Target class redesign: data moved to private. Also empty target-feature attribute is not added anymore (generic targets).

This commit is contained in:
Dmitry Babokin
2013-03-23 14:28:05 +04:00
parent 95d0c5e67b
commit 0f86255279
14 changed files with 575 additions and 507 deletions

View File

@@ -1,5 +1,5 @@
/*
Copyright (c) 2010-2012, Intel Corporation
Copyright (c) 2010-2013, Intel Corporation
All rights reserved.
Redistribution and use in source and binary forms, with or without
@@ -2148,7 +2148,7 @@ lAddFunctionParams(Declarator *decl) {
/** Add a symbol for the built-in mask variable to the symbol table */
static void lAddMaskToSymbolTable(SourcePos pos) {
const Type *t = g->target.maskBitCount == 1 ?
const Type *t = g->target->getMaskBitCount() == 1 ?
AtomicType::VaryingBool : AtomicType::VaryingUInt32;
t = t->GetAsConstType();
Symbol *maskSymbol = new Symbol("__mask", pos, t);