Add SSE4 target optimized for computation with 8-bit datatypes.
This change adds a new 'sse4-8' target, where programCount is 16 and the mask element size is 8-bits. (i.e. the most appropriate sizing of the mask for SIMD computation with 8-bit datatypes.)
This commit is contained in:
2
Makefile
2
Makefile
@@ -123,7 +123,7 @@ CXX_SRC=ast.cpp builtins.cpp cbackend.cpp ctx.cpp decl.cpp expr.cpp func.cpp \
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HEADERS=ast.h builtins.h ctx.h decl.h expr.h func.h ispc.h llvmutil.h module.h \
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opt.h stmt.h sym.h type.h util.h
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TARGETS=neon avx1 avx1-x2 avx11 avx11-x2 avx2 avx2-x2 sse2 sse2-x2 sse4 sse4-x2 \
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generic-4 generic-8 generic-16 generic-32 generic-64 generic-1
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sse4-8 generic-4 generic-8 generic-16 generic-32 generic-64 generic-1
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# These files need to be compiled in two versions - 32 and 64 bits.
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BUILTINS_SRC_TARGET=$(addprefix builtins/target-, $(addsuffix .ll, $(TARGETS)))
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# These are files to be compiled in single version.
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@@ -868,6 +868,15 @@ DefineStdlib(SymbolTable *symbolTable, llvm::LLVMContext *ctx, llvm::Module *mod
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EXPORT_MODULE(builtins_bitcode_sse4_x2_64bit);
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}
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break;
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case 16:
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Assert(g->target->getMaskBitCount() == 8);
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if (runtime32) {
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EXPORT_MODULE(builtins_bitcode_sse4_8_32bit);
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}
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else {
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EXPORT_MODULE(builtins_bitcode_sse4_8_64bit);
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}
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break;
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default:
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FATAL("logic error in DefineStdlib");
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}
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444
builtins/target-sse4-8.ll
Normal file
444
builtins/target-sse4-8.ll
Normal file
@@ -0,0 +1,444 @@
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;; Copyright (c) 2013, Google, Inc.
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;; All rights reserved.
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;;
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;; Redistribution and use in source and binary forms, with or without
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;; modification, are permitted provided that the following conditions are
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;; met:
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;;
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;; * Redistributions of source code must retain the above copyright
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;; notice, this list of conditions and the following disclaimer.
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;;
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;; * Redistributions in binary form must reproduce the above copyright
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;; notice, this list of conditions and the following disclaimer in the
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;; documentation and/or other materials provided with the distribution.
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;;
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;; * Neither the name of Google, Inc. nor the names of its
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;; contributors may be used to endorse or promote products derived from
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;; this software without specific prior written permission.
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;;
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;;
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;; THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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;; IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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;; TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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;; PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
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;; OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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;; EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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;; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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;; PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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;; LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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;; NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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;; SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; Define common 4-wide stuff
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define(`WIDTH',`16')
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define(`MASK',`i8')
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include(`util.m4')
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stdlib_core()
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packed_load_and_store()
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scans()
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int64minmax()
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include(`target-sse4-common.ll')
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; half conversion routines
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declare float @__half_to_float_uniform(i16 %v) nounwind readnone
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declare <WIDTH x float> @__half_to_float_varying(<WIDTH x i16> %v) nounwind readnone
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declare i16 @__float_to_half_uniform(float %v) nounwind readnone
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declare <WIDTH x i16> @__float_to_half_varying(<WIDTH x float> %v) nounwind readnone
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; rcp
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declare <4 x float> @llvm.x86.sse.rcp.ps(<4 x float>) nounwind readnone
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define <WIDTH x float> @__rcp_varying_float(<WIDTH x float>) nounwind readonly alwaysinline {
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unary4to16(call, float, @llvm.x86.sse.rcp.ps, %0)
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; do one N-R iteration to improve precision
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; float iv = __rcp_v(v);
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; return iv * (2. - v * iv);
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%v_iv = fmul <16 x float> %0, %call
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%two_minus = fsub <16 x float> <float 2., float 2., float 2., float 2.,
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float 2., float 2., float 2., float 2.,
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float 2., float 2., float 2., float 2.,
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float 2., float 2., float 2., float 2.>, %v_iv
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%iv_mul = fmul <16 x float> %call, %two_minus
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ret <16 x float> %iv_mul
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; rsqrt
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declare <4 x float> @llvm.x86.sse.rsqrt.ps(<4 x float>) nounwind readnone
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define <16 x float> @__rsqrt_varying_float(<16 x float> %v) nounwind readonly alwaysinline {
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; float is = __rsqrt_v(v);
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unary4to16(is, float, @llvm.x86.sse.rsqrt.ps, %v)
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; Newton-Raphson iteration to improve precision
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; return 0.5 * is * (3. - (v * is) * is);
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%v_is = fmul <16 x float> %v, %is
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%v_is_is = fmul <16 x float> %v_is, %is
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%three_sub = fsub <16 x float> <float 3., float 3., float 3., float 3.,
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float 3., float 3., float 3., float 3.,
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float 3., float 3., float 3., float 3.,
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float 3., float 3., float 3., float 3.>, %v_is_is
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%is_mul = fmul <16 x float> %is, %three_sub
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%half_scale = fmul <16 x float> <float 0.5, float 0.5, float 0.5, float 0.5,
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float 0.5, float 0.5, float 0.5, float 0.5,
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float 0.5, float 0.5, float 0.5, float 0.5,
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float 0.5, float 0.5, float 0.5, float 0.5>, %is_mul
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ret <16 x float> %half_scale
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; sqrt
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declare <4 x float> @llvm.x86.sse.sqrt.ps(<4 x float>) nounwind readnone
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define <16 x float> @__sqrt_varying_float(<16 x float>) nounwind readonly alwaysinline {
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unary4to16(call, float, @llvm.x86.sse.sqrt.ps, %0)
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ret <16 x float> %call
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; double precision sqrt
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declare <2 x double> @llvm.x86.sse2.sqrt.pd(<2 x double>) nounwind readnone
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define <16 x double> @__sqrt_varying_double(<16 x double>) nounwind
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alwaysinline {
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unary2to16(ret, double, @llvm.x86.sse2.sqrt.pd, %0)
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ret <16 x double> %ret
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; rounding floats
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declare <4 x float> @llvm.x86.sse41.round.ps(<4 x float>, i32) nounwind readnone
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define <16 x float> @__round_varying_float(<16 x float>) nounwind readonly alwaysinline {
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; roundps, round mode nearest 0b00 | don't signal precision exceptions 0b1000 = 8
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round4to16(%0, 8)
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}
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define <16 x float> @__floor_varying_float(<16 x float>) nounwind readonly alwaysinline {
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; roundps, round down 0b01 | don't signal precision exceptions 0b1001 = 9
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round4to16(%0, 9)
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}
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define <16 x float> @__ceil_varying_float(<16 x float>) nounwind readonly alwaysinline {
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; roundps, round up 0b10 | don't signal precision exceptions 0b1010 = 10
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round4to16(%0, 10)
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; rounding doubles
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declare <2 x double> @llvm.x86.sse41.round.pd(<2 x double>, i32) nounwind readnone
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define <16 x double> @__round_varying_double(<16 x double>) nounwind readonly alwaysinline {
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; XXXround2to4double(%0, 8)
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; FIXME: need round2to16double in util.m4...
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ret <16 x double> undef
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}
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define <16 x double> @__floor_varying_double(<16 x double>) nounwind readonly alwaysinline {
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; roundpd, round down 0b01 | don't signal precision exceptions 0b1001 = 9
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; XXXround2to4double(%0, 9)
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ret <16 x double> undef
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}
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define <16 x double> @__ceil_varying_double(<16 x double>) nounwind readonly alwaysinline {
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; roundpd, round up 0b10 | don't signal precision exceptions 0b1010 = 10
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; XXXround2to4double(%0, 10)
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ret <16 x double> undef
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; float min/max
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declare <4 x float> @llvm.x86.sse.max.ps(<4 x float>, <4 x float>) nounwind readnone
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declare <4 x float> @llvm.x86.sse.min.ps(<4 x float>, <4 x float>) nounwind readnone
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define <16 x float> @__max_varying_float(<16 x float>, <16 x float>) nounwind readonly alwaysinline {
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binary4to16(call, float, @llvm.x86.sse.max.ps, %0, %1)
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ret <16 x float> %call
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}
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define <16 x float> @__min_varying_float(<16 x float>, <16 x float>) nounwind readonly alwaysinline {
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binary4to16(call, float, @llvm.x86.sse.min.ps, %0, %1)
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ret <16 x float> %call
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; int32 min/max
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define <16 x i32> @__min_varying_int32(<16 x i32>, <16 x i32>) nounwind readonly alwaysinline {
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binary4to16(call, i32, @llvm.x86.sse41.pminsd, %0, %1)
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ret <16 x i32> %call
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}
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define <16 x i32> @__max_varying_int32(<16 x i32>, <16 x i32>) nounwind readonly alwaysinline {
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binary4to16(call, i32, @llvm.x86.sse41.pmaxsd, %0, %1)
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ret <16 x i32> %call
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; unsigned int min/max
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define <16 x i32> @__min_varying_uint32(<16 x i32>, <16 x i32>) nounwind readonly alwaysinline {
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binary4to16(call, i32, @llvm.x86.sse41.pminud, %0, %1)
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ret <16 x i32> %call
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}
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define <16 x i32> @__max_varying_uint32(<16 x i32>, <16 x i32>) nounwind readonly alwaysinline {
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binary4to16(call, i32, @llvm.x86.sse41.pmaxud, %0, %1)
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ret <16 x i32> %call
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; double precision min/max
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declare <2 x double> @llvm.x86.sse2.max.pd(<2 x double>, <2 x double>) nounwind readnone
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declare <2 x double> @llvm.x86.sse2.min.pd(<2 x double>, <2 x double>) nounwind readnone
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define <16 x double> @__min_varying_double(<16 x double>, <16 x double>) nounwind readnone {
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binary2to16(ret, double, @llvm.x86.sse2.min.pd, %0, %1)
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ret <16 x double> %ret
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}
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define <16 x double> @__max_varying_double(<16 x double>, <16 x double>) nounwind readnone {
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binary2to16(ret, double, @llvm.x86.sse2.max.pd, %0, %1)
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ret <16 x double> %ret
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; svml
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; FIXME
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declare <16 x float> @__svml_sin(<16 x float>)
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declare <16 x float> @__svml_cos(<16 x float>)
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declare void @__svml_sincos(<16 x float>, <16 x float> *, <16 x float> *)
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declare <16 x float> @__svml_tan(<16 x float>)
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declare <16 x float> @__svml_atan(<16 x float>)
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declare <16 x float> @__svml_atan2(<16 x float>, <16 x float>)
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declare <16 x float> @__svml_exp(<16 x float>)
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declare <16 x float> @__svml_log(<16 x float>)
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declare <16 x float> @__svml_pow(<16 x float>, <16 x float>)
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; horizontal ops / reductions
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declare i32 @llvm.x86.sse2.pmovmskb.128(<16 x i8>) nounwind readnone
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define i64 @__movmsk(<16 x i8>) nounwind readnone alwaysinline {
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%m = call i32 @llvm.x86.sse2.pmovmskb.128(<16 x i8> %0)
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%m64 = zext i32 %m to i64
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ret i64 %m64
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}
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define i1 @__any(<16 x i8>) nounwind readnone alwaysinline {
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%m = call i32 @llvm.x86.sse2.pmovmskb.128(<16 x i8> %0)
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%mne = icmp ne i32 %m, 0
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ret i1 %mne
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}
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define i1 @__all(<16 x i8>) nounwind readnone alwaysinline {
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%m = call i32 @llvm.x86.sse2.pmovmskb.128(<16 x i8> %0)
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%meq = icmp eq i32 %m, ALL_ON_MASK
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ret i1 %meq
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}
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define i1 @__none(<16 x i8>) nounwind readnone alwaysinline {
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%m = call i32 @llvm.x86.sse2.pmovmskb.128(<16 x i8> %0)
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%meq = icmp eq i32 %m, 0
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ret i1 %meq
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}
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define internal <16 x float> @__add_varying_float(<16 x float>, <16 x float>) {
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%r = fadd <16 x float> %0, %1
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ret <16 x float> %r
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}
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define internal float @__add_uniform_float(float, float) {
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%r = fadd float %0, %1
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ret float %r
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}
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define float @__reduce_add_float(<16 x float>) nounwind readonly alwaysinline {
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reduce16(float, @__add_varying_float, @__add_uniform_float)
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}
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define float @__reduce_min_float(<16 x float>) nounwind readnone {
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reduce16(float, @__min_varying_float, @__min_uniform_float)
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}
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define float @__reduce_max_float(<16 x float>) nounwind readnone {
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reduce16(float, @__max_varying_float, @__max_uniform_float)
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}
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define internal <16 x i32> @__add_varying_int32(<16 x i32>, <16 x i32>) {
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%r = add <16 x i32> %0, %1
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ret <16 x i32> %r
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}
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define internal i32 @__add_uniform_int32(i32, i32) {
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%r = add i32 %0, %1
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ret i32 %r
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}
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|
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define i32 @__reduce_add_int32(<16 x i32>) nounwind readnone {
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reduce16(i32, @__add_varying_int32, @__add_uniform_int32)
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}
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define i32 @__reduce_min_int32(<16 x i32>) nounwind readnone {
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reduce16(i32, @__min_varying_int32, @__min_uniform_int32)
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}
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|
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define i32 @__reduce_max_int32(<16 x i32>) nounwind readnone {
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reduce16(i32, @__max_varying_int32, @__max_uniform_int32)
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}
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|
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define i32 @__reduce_min_uint32(<16 x i32>) nounwind readnone {
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reduce16(i32, @__min_varying_uint32, @__min_uniform_uint32)
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}
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define i32 @__reduce_max_uint32(<16 x i32>) nounwind readnone {
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reduce16(i32, @__max_varying_uint32, @__max_uniform_uint32)
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}
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define internal <16 x double> @__add_varying_double(<16 x double>, <16 x double>) {
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%r = fadd <16 x double> %0, %1
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ret <16 x double> %r
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}
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define internal double @__add_uniform_double(double, double) {
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%r = fadd double %0, %1
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ret double %r
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}
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define double @__reduce_add_double(<16 x double>) nounwind readnone {
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reduce16(double, @__add_varying_double, @__add_uniform_double)
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}
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define double @__reduce_min_double(<16 x double>) nounwind readnone {
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reduce16(double, @__min_varying_double, @__min_uniform_double)
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}
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||||
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||||
define double @__reduce_max_double(<16 x double>) nounwind readnone {
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reduce16(double, @__max_varying_double, @__max_uniform_double)
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}
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||||
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||||
define internal <16 x i64> @__add_varying_int64(<16 x i64>, <16 x i64>) {
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%r = add <16 x i64> %0, %1
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ret <16 x i64> %r
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}
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||||
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||||
define internal i64 @__add_uniform_int64(i64, i64) {
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%r = add i64 %0, %1
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ret i64 %r
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||||
}
|
||||
|
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define i64 @__reduce_add_int64(<16 x i64>) nounwind readnone {
|
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reduce16(i64, @__add_varying_int64, @__add_uniform_int64)
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}
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|
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define i64 @__reduce_min_int64(<16 x i64>) nounwind readnone {
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reduce16(i64, @__min_varying_int64, @__min_uniform_int64)
|
||||
}
|
||||
|
||||
define i64 @__reduce_max_int64(<16 x i64>) nounwind readnone {
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||||
reduce16(i64, @__max_varying_int64, @__max_uniform_int64)
|
||||
}
|
||||
|
||||
define i64 @__reduce_min_uint64(<16 x i64>) nounwind readnone {
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||||
reduce16(i64, @__min_varying_uint64, @__min_uniform_uint64)
|
||||
}
|
||||
|
||||
define i64 @__reduce_max_uint64(<16 x i64>) nounwind readnone {
|
||||
reduce16(i64, @__max_varying_uint64, @__max_uniform_uint64)
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||||
}
|
||||
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||||
reduce_equal(16)
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
;; masked store
|
||||
|
||||
define void @__masked_store_blend_i64(<16 x i64>* nocapture, <16 x i64>,
|
||||
<16 x i8> %mask) nounwind
|
||||
alwaysinline {
|
||||
%mask_as_i1 = trunc <16 x MASK> %mask to <16 x i1>
|
||||
%old = load <16 x i64>* %0, align 4
|
||||
%blend = select <16 x i1> %mask_as_i1, <16 x i64> %1, <16 x i64> %old
|
||||
store <16 x i64> %blend, <16 x i64>* %0, align 4
|
||||
ret void
|
||||
}
|
||||
|
||||
define void @__masked_store_blend_i32(<16 x i32>* nocapture, <16 x i32>,
|
||||
<16 x MASK> %mask) nounwind alwaysinline {
|
||||
%mask_as_i1 = trunc <16 x MASK> %mask to <16 x i1>
|
||||
%old = load <16 x i32>* %0, align 4
|
||||
%blend = select <16 x i1> %mask_as_i1, <16 x i32> %1, <16 x i32> %old
|
||||
store <16 x i32> %blend, <16 x i32>* %0, align 4
|
||||
ret void
|
||||
}
|
||||
|
||||
define void @__masked_store_blend_i16(<16 x i16>* nocapture, <16 x i16>,
|
||||
<16 x MASK> %mask) nounwind alwaysinline {
|
||||
%mask_as_i1 = trunc <16 x MASK> %mask to <16 x i1>
|
||||
%old = load <16 x i16>* %0, align 4
|
||||
%blend = select <16 x i1> %mask_as_i1, <16 x i16> %1, <16 x i16> %old
|
||||
store <16 x i16> %blend, <16 x i16>* %0, align 4
|
||||
ret void
|
||||
}
|
||||
|
||||
define void @__masked_store_blend_i8(<16 x i8>* nocapture, <16 x i8>,
|
||||
<16 x MASK> %mask) nounwind alwaysinline {
|
||||
%mask_as_i1 = trunc <16 x MASK> %mask to <16 x i1>
|
||||
%old = load <16 x i8>* %0, align 4
|
||||
%blend = select <16 x i1> %mask_as_i1, <16 x i8> %1, <16 x i8> %old
|
||||
store <16 x i8> %blend, <16 x i8>* %0, align 4
|
||||
ret void
|
||||
}
|
||||
|
||||
gen_masked_store(i8)
|
||||
gen_masked_store(i16)
|
||||
gen_masked_store(i32)
|
||||
gen_masked_store(i64)
|
||||
|
||||
masked_store_float_double()
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
;; unaligned loads/loads+broadcasts
|
||||
|
||||
masked_load(i8, 1)
|
||||
masked_load(i16, 2)
|
||||
masked_load(i32, 4)
|
||||
masked_load(float, 4)
|
||||
masked_load(i64, 8)
|
||||
masked_load(double, 8)
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
;; gather/scatter
|
||||
|
||||
; define these with the macros from stdlib.m4
|
||||
|
||||
gen_gather_factored(i8)
|
||||
gen_gather_factored(i16)
|
||||
gen_gather_factored(i32)
|
||||
gen_gather_factored(float)
|
||||
gen_gather_factored(i64)
|
||||
gen_gather_factored(double)
|
||||
|
||||
gen_scatter(i8)
|
||||
gen_scatter(i16)
|
||||
gen_scatter(i32)
|
||||
gen_scatter(float)
|
||||
gen_scatter(i64)
|
||||
gen_scatter(double)
|
||||
104
builtins/util.m4
104
builtins/util.m4
@@ -411,6 +411,42 @@ define(`unary2to8', `
|
||||
'
|
||||
)
|
||||
|
||||
define(`unary2to16', `
|
||||
%$1_0 = shufflevector <16 x $2> $4, <16 x $2> undef, <2 x i32> <i32 0, i32 1>
|
||||
%v$1_0 = call <2 x $2> $3(<2 x $2> %$1_0)
|
||||
%$1_1 = shufflevector <16 x $2> $4, <16 x $2> undef, <2 x i32> <i32 2, i32 3>
|
||||
%v$1_1 = call <2 x $2> $3(<2 x $2> %$1_1)
|
||||
%$1_2 = shufflevector <16 x $2> $4, <16 x $2> undef, <2 x i32> <i32 4, i32 5>
|
||||
%v$1_2 = call <2 x $2> $3(<2 x $2> %$1_2)
|
||||
%$1_3 = shufflevector <16 x $2> $4, <16 x $2> undef, <2 x i32> <i32 6, i32 7>
|
||||
%v$1_3 = call <2 x $2> $3(<2 x $2> %$1_3)
|
||||
%$1_4 = shufflevector <16 x $2> $4, <16 x $2> undef, <2 x i32> <i32 8, i32 9>
|
||||
%v$1_4 = call <2 x $2> $3(<2 x $2> %$1_4)
|
||||
%$1_5 = shufflevector <16 x $2> $4, <16 x $2> undef, <2 x i32> <i32 10, i32 11>
|
||||
%v$1_5 = call <2 x $2> $3(<2 x $2> %$1_5)
|
||||
%$1_6 = shufflevector <16 x $2> $4, <16 x $2> undef, <2 x i32> <i32 12, i32 13>
|
||||
%v$1_6 = call <2 x $2> $3(<2 x $2> %$1_6)
|
||||
%$1_7 = shufflevector <16 x $2> $4, <16 x $2> undef, <2 x i32> <i32 14, i32 15>
|
||||
%v$1_7 = call <2 x $2> $3(<2 x $2> %$1_7)
|
||||
%$1a = shufflevector <2 x $2> %v$1_0, <2 x $2> %v$1_1,
|
||||
<4 x i32> <i32 0, i32 1, i32 2, i32 3>
|
||||
%$1b = shufflevector <2 x $2> %v$1_2, <2 x $2> %v$1_3,
|
||||
<4 x i32> <i32 0, i32 1, i32 2, i32 3>
|
||||
%$1ab = shufflevector <4 x $2> %$1a, <4 x $2> %$1b,
|
||||
<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
|
||||
%$1c = shufflevector <2 x $2> %v$1_4, <2 x $2> %v$1_5,
|
||||
<4 x i32> <i32 0, i32 1, i32 2, i32 3>
|
||||
%$1d = shufflevector <2 x $2> %v$1_6, <2 x $2> %v$1_7,
|
||||
<4 x i32> <i32 0, i32 1, i32 2, i32 3>
|
||||
%$1cd = shufflevector <4 x $2> %$1c, <4 x $2> %$1d,
|
||||
<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
|
||||
|
||||
%$1 = shufflevector <8 x $2> %$1ab, <8 x $2> %$1cd,
|
||||
<16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7,
|
||||
i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
|
||||
'
|
||||
)
|
||||
|
||||
;; Maps an 2-wide binary function to two 8-wide vector operands
|
||||
;; $1: name of variable into which the final result should go
|
||||
;; $2: scalar type of the vector elements
|
||||
@@ -432,12 +468,58 @@ define(`binary2to8', `
|
||||
%$1_3b = shufflevector <8 x $2> $5, <8 x $2> undef, <2 x i32> <i32 6, i32 7>
|
||||
%v$1_3 = call <2 x $2> $3(<2 x $2> %$1_3a, <2 x $2> %$1_3b)
|
||||
|
||||
%$1a = shufflevector <2 x $2> %v$1_0, <2 x $2> %v$1_1,
|
||||
<4 x i32> <i32 0, i32 1, i32 2, i32 3>
|
||||
%$1b = shufflevector <2 x $2> %v$1_2, <2 x $2> %v$1_3,
|
||||
<4 x i32> <i32 0, i32 1, i32 2, i32 3>
|
||||
%$1 = shufflevector <4 x $2> %$1a, <4 x $2> %$1b,
|
||||
<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
|
||||
'
|
||||
)
|
||||
|
||||
define(`binary2to16', `
|
||||
%$1_0a = shufflevector <16 x $2> $4, <16 x $2> undef, <2 x i32> <i32 0, i32 1>
|
||||
%$1_0b = shufflevector <16 x $2> $5, <16 x $2> undef, <2 x i32> <i32 0, i32 1>
|
||||
%v$1_0 = call <2 x $2> $3(<2 x $2> %$1_0a, <2 x $2> %$1_0b)
|
||||
%$1_1a = shufflevector <16 x $2> $4, <16 x $2> undef, <2 x i32> <i32 2, i32 3>
|
||||
%$1_1b = shufflevector <16 x $2> $5, <16 x $2> undef, <2 x i32> <i32 2, i32 3>
|
||||
%v$1_1 = call <2 x $2> $3(<2 x $2> %$1_1a, <2 x $2> %$1_1b)
|
||||
%$1_2a = shufflevector <16 x $2> $4, <16 x $2> undef, <2 x i32> <i32 4, i32 5>
|
||||
%$1_2b = shufflevector <16 x $2> $5, <16 x $2> undef, <2 x i32> <i32 4, i32 5>
|
||||
%v$1_2 = call <2 x $2> $3(<2 x $2> %$1_2a, <2 x $2> %$1_2b)
|
||||
%$1_3a = shufflevector <16 x $2> $4, <16 x $2> undef, <2 x i32> <i32 6, i32 7>
|
||||
%$1_3b = shufflevector <16 x $2> $5, <16 x $2> undef, <2 x i32> <i32 6, i32 7>
|
||||
%v$1_3 = call <2 x $2> $3(<2 x $2> %$1_3a, <2 x $2> %$1_3b)
|
||||
%$1_4a = shufflevector <16 x $2> $4, <16 x $2> undef, <2 x i32> <i32 8, i32 9>
|
||||
%$1_4b = shufflevector <16 x $2> $5, <16 x $2> undef, <2 x i32> <i32 8, i32 9>
|
||||
%v$1_4 = call <2 x $2> $3(<2 x $2> %$1_4a, <2 x $2> %$1_4b)
|
||||
%$1_5a = shufflevector <16 x $2> $4, <16 x $2> undef, <2 x i32> <i32 10, i32 11>
|
||||
%$1_5b = shufflevector <16 x $2> $5, <16 x $2> undef, <2 x i32> <i32 10, i32 11>
|
||||
%v$1_5 = call <2 x $2> $3(<2 x $2> %$1_5a, <2 x $2> %$1_5b)
|
||||
%$1_6a = shufflevector <16 x $2> $4, <16 x $2> undef, <2 x i32> <i32 12, i32 13>
|
||||
%$1_6b = shufflevector <16 x $2> $5, <16 x $2> undef, <2 x i32> <i32 12, i32 13>
|
||||
%v$1_6 = call <2 x $2> $3(<2 x $2> %$1_6a, <2 x $2> %$1_6b)
|
||||
%$1_7a = shufflevector <16 x $2> $4, <16 x $2> undef, <2 x i32> <i32 14, i32 15>
|
||||
%$1_7b = shufflevector <16 x $2> $5, <16 x $2> undef, <2 x i32> <i32 14, i32 15>
|
||||
%v$1_7 = call <2 x $2> $3(<2 x $2> %$1_7a, <2 x $2> %$1_7b)
|
||||
|
||||
%$1a = shufflevector <2 x $2> %v$1_0, <2 x $2> %v$1_1,
|
||||
<4 x i32> <i32 0, i32 1, i32 2, i32 3>
|
||||
%$1b = shufflevector <2 x $2> %v$1_2, <2 x $2> %v$1_3,
|
||||
<4 x i32> <i32 0, i32 1, i32 2, i32 3>
|
||||
%$1 = shufflevector <4 x $2> %$1a, <4 x $2> %$1b,
|
||||
%$1ab = shufflevector <4 x $2> %$1a, <4 x $2> %$1b,
|
||||
<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
|
||||
|
||||
%$1c = shufflevector <2 x $2> %v$1_4, <2 x $2> %v$1_5,
|
||||
<4 x i32> <i32 0, i32 1, i32 2, i32 3>
|
||||
%$1d = shufflevector <2 x $2> %v$1_6, <2 x $2> %v$1_7,
|
||||
<4 x i32> <i32 0, i32 1, i32 2, i32 3>
|
||||
%$1cd = shufflevector <4 x $2> %$1c, <4 x $2> %$1d,
|
||||
<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
|
||||
|
||||
%$1 = shufflevector <8 x $2> %$1ab, <8 x $2> %$1cd,
|
||||
<16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7,
|
||||
i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
|
||||
'
|
||||
)
|
||||
|
||||
@@ -460,6 +542,26 @@ ret <8 x float> %ret
|
||||
'
|
||||
)
|
||||
|
||||
define(`round4to16', `
|
||||
%v0 = shufflevector <16 x float> $1, <16 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
|
||||
%v1 = shufflevector <16 x float> $1, <16 x float> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
|
||||
%v2 = shufflevector <16 x float> $1, <16 x float> undef, <4 x i32> <i32 8, i32 9, i32 10, i32 11>
|
||||
%v3 = shufflevector <16 x float> $1, <16 x float> undef, <4 x i32> <i32 12, i32 13, i32 14, i32 15>
|
||||
%r0 = call <4 x float> @llvm.x86.sse41.round.ps(<4 x float> %v0, i32 $2)
|
||||
%r1 = call <4 x float> @llvm.x86.sse41.round.ps(<4 x float> %v1, i32 $2)
|
||||
%r2 = call <4 x float> @llvm.x86.sse41.round.ps(<4 x float> %v2, i32 $2)
|
||||
%r3 = call <4 x float> @llvm.x86.sse41.round.ps(<4 x float> %v3, i32 $2)
|
||||
%ret01 = shufflevector <4 x float> %r0, <4 x float> %r1,
|
||||
<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
|
||||
%ret23 = shufflevector <4 x float> %r2, <4 x float> %r3,
|
||||
<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
|
||||
%ret = shufflevector <8 x float> %ret01, <8 x float> %ret23,
|
||||
<16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7,
|
||||
i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
|
||||
ret <16 x float> %ret
|
||||
'
|
||||
)
|
||||
|
||||
define(`round8to16', `
|
||||
%v0 = shufflevector <16 x float> $1, <16 x float> undef,
|
||||
<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
|
||||
|
||||
5
expr.cpp
5
expr.cpp
@@ -3123,6 +3123,10 @@ static llvm::Value *
|
||||
lEmitVaryingSelect(FunctionEmitContext *ctx, llvm::Value *test,
|
||||
llvm::Value *expr1, llvm::Value *expr2,
|
||||
const Type *type) {
|
||||
#if !defined(LLVM_3_1)
|
||||
test = ctx->TruncInst(test, LLVMTypes::Int1VectorType);
|
||||
return ctx->SelectInst(test, expr1, expr2, "select");
|
||||
#else
|
||||
llvm::Value *resultPtr = ctx->AllocaInst(expr1->getType(), "selectexpr_tmp");
|
||||
// Don't need to worry about masking here
|
||||
ctx->StoreInst(expr2, resultPtr);
|
||||
@@ -3131,6 +3135,7 @@ lEmitVaryingSelect(FunctionEmitContext *ctx, llvm::Value *test,
|
||||
PointerType::GetUniform(type)->LLVMType(g->ctx));
|
||||
ctx->StoreInst(expr1, resultPtr, test, type, PointerType::GetUniform(type));
|
||||
return ctx->LoadInst(resultPtr, "selectexpr_final");
|
||||
#endif // !LLVM_3_1
|
||||
}
|
||||
|
||||
|
||||
|
||||
8
ispc.cpp
8
ispc.cpp
@@ -310,6 +310,14 @@ Target::Target(const char *arch, const char *cpu, const char *isa, bool pic) :
|
||||
this->m_maskingIsFree = false;
|
||||
this->m_maskBitCount = 32;
|
||||
}
|
||||
else if (!strcasecmp(isa, "sse4-8")) {
|
||||
this->m_isa = Target::SSE4;
|
||||
this->m_nativeVectorWidth = 16;
|
||||
this->m_vectorWidth = 16;
|
||||
this->m_attributes = "+sse,+sse2,+sse3,+sse41,-sse42,-sse4a,+ssse3,-popcnt,+cmov";
|
||||
this->m_maskingIsFree = false;
|
||||
this->m_maskBitCount = 8;
|
||||
}
|
||||
else if (!strcasecmp(isa, "generic-4")) {
|
||||
this->m_isa = Target::GENERIC;
|
||||
this->m_nativeVectorWidth = 4;
|
||||
|
||||
13
opt.cpp
13
opt.cpp
@@ -670,14 +670,17 @@ IntrinsicsOpt::IntrinsicsOpt()
|
||||
// All of the mask instructions we may encounter. Note that even if
|
||||
// compiling for AVX, we may still encounter the regular 4-wide SSE
|
||||
// MOVMSK instruction.
|
||||
llvm::Function *sseMovmsk =
|
||||
llvm::Function *ssei8Movmsk =
|
||||
llvm::Intrinsic::getDeclaration(m->module, llvm::Intrinsic::x86_sse2_pmovmskb_128);
|
||||
maskInstructions.push_back(ssei8Movmsk);
|
||||
llvm::Function *sseFloatMovmsk =
|
||||
llvm::Intrinsic::getDeclaration(m->module, llvm::Intrinsic::x86_sse_movmsk_ps);
|
||||
maskInstructions.push_back(sseMovmsk);
|
||||
maskInstructions.push_back(sseFloatMovmsk);
|
||||
maskInstructions.push_back(m->module->getFunction("__movmsk"));
|
||||
llvm::Function *avxMovmsk =
|
||||
llvm::Function *avxFloatMovmsk =
|
||||
llvm::Intrinsic::getDeclaration(m->module, llvm::Intrinsic::x86_avx_movmsk_ps_256);
|
||||
Assert(avxMovmsk != NULL);
|
||||
maskInstructions.push_back(avxMovmsk);
|
||||
Assert(avxFloatMovmsk != NULL);
|
||||
maskInstructions.push_back(avxFloatMovmsk);
|
||||
|
||||
// And all of the blend instructions
|
||||
blendInstructions.push_back(BlendInstruction(
|
||||
|
||||
Reference in New Issue
Block a user