Added tests and documentation for soa<> rate qualifier.
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32
tests/soa-25.ispc
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32
tests/soa-25.ispc
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struct Point { float x, y, z; };
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struct Foo {
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float<3> vec;
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int8 z;
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};
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export uniform int width() { return programCount; }
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export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
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float a = aFOO[programIndex];
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soa<8> Foo * uniform pts = uniform new soa<8> Foo[4];
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//CO uniform Foo pts[32];
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foreach (i = 0 ... 32) {
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pts[i].vec.x = b*i;
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pts[i].vec.y = -b*i;
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pts[i].vec.z = 2*b*i;
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pts[i].z = i;
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}
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pts[2].vec.x *= -1;
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float<3> vl = pts[programIndex].vec;
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RET[programIndex] = vl.x;
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}
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export void result(uniform float RET[]) {
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RET[programIndex] = 5 * programIndex;
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if (programIndex == 2)
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RET[programIndex] *= -1;
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}
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