Adding release notes for 1.6.0
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=== v1.6.0 === (19 December 2013)
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A major new version of ISPC with major improvements in performance and
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stability. Linux and MacOS binaries are based on patched version of LLVM 3.3,
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while Windows version is based on LLVM 3.4rc3. LLVM 3.4 significantly improves
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stability on Win32 platform, so we've decided not to wait for official LLVM 3.4
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release.
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The list of the most significant changes is:
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* New avx1-i32x4 target was added. It may play well for you, if you are focused
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on integer computations or FP unit in your hardware is 128 bit wide.
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* Support for calculations in double precision was extended with two new
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targets avx1.1-i64x4 and avx2-i64x4.
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* Language support for overloaded operators was added.
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* New library shift() function was added, which is similar to rotate(), but is
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non-circular.
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* The language was extended to accept 3 dimensional tasking - a syntactic sugar,
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which may facilitate programming of some tasks.
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* Regression, which broke --opt=force-aligned-memory is fixed.
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If you are not using pre-built binaries, you may notice the following changes:
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* VS2012/VS2013 are supported.
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* alloy.py (with -b switch) can build LLVM for you on any platform now
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(except MacOS 10.9, but we know about the problem and working on it).
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This is a preferred way to build LLVM for ISPC, as all required patches for
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better performance and stability will automatically apply.
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* LLVM 3.5 (current trunk) is supported.
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There are also multiple fixes for better performance and stability, most
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notable are:
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* Fixed performance problem for x2 targets.
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* Fixed a problem with incorrect vzeroupper insertion on AVX target on Win32.
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=== v1.5.0 === (27 September 2013)
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A major new version of ISPC with several new targets and important bug fixes.
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