Add support for "switch" statements.
Switches with both uniform and varying "switch" expressions are supported. Switch statements with varying expressions and very large numbers of labels may not perform well; some issues to be filed shortly will track opportunities for improving these.
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93
ctx.h
93
ctx.h
@@ -187,6 +187,45 @@ public:
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previous iteration. */
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void RestoreContinuedLanes();
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/** Indicates that code generation for a "switch" statement is about to
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start. isUniform indicates whether the "switch" value is uniform,
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and bbAfterSwitch gives the basic block immediately following the
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"switch" statement. (For example, if the switch condition is
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uniform, we jump here upon executing a "break" statement.) */
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void StartSwitch(bool isUniform, llvm::BasicBlock *bbAfterSwitch);
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/** Indicates the end of code generation for a "switch" statement. */
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void EndSwitch();
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/** Emits code for a "switch" statement in the program.
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@param expr Gives the value of the expression after the "switch"
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@param defaultBlock Basic block to execute for the "default" case. This
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should be NULL if there is no "default" label inside
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the switch.
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@param caseBlocks vector that stores the mapping from label values
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after "case" statements to basic blocks corresponding
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to the "case" labels.
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@param nextBlocks For each basic block for a "case" or "default"
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label, this gives the basic block for the
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immediately-following "case" or "default" label (or
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the basic block after the "switch" statement for the
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last label.)
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*/
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void SwitchInst(llvm::Value *expr, llvm::BasicBlock *defaultBlock,
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const std::vector<std::pair<int, llvm::BasicBlock *> > &caseBlocks,
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const std::map<llvm::BasicBlock *, llvm::BasicBlock *> &nextBlocks);
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/** Generates code for a "default" label after a "switch" statement.
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The checkMask parameter indicates whether additional code should be
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generated to check to see if the execution mask is all off after
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the default label (in which case a jump to the following label will
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be issued. */
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void EmitDefaultLabel(bool checkMask, SourcePos pos);
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/** Generates code for a "case" label after a "switch" statement. See
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the documentation for EmitDefaultLabel() for discussion of the
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checkMask parameter. */
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void EmitCaseLabel(int value, bool checkMask, SourcePos pos);
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/** Returns the current number of nested levels of 'varying' control
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flow */
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int VaryingCFDepth() const;
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@@ -221,6 +260,10 @@ public:
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i1 value that indicates if all of the mask lanes are on. */
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llvm::Value *All(llvm::Value *mask);
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/** Given a boolean mask value of type LLVMTypes::MaskType, return an
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i1 value that indicates if all of the mask lanes are off. */
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llvm::Value *None(llvm::Value *mask);
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/** Given a boolean mask value of type LLVMTypes::MaskType, return an
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i32 value wherein the i'th bit is on if and only if the i'th lane
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of the mask is on. */
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@@ -492,10 +535,10 @@ private:
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the loop. */
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llvm::Value *loopMask;
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/** If currently in a loop body, this is a pointer to memory to store a
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mask value that represents which of the lanes have executed a
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'break' statement. If we're not in a loop body, this should be
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NULL. */
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/** If currently in a loop body or switch statement, this is a pointer
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to memory to store a mask value that represents which of the lanes
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have executed a 'break' statement. If we're not in a loop body or
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switch, this should be NULL. */
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llvm::Value *breakLanesPtr;
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/** Similar to breakLanesPtr, if we're inside a loop, this is a pointer
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@@ -503,16 +546,42 @@ private:
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'continue' statement. */
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llvm::Value *continueLanesPtr;
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/** If we're inside a loop, this gives the basic block immediately
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after the current loop, which we will jump to if all of the lanes
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have executed a break statement or are otherwise done with the
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loop. */
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/** If we're inside a loop or switch statement, this gives the basic
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block immediately after the current loop or switch, which we will
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jump to if all of the lanes have executed a break statement or are
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otherwise done with it. */
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llvm::BasicBlock *breakTarget;
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/** If we're inside a loop, this gives the block to jump to if all of
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the running lanes have executed a 'continue' statement. */
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llvm::BasicBlock *continueTarget;
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/** @name Switch statement state
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These variables store various state that's active when we're
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generating code for a switch statement. They should all be NULL
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outside of a switch.
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@{
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*/
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/** The value of the expression used to determine which case in the
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statements after the switch to execute. */
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llvm::Value *switchExpr;
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/** Map from case label numbers to the basic block that will hold code
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for that case. */
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const std::vector<std::pair<int, llvm::BasicBlock *> > *caseBlocks;
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/** The basic block of code to run for the "default" label in the
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switch statement. */
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llvm::BasicBlock *defaultBlock;
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/** For each basic block for the code for cases (and the default label,
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if present), this map gives the basic block for the immediately
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following case/default label. */
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const std::map<llvm::BasicBlock *, llvm::BasicBlock *> *nextBlocks;
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/** @} */
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/** A pointer to memory that records which of the program instances
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have executed a 'return' statement (and are thus really truly done
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running any more instructions in this functions. */
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@@ -556,7 +625,7 @@ private:
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llvm::Value *pointerVectorToVoidPointers(llvm::Value *value);
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static void addGSMetadata(llvm::Value *inst, SourcePos pos);
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bool ifsInLoopAllUniform() const;
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bool ifsInCFAllUniform(int cfType) const;
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void jumpIfAllLoopLanesAreDone(llvm::BasicBlock *target);
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llvm::Value *emitGatherCallback(llvm::Value *lvalue, llvm::Value *retPtr);
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@@ -564,6 +633,12 @@ private:
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const Type *ptrType);
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void restoreMaskGivenReturns(llvm::Value *oldMask);
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void addSwitchMaskCheck(llvm::Value *mask);
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bool inUniformSwitch() const;
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bool inVaryingSwitch() const;
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llvm::Value *getMaskAtSwitchEntry();
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CFInfo *popCFState();
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void scatter(llvm::Value *value, llvm::Value *ptr, const Type *ptrType,
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llvm::Value *mask);
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