Saturation arithmetic mul and div for int8/int16/int32 and div for int64 was added
This commit is contained in:
27
tests/pdivs_i16.ispc
Normal file
27
tests/pdivs_i16.ispc
Normal file
@@ -0,0 +1,27 @@
|
||||
|
||||
export uniform int width() { return programCount; }
|
||||
|
||||
export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
|
||||
uniform int16 a_max = 32767, a_min = -32768; // max and min signed int16
|
||||
if (programIndex % 3 == 0) {
|
||||
RET[programIndex] = saturating_div(a_max, (uniform int16) b);
|
||||
}
|
||||
else if (programIndex % 3 == 1) {
|
||||
RET[programIndex] = saturating_div(a_min, (uniform int16) b);
|
||||
}
|
||||
else {
|
||||
RET[programIndex] = saturating_div(a_min, (uniform int16) -1);
|
||||
}
|
||||
}
|
||||
|
||||
export void result(uniform float RET[]) {
|
||||
if (programIndex % 3 == 0) {
|
||||
RET[programIndex] = (uniform int16) 6553.4;
|
||||
}
|
||||
else if (programIndex % 3 == 1) {
|
||||
RET[programIndex] = (uniform int16) -6553.6;
|
||||
}
|
||||
else {
|
||||
RET[programIndex] = (uniform int16) 32767;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user