changing uniform_min and uniform_max implementations for avx targets

This commit is contained in:
Ilia Filippov
2014-03-05 20:18:36 +04:00
parent 9ab8f4e10e
commit 6738af0a0c
16 changed files with 183 additions and 56 deletions

18
tests/min-float-2.ispc Normal file
View File

@@ -0,0 +1,18 @@
export uniform int width() { return programCount; }
export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
float a = aFOO[programIndex];
RET[programIndex] = min(-10 * (a-3), .1f);
RET[width() - 1] = min(-10 * b, 2);
}
export void result(uniform float RET[]) {
RET[programIndex] = -10 * (programIndex - 2);
RET[0] = .1;
RET[1] = .1;
RET[programCount - 1] = -50;
}