changing uniform_min and uniform_max implementations for avx targets

This commit is contained in:
Ilia Filippov
2014-03-05 20:18:36 +04:00
parent 9ab8f4e10e
commit 6738af0a0c
16 changed files with 183 additions and 56 deletions

View File

@@ -1,14 +1,16 @@
export uniform int width() { return programCount; }
export void f_f(uniform float r[], uniform float a[]) {
export void f_fu(uniform float r[], uniform float a[], uniform float b) {
unsigned int i = (unsigned int)a[programIndex];
r[programIndex] = max((unsigned int)2, i);
r[width() - 1] = max((unsigned int)10, (unsigned int)b);
}
export void result(uniform float r[]) {
r[programIndex] = 1+programIndex;
r[0] = 2;
r[programCount - 1] = 10;
}