Add foreach and foreach_tiled looping constructs

These make it easier to iterate over arbitrary amounts of data
elements; specifically, they automatically handle the "ragged
extra bits" that come up when the number of elements to be
processed isn't evenly divided by programCount.

TODO: documentation
This commit is contained in:
Matt Pharr
2011-11-30 13:17:31 -08:00
parent b48775a549
commit 8bc7367109
32 changed files with 1120 additions and 78 deletions

19
tests/foreach-3.ispc Normal file
View File

@@ -0,0 +1,19 @@
export uniform int width() { return programCount; }
uniform int foo(int i);
export void f_f(uniform float RET[], uniform float aFOO[]) {
for (uniform int i = 0; i < programCount; ++i)
RET[i] = 0;
foreach (i = 0 ... 2)
RET[i] = i+1;
}
export void result(uniform float RET[]) {
RET[programIndex] = 0;
RET[0] = 1;
RET[1] = 2;
}