16(<WIDTH x i16> * %pv16, <WIDTH x i16> %v16,
<WIDTH x MASK> %mask)
%pv32 = bitcast i8 * %ptr to <WIDTH x i32> *
call void @__pseudo_masked_store_32(<WIDTH x i32> * %pv32, <WIDTH x i32> %v32,
<WIDTH x MASK> %mask)
call void @__pseudo_masked_store_i32(<WIDTH x i32> * %pv32, <WIDTH x i32> %v32,
<WIDTH x MASK> %mask)
%pv64 = bitcast i8 * %ptr to <WIDTH x i64> *
call void @__pseudo_masked_store_64(<WIDTH x i64> * %pv64, <WIDTH x i64> %v64,
call void @__pseudo_masked_store_i64(<WIDTH x i64> * %pv64, <WIDTH x i64> %v64,
<WIDTH x MASK> %mask)
call void @__masked_store_i8(<WIDTH x i8> * %pv8, <WIDTH x i8> %v8, <WIDTH x MASK> %mask)
call void @__masked_store_i16(<WIDTH x i16> * %pv16, <WIDTH x i16> %v16, <WIDTH x MASK> %mask)
call void @__masked_store_i32(<WIDTH x i32> * %pv32, <WIDTH x i32> %v32, <WIDTH x MASK> %mask)
call void @__masked_store_i64(<WIDTH x i64> * %pv64, <WIDTH x i64> %v64, <WIDTH x MASK> %mask)
call void @__masked_store_blend_i8(<WIDTH x i8> * %pv8, <WIDTH x i8> %v8,
<WIDTH x MASK> %mask)
call void @__masked_store_blend_i16(<WIDTH x i16> * %pv16, <WIDTH x i16> %v16,
<WIDTH x MASK> %mask)
call void @__masked_store_blend_i32(<WIDTH x i32> * %pv32, <WIDTH x i32> %v32,
<WIDTH x MASK> %mask)
call void @__masked_store_blend_i64(<WIDTH x i64> * %pv64, <WIDTH x i64> %v64,
<WIDTH x MASK> %mask)
call void @__masked_store_8(<WIDTH x i8> * %pv8, <WIDTH x i8> %v8, <WIDTH x MASK> %mask)
call void @__masked_store_16(<WIDTH x i16> * %pv16, <WIDTH x i16> %v16, <WIDTH x MASK> %mask)
call void @__masked_store_32(<WIDTH x i32> * %pv32, <WIDTH x i32> %v32, <WIDTH x MASK> %mask)
call void @__masked_store_64(<WIDTH x i64> * %pv64, <WIDTH x i64> %v64, <WIDTH x MASK> %mask)
call void @__masked_store_blend_8(<WIDTH x i8> * %pv8, <WIDTH x i8> %v8,
<WIDTH x MASK> %mask)
call void @__masked_store_blend_16(<WIDTH x i16> * %pv16, <WIDTH x i16> %v16,
<WIDTH x MASK> %mask)
call void @__masked_store_blend_32(<WIDTH x i32> * %pv32, <WIDTH x i32> %v32,
<WIDTH x MASK> %mask)
call void @__masked_store_blend_64(<WIDTH x i64> * %pv64, <WIDTH x i64> %v64,
<WIDTH x MASK> %mask)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; gathers
@@ -2507,15 +2505,13 @@ define <WIDTH x $1> @__load_and_broadcast_$1(i8 *, <WIDTH x MASK> %mask) nounwin
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Emit general-purpose code to do a masked load for targets that dont have
;; an instruction to do that. Parameters:
;; $1: target vector width
;; $2: element type for which to emit the function (i32, i64, ...)
;; $3: suffix for function name (32, 64, ...)
;; $4: alignment for elements of type $2 (4, 8, ...)
;; $1: element type for which to emit the function (i32, i64, ...) (and suffix for function name)
;; $2: alignment for elements of type $1 (4, 8, ...)
define(`masked_load', `
define <$1 x $2> @__masked_load_$3(i8 *, <$1 x MASK> %mask) nounwind alwaysinline {
define <WIDTH x $1> @__masked_load_$1(i8 *, <WIDTH x MASK> %mask) nounwind alwaysinline {
entry:
%mm = call i64 @__movmsk(<$1 x MASK> %mask)
%mm = call i64 @__movmsk(<WIDTH x MASK> %mask)
; if the first lane and the last lane are on, then it is safe to do a vector load
; of the whole thing--what the lanes in the middle want turns out to not matter...
@@ -2531,14 +2527,14 @@ entry:
%can_vload_maybe_fast = or i1 %fast_i1, %can_vload
; if we are not able to do a singe vload, we will accumulate lanes in this memory..
%retptr = alloca <$1 x $2>
%retptr32 = bitcast <$1 x $2> * %retptr to $2 *
%retptr = alloca <WIDTH x $1>
%retptr32 = bitcast <WIDTH x $1> * %retptr to $1 *
br i1 %can_vload_maybe_fast, label %load, label %loop
load:
%ptr = bitcast i8 * %0 to <$1 x $2> *
%valall = load <$1 x $2> * %ptr, align $4
ret <$1 x $2> %valall
%ptr = bitcast i8 * %0 to <WIDTH x $1> *
%valall = load <WIDTH x $1> * %ptr, align $2
ret <WIDTH x $1> %valall
loop:
; loop over the lanes and see if each one is on...
@@ -2552,21 +2548,21 @@ loop:
load_lane:
; yes! do the load and store the result into the appropriate place in the
; allocaed memory above
%ptr32 = bitcast i8 * %0 to $2 *
%lane_ptr = getelementptr $2 * %ptr32, i32 %lane
%val = load $2 * %lane_ptr
%store_ptr = getelementptr $2 * %retptr32, i32 %lane
store $2 %val, $2 * %store_ptr
%ptr32 = bitcast i8 * %0 to $1 *
%lane_ptr = getelementptr $1 * %ptr32, i32 %lane
%val = load $1 * %lane_ptr
%store_ptr = getelementptr $1 * %retptr32, i32 %lane
store $1 %val, $1 * %store_ptr
br label %lane_done
lane_done:
%next_lane = add i32 %lane, 1
%done = icmp eq i32 %lane, eval($1-1)
%done = icmp eq i32 %lane, eval(WIDTH-1)
br i1 %done, label %return, label %loop
return:
%r = load <$1 x $2> * %retptr
ret <$1 x $2> %r
%r = load <WIDTH x $1> * %retptr
ret <WIDTH x $1> %r
}
')
@@ -2574,23 +2570,21 @@ return:
;; masked store
;; emit code to do masked store as a set of per-lane scalar stores
;; parameters:
;; $1: target vector width
;; $2: llvm type of elements
;; $3: suffix for function name
;; $1: llvm type of elements (and suffix for function name)
define(`gen_masked_store', `
define void @__masked_store_$3(<$1 x $2>* nocapture, <$1 x $2>, <$1 x i32>) nounwind alwaysinline {
per_lane($1, <$1 x i32> %2, `
%ptr_LANE_ID = getelementptr <$1 x $2> * %0, i32 0, i32 LANE
%storeval_LANE_ID = extractelement <$1 x $2> %1, i32 LANE
store $2 %storeval_LANE_ID, $2 * %ptr_LANE_ID')
define void @__masked_store_$1(<WIDTH x $1>* nocapture, <WIDTH x $1>, <WIDTH x i32>) nounwind alwaysinline {
per_lane(WIDTH, <WIDTH x i32> %2, `
%ptr_LANE_ID = getelementptr <WIDTH x $1> * %0, i32 0, i32 LANE
%storeval_LANE_ID = extractelement <WIDTH x $1> %1, i32 LANE
store $1 %storeval_LANE_ID, $1 * %ptr_LANE_ID')
ret void
}
')
define(`masked_store_blend_8_16_by_4', `
define void @__masked_store_blend_8(<4 x i8>* nocapture, <4 x i8>,
<4 x i32>) nounwind alwaysinline {
define void @__masked_store_blend_i8(<4 x i8>* nocapture, <4 x i8>,
<4 x i32>) nounwind alwaysinline {
%old = load <4 x i8> * %0, align 1
ifelse(LLVM_VERSION,LLVM_3_1svn,`
%m = trunc <4 x i32> %2 to <4 x i1>
@@ -2613,8 +2607,8 @@ define void @__masked_store_blend_8(<4 x i8>* nocapture, <4 x i8>,
ret void
}
define void @__masked_store_blend_16(<4 x i16>* nocapture, <4 x i16>,
<4 x i32>) nounwind alwaysinline {
define void @__masked_store_blend_i16(<4 x i16>* nocapture, <4 x i16>,
<4 x i32>) nounwind alwaysinline {
%old = load <4 x i16> * %0, align 2
ifelse(LLVM_VERSION,LLVM_3_1svn,`
%m = trunc <4 x i32> %2 to <4 x i1>
@@ -2639,8 +2633,8 @@ define void @__masked_store_blend_16(<4 x i16>* nocapture, <4 x i16>,
')
define(`masked_store_blend_8_16_by_8', `
define void @__masked_store_blend_8(<8 x i8>* nocapture, <8 x i8>,
<8 x i32>) nounwind alwaysinline {
define void @__masked_store_blend_i8(<8 x i8>* nocapture, <8 x i8>,
<8 x i32>) nounwind alwaysinline {
%old = load <8 x i8> * %0, align 1
ifelse(LLVM_VERSION,LLVM_3_1svn,`
%m = trunc <8 x i32> %2 to <8 x i1>
@@ -2663,8 +2657,8 @@ define void @__masked_store_blend_8(<8 x i8>* nocapture, <8 x i8>,
ret void
}
define void @__masked_store_blend_16(<8 x i16>* nocapture, <8 x i16>,
<8 x i32>) nounwind alwaysinline {
define void @__masked_store_blend_i16(<8 x i16>* nocapture, <8 x i16>,
<8 x i32>) nounwind alwaysinline {
%old = load <8 x i16> * %0, align 2
ifelse(LLVM_VERSION,LLVM_3_1svn,`
%m = trunc <8 x i32> %2 to <8 x i1>
@@ -2690,8 +2684,8 @@ define void @__masked_store_blend_16(<8 x i16>* nocapture, <8 x i16>,
define(`masked_store_blend_8_16_by_16', `
define void @__masked_store_blend_8(<16 x i8>* nocapture, <16 x i8>,
<16 x i32>) nounwind alwaysinline {
define void @__masked_store_blend_i8(<16 x i8>* nocapture, <16 x i8>,
<16 x i32>) nounwind alwaysinline {
%old = load <16 x i8> * %0, align 1
ifelse(LLVM_VERSION,LLVM_3_1svn,`
%m = trunc <16 x i32> %2 to <16 x i1>
@@ -2714,8 +2708,8 @@ define void @__masked_store_blend_8(<16 x i8>* nocapture, <16 x i8>,
ret void
}
define void @__masked_store_blend_16(<16 x i16>* nocapture, <16 x i16>,
<16 x i32>) nounwind alwaysinline {
define void @__masked_store_blend_i16(<16 x i16>* nocapture, <16 x i16>,
<16 x i32>) nounwind alwaysinline {
%old = load <16 x i16> * %0, align 2
ifelse(LLVM_VERSION,LLVM_3_1svn,`
%m = trunc <16 x i32> %2 to <16 x i1>
@@ -2895,7 +2889,7 @@ domixed:
store <$1 x $2> %basesmear, <$1 x $2> * %ptr
%castptr = bitcast <$1 x $2> * %ptr to <$1 x $4> *
%castv = bitcast <$1 x $2> %v to <$1 x $4>
call void @__masked_store_blend_$6(<$1 x $4> * %castptr, <$1 x $4> %castv, <$1 x MASK> %mask)
call void @__masked_store_blend_i$6(<$1 x $4> * %castptr, <$1 x $4> %castv, <$1 x MASK> %mask)
%blendvec = load <$1 x $2> * %ptr
br label %check_neighbors
@@ -2970,8 +2964,8 @@ define <$1 x $2> @__exclusive_scan_$6(<$1 x $2> %v,
store <$1 x $2> %idvec, <$1 x $2> * %ptr
%ptr`'$3 = bitcast <$1 x $2> * %ptr to <$1 x i`'$3> *
%vi = bitcast <$1 x $2> %v to <$1 x i`'$3>
call void @__masked_store_blend_$3(<$1 x i`'$3> * %ptr`'$3, <$1 x i`'$3> %vi,
<$1 x MASK> %mask)
call void @__masked_store_blend_i$3(<$1 x i`'$3> * %ptr`'$3, <$1 x i`'$3> %vi,
<$1 x MASK> %mask)
%v_id = load <$1 x $2> * %ptr
; extract elements of the vector to use in computing the scan
@@ -3144,14 +3138,14 @@ define <$1 x $2> @__gather_base_offsets32_$2(i8 * %ptr, <$1 x i32> %offsets, i32
; Set the offset to zero for lanes that are off
%offsetsPtr = alloca <$1 x i32>
store <$1 x i32> zeroinitializer, <$1 x i32> * %offsetsPtr
call void @__masked_store_blend_32(<$1 x i32> * %offsetsPtr, <$1 x i32> %offsets,
<$1 x i32> %vecmask)
call void @__masked_store_blend_i32(<$1 x i32> * %offsetsPtr, <$1 x i32> %offsets,
<$1 x i32> %vecmask)
%newOffsets = load <$1 x i32> * %offsetsPtr
%deltaPtr = alloca <$1 x i32>
store <$1 x i32> zeroinitializer, <$1 x i32> * %deltaPtr
call void @__masked_store_blend_32(<$1 x i32> * %deltaPtr, <$1 x i32> %offset_delta,
<$1 x i32> %vecmask)
call void @__masked_store_blend_i32(<$1 x i32> * %deltaPtr, <$1 x i32> %offset_delta,
<$1 x i32> %vecmask)
%newDelta = load <$1 x i32> * %deltaPtr
%ret0 = call <$1 x $2> @__gather_elt32_$2(i8 * %ptr, <$1 x i32> %newOffsets,
@@ -3175,14 +3169,14 @@ define <$1 x $2> @__gather_base_offsets64_$2(i8 * %ptr, <$1 x i64> %offsets, i32
; Set the offset to zero for lanes that are off
%offsetsPtr = alloca <$1 x i64>
store <$1 x i64> zeroinitializer, <$1 x i64> * %offsetsPtr
call void @__masked_store_blend_64(<$1 x i64> * %offsetsPtr, <$1 x i64> %offsets,
<$1 x i32> %vecmask)
call void @__masked_store_blend_i64(<$1 x i64> * %offsetsPtr, <$1 x i64> %offsets,
<$1 x i32> %vecmask)
%newOffsets = load <$1 x i64> * %offsetsPtr
%deltaPtr = alloca <$1 x i64>
store <$1 x i64> zeroinitializer, <$1 x i64> * %deltaPtr
call void @__masked_store_blend_64(<$1 x i64> * %deltaPtr, <$1 x i64> %offset_delta,
<$1 x i32> %vecmask)
call void @__masked_store_blend_i64(<$1 x i64> * %deltaPtr, <$1 x i64> %offset_delta,
<$1 x i32> %vecmask)
%newDelta = load <$1 x i64> * %deltaPtr
%ret0 = call <$1 x $2> @__gather_elt64_$2(i8 * %ptr, <$1 x i64> %newOffsets,