correction of overload issues
This commit is contained in:
143
expr.cpp
143
expr.cpp
@@ -8091,23 +8091,6 @@ lGetOverloadCandidateMessage(const std::vector<Symbol *> &funcs,
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}
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static bool
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lIsMatchToNonConstReference(const Type *callType, const Type *funcArgType) {
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return (CastType<ReferenceType>(funcArgType) &&
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(funcArgType->IsConstType() == false) &&
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Type::Equal(callType, funcArgType->GetReferenceTarget()));
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}
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static bool
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lIsMatchToNonConstReferenceUnifToVarying(const Type *callType,
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const Type *funcArgType) {
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return (CastType<ReferenceType>(funcArgType) &&
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(funcArgType->IsConstType() == false) &&
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Type::Equal(callType->GetAsVaryingType(),
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funcArgType->GetReferenceTarget()));
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}
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/** Helper function used for function overload resolution: returns true if
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converting the argument to the call type only requires a type
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conversion that won't lose information. Otherwise return false.
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@@ -8154,31 +8137,6 @@ lIsMatchWithTypeWidening(const Type *callType, const Type *funcArgType) {
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}
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/** Helper function used for function overload resolution: returns true if
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the call argument type and the function argument type match if we only
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do a uniform -> varying type conversion but otherwise have exactly the
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same type.
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*/
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static bool
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lIsMatchWithUniformToVarying(const Type *callType, const Type *funcArgType) {
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return (callType->IsUniformType() &&
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funcArgType->IsVaryingType() &&
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Type::EqualIgnoringConst(callType->GetAsVaryingType(), funcArgType));
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}
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/** Helper function used for function overload resolution: returns true if
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we can type convert from the call argument type to the function
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argument type, but without doing a uniform -> varying conversion.
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*/
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static bool
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lIsMatchWithTypeConvSameVariability(const Type *callType,
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const Type *funcArgType) {
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return (CanConvertTypes(callType, funcArgType) &&
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(callType->GetVariability() == funcArgType->GetVariability()));
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}
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/* Returns the set of function overloads that are potential matches, given
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argCount values being passed as arguments to the function call.
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*/
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@@ -8249,11 +8207,12 @@ FunctionSymbolExpr::computeOverloadCost(const FunctionType *ftype,
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if (Type::Equal(callType, fargType))
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// Perfect match: no cost
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// Step "1" from documentation
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costSum += 0;
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else if (argCouldBeNULL && (*argCouldBeNULL)[i] &&
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lArgIsPointerType(fargType))
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// Passing NULL to a pointer-typed parameter is also a no-cost
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// operation
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// Passing NULL to a pointer-typed parameter is also a no-cost operation
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// Step "1" from documentation
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costSum += 0;
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else {
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// If the argument is a compile-time constant, we'd like to
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@@ -8261,32 +8220,82 @@ FunctionSymbolExpr::computeOverloadCost(const FunctionType *ftype,
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// cost if it wasn't--so scale up the cost when this isn't the
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// case..
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if (argIsConstant == NULL || (*argIsConstant)[i] == false)
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costScale *= 128;
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costScale *= 512;
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// For convenience, normalize to non-const types (except for
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// references, where const-ness matters). For all other types,
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// we're passing by value anyway, so const doesn't matter.
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const Type *callTypeNC = callType, *fargTypeNC = fargType;
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if (CastType<ReferenceType>(callType) == NULL)
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callTypeNC = callType->GetAsNonConstType();
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if (CastType<ReferenceType>(fargType) == NULL)
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fargTypeNC = fargType->GetAsNonConstType();
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if (Type::Equal(callTypeNC, fargTypeNC))
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// Exact match (after dealing with references, above)
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costSum += 1 * costScale;
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// note: orig fargType for the next two...
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else if (lIsMatchToNonConstReference(callTypeNC, fargType))
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if (CastType<ReferenceType>(fargType)) {
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// Here we completely handle the case where fargType is reference.
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if (callType->IsConstType() && !fargType->IsConstType()) {
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// It is forbidden to pass const object to non-const reference (cvf -> vfr)
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return -1;
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}
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if (!callType->IsConstType() && fargType->IsConstType()) {
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// It is possible to pass (vf -> cvfr)
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// but it is worse than (vf -> vfr) or (cvf -> cvfr)
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// Step "3" from documentation
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costSum += 2 * costScale;
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}
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if (!Type::Equal(callType->GetReferenceTarget()->GetAsNonConstType(),
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fargType->GetReferenceTarget()->GetAsNonConstType())) {
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// Types under references must be equal completely.
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// vd -> vfr or vd -> cvfr are forbidden. (Although clang allows vd -> cvfr case.)
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return -1;
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}
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// penalty for equal types under reference (vf -> vfr is worse than vf -> vf)
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// Step "2" from documentation
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costSum += 2 * costScale;
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else if (lIsMatchToNonConstReferenceUnifToVarying(callTypeNC, fargType))
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costSum += 4 * costScale;
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else if (lIsMatchWithTypeWidening(callTypeNC, fargTypeNC))
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continue;
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}
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const Type *callTypeNP = callType;
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if (CastType<ReferenceType>(callType)) {
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callTypeNP = callType->GetReferenceTarget();
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// we can treat vfr as vf for callType with some penalty
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// Step "5" from documentation
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costSum += 2 * costScale;
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}
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// Now we deal with references, so we can normalize to non-const types
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// because we're passing by value anyway, so const doesn't matter.
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const Type *callTypeNC = callTypeNP, *fargTypeNC = fargType;
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callTypeNC = callTypeNP->GetAsNonConstType();
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fargTypeNC = fargType->GetAsNonConstType();
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// Now we forget about constants and references!
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if (Type::Equal(callTypeNC, fargTypeNC)) {
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// The best case: vf -> vf.
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// Step "4" from documentation
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costSum += 1 * costScale;
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continue;
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}
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if (lIsMatchWithTypeWidening(callTypeNC, fargTypeNC)) {
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// A little bit worse case: vf -> vd.
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// Step "6" from documentation
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costSum += 8 * costScale;
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else if (lIsMatchWithUniformToVarying(callTypeNC, fargTypeNC))
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costSum += 16 * costScale;
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else if (lIsMatchWithTypeConvSameVariability(callTypeNC, fargTypeNC))
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costSum += 32 * costScale;
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else if (CanConvertTypes(callTypeNC, fargTypeNC))
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continue;
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}
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if (fargType->IsVaryingType() && callType->IsUniformType()) {
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// Here we deal with brodcasting uniform to varying.
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// callType - varying and fargType - uniform is forbidden.
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if (Type::Equal(callTypeNC->GetAsVaryingType(), fargTypeNC)) {
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// uf -> vf is better than uf -> ui or uf -> ud
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// Step "7" from documentation
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costSum += 16 * costScale;
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continue;
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}
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if (lIsMatchWithTypeWidening(callTypeNC->GetAsVaryingType(), fargTypeNC)) {
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// uf -> vd is better than uf -> vi (128 < 128 + 64)
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// but worse than uf -> ui (128 > 64)
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// Step "9" from documentation
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costSum += 128 * costScale;
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continue;
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}
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// 128 + 64 is the max. uf -> vi is the worst case.
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// Step "10" from documentation
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costSum += 128 * costScale;
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}
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if (CanConvertTypes(callTypeNC, fargTypeNC))
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// two cases: the worst is 128 + 64: uf -> vi and
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// the only 64: (64 < 128) uf -> ui worse than uf -> vd
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// Step "8" from documentation
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costSum += 64 * costScale;
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else
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// Failure--no type conversion possible...
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