changing uniform_min and uniform_max implementations for avx targets
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18
tests/min-float-2.ispc
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18
tests/min-float-2.ispc
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@@ -0,0 +1,18 @@
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export uniform int width() { return programCount; }
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export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
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float a = aFOO[programIndex];
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RET[programIndex] = min(-10 * (a-3), .1f);
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RET[width() - 1] = min(-10 * b, 2);
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}
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export void result(uniform float RET[]) {
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RET[programIndex] = -10 * (programIndex - 2);
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RET[0] = .1;
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RET[1] = .1;
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RET[programCount - 1] = -50;
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}
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