added svml support. experimental. for some reason all sybmols are visible..
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@@ -316,15 +316,10 @@ define void @__masked_store_blend_i64(<WIDTH x i64>* nocapture %ptr,
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;; yuck. We need declarations of these, even though we shouldnt ever
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;; actually generate calls to them for the NEON target...
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declare <WIDTH x float> @__svml_sin(<WIDTH x float>)
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declare <WIDTH x float> @__svml_cos(<WIDTH x float>)
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declare void @__svml_sincos(<WIDTH x float>, <WIDTH x float> *, <WIDTH x float> *)
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declare <WIDTH x float> @__svml_tan(<WIDTH x float>)
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declare <WIDTH x float> @__svml_atan(<WIDTH x float>)
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declare <WIDTH x float> @__svml_atan2(<WIDTH x float>, <WIDTH x float>)
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declare <WIDTH x float> @__svml_exp(<WIDTH x float>)
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declare <WIDTH x float> @__svml_log(<WIDTH x float>)
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declare <WIDTH x float> @__svml_pow(<WIDTH x float>, <WIDTH x float>)
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include(`svml.m4')
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svmlf_stubs(WIDTH)
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svmld_stubs(WIDTH)
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; gather
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