Fix for struct with undound members
This commit is contained in:
5
expr.cpp
5
expr.cpp
@@ -6784,9 +6784,12 @@ lUniformValueToVarying(FunctionEmitContext *ctx, llvm::Value *value,
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type->GetAsVaryingType()->LLVMType(g->ctx);
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type->GetAsVaryingType()->LLVMType(g->ctx);
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llvm::Value *retValue = llvm::UndefValue::get(llvmType);
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llvm::Value *retValue = llvm::UndefValue::get(llvmType);
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const StructType *structType = CastType<StructType>(type->GetAsVaryingType());
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for (int i = 0; i < collectionType->GetElementCount(); ++i) {
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for (int i = 0; i < collectionType->GetElementCount(); ++i) {
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llvm::Value *v = ctx->ExtractInst(value, i, "get_element");
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llvm::Value *v = ctx->ExtractInst(value, i, "get_element");
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if (collectionType->GetElementType(i)->IsVaryingType())
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// If struct has "bound uniform" member, we don't need to cast it to varying
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if (!(structType != NULL && structType->GetElementType(i)->IsUniformType()))
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v = lUniformValueToVarying(ctx, v, collectionType->GetElementType(i));
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v = lUniformValueToVarying(ctx, v, collectionType->GetElementType(i));
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retValue = ctx->InsertInst(retValue, v, i, "set_element");
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retValue = ctx->InsertInst(retValue, v, i, "set_element");
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}
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}
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21
tests/struct-test-128.ispc
Normal file
21
tests/struct-test-128.ispc
Normal file
@@ -0,0 +1,21 @@
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export uniform int width() { return programCount; }
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struct Foo {
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float x;
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};
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export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
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float a = aFOO[programIndex];
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uniform Foo struct_1;
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struct_1.x = b;
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varying Foo struct_2 = struct_1;
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RET[programIndex] = struct_2.x;
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}
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export void result(uniform float RET[]) {
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RET[programIndex] = 5;
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}
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