added wc-timer
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@@ -51,8 +51,8 @@
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#endif // ISPC_IS_LINUX
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// Currently tile widths must be a multiple of SIMD width (i.e. 8 for ispc sse4x2)!
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#define MIN_TILE_WIDTH 16
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#define MIN_TILE_HEIGHT 16
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//#define MIN_TILE_WIDTH 64
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//#define MIN_TILE_HEIGHT 16
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#define DYNAMIC_TREE_LEVELS 5
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@@ -247,7 +247,7 @@ ShadeDynamicTileRecurse(InputData *input, int level, int tileX, int tileY,
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ispc::ShadeTile(
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startX, endX, startY, endY,
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input->header.framebufferWidth, input->header.framebufferHeight,
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&input->arrays,
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input->arrays,
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input->header.cameraProj[0][0], input->header.cameraProj[1][1],
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input->header.cameraProj[2][2], input->header.cameraProj[3][2],
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lightIndices, numLights, VISUALIZE_LIGHT_COUNT,
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