More AVX fixes
Fix RNG state initialization for 16-wide targets Fix a number of bugs in reduce_add builtin implementations for AVX. Fix some tests that had incorrect expected results for the 16-wide case.
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@@ -232,8 +232,8 @@ define internal float @__reduce_add_float(<16 x float>) nounwind readonly always
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%v1 = call <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float> %va, <8 x float> %vb)
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%v2 = call <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float> %v1, <8 x float> %v1)
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%v3 = call <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float> %v2, <8 x float> %v2)
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%scalar1 = extractelement <8 x float> %v2, i32 0
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%scalar2 = extractelement <8 x float> %v2, i32 4
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%scalar1 = extractelement <8 x float> %v3, i32 0
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%scalar2 = extractelement <8 x float> %v3, i32 4
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%sum = fadd float %scalar1, %scalar2
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ret float %sum
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}
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@@ -316,7 +316,9 @@ define internal double @__reduce_add_double(<16 x double>) nounwind readonly alw
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%sum0 = call <4 x double> @llvm.x86.avx.hadd.pd.256(<4 x double> %vab, <4 x double> %vcd)
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%sum1 = call <4 x double> @llvm.x86.avx.hadd.pd.256(<4 x double> %sum0, <4 x double> %sum0)
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%sum = extractelement <4 x double> %sum1, i32 0
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%final0 = extractelement <4 x double> %sum1, i32 0
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%final1 = extractelement <4 x double> %sum1, i32 2
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%sum = fadd double %final0, %final1
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ret double %sum
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}
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