
export uniform int width() { return programCount; }


static uniform float array[10];
task void foo(uniform float f) { array[0] = f; }
task void foo(uniform float f, uniform int i) { array[i] = f; }
export void f_v(uniform float RET[]) { 
    launch < foo(12.) >;
    launch < foo(-1., 1) >;
    sync;
    RET[programIndex] = array[0] + array[1];
}


export void result(uniform float RET[]) {
    RET[programIndex] = 11.000000;
}
