
export uniform int width() { return programCount; }


export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
    float a = aFOO[programIndex];
    if (a < 3) {
        if (all(a < 3)) 
            RET[programIndex] = 1;
    }
    else RET[programIndex] = 0;
}


export void result(uniform float RET[]) {
    RET[programIndex] = 0;
    RET[0] = RET[1] = 1;
}
