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21
tests/short-vec-16.ispc
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21
tests/short-vec-16.ispc
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export uniform int width() { return programCount; }
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void inc(reference uniform float<4> v) { ++v; }
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export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
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float a = aFOO[programIndex];
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uniform float<4> x = {b,b+1,b+2,b+3}, y = {b,b-1,b+2,0};
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inc(x);
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RET[programIndex] = 0;
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if (programIndex < 4)
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RET[programIndex] = x[programIndex];
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}
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export void result(uniform float RET[]) {
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RET[programIndex] = 0;
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RET[0] = 6;
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RET[1] = 7;
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RET[2] = 8;
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RET[3] = 9;
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}
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