Merge pull request #641 from jbrodman/stdlibshift
Add a "shift" operator to the stdlib.
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@@ -80,6 +80,13 @@ declare <WIDTH x i32> @__rotate_i32(<WIDTH x i32>, i32) nounwind readnone
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declare <WIDTH x double> @__rotate_double(<WIDTH x double>, i32) nounwind readnone
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declare <WIDTH x i64> @__rotate_i64(<WIDTH x i64>, i32) nounwind readnone
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declare <WIDTH x i8> @__shift_i8(<WIDTH x i8>, i32) nounwind readnone
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declare <WIDTH x i16> @__shift_i16(<WIDTH x i16>, i32) nounwind readnone
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declare <WIDTH x float> @__shift_float(<WIDTH x float>, i32) nounwind readnone
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declare <WIDTH x i32> @__shift_i32(<WIDTH x i32>, i32) nounwind readnone
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declare <WIDTH x double> @__shift_double(<WIDTH x double>, i32) nounwind readnone
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declare <WIDTH x i64> @__shift_i64(<WIDTH x i64>, i32) nounwind readnone
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declare <WIDTH x i8> @__shuffle_i8(<WIDTH x i8>, <WIDTH x i32>) nounwind readnone
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declare <WIDTH x i8> @__shuffle2_i8(<WIDTH x i8>, <WIDTH x i8>,
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<WIDTH x i32>) nounwind readnone
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@@ -797,6 +797,24 @@ not_const:
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ret <WIDTH x $1> %result
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}
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define <WIDTH x $1> @__shift_$1(<WIDTH x $1>, i32) nounwind readnone alwaysinline {
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%ptr = alloca <WIDTH x $1>, i32 3
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%ptr0 = getelementptr <WIDTH x $1> * %ptr, i32 0
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store <WIDTH x $1> zeroinitializer, <WIDTH x $1> * %ptr0
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%ptr1 = getelementptr <WIDTH x $1> * %ptr, i32 1
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store <WIDTH x $1> %0, <WIDTH x $1> * %ptr1
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%ptr2 = getelementptr <WIDTH x $1> * %ptr, i32 2
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store <WIDTH x $1> zeroinitializer, <WIDTH x $1> * %ptr2
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%offset = add i32 %1, WIDTH
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%ptr_as_elt_array = bitcast <WIDTH x $1> * %ptr to [eval(3*WIDTH) x $1] *
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%load_ptr = getelementptr [eval(3*WIDTH) x $1] * %ptr_as_elt_array, i32 0, i32 %offset
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%load_ptr_vec = bitcast $1 * %load_ptr to <WIDTH x $1> *
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%result = load <WIDTH x $1> * %load_ptr_vec, align $2
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ret <WIDTH x $1> %result
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}
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define <WIDTH x $1> @__shuffle_$1(<WIDTH x $1>, <WIDTH x i32>) nounwind readnone alwaysinline {
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forloop(i, 0, eval(WIDTH-1), `
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%index_`'i = extractelement <WIDTH x i32> %1, i32 i')
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