Add assert() statement support. Issue #106.
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16
tests/assert-4.ispc
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16
tests/assert-4.ispc
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export uniform int width() { return programCount; }
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export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
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float a = aFOO[programIndex];
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if (a < 0)
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// Though this condition is false, the assert shouldn't hit, since
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// given the if test above, all lanes should be off.
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assert(b == 0.);
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RET[programIndex] = a;
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}
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export void result(uniform float RET[]) {
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RET[programIndex] = 1 + programIndex;
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}
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