
export uniform int width() { return programCount; }

typedef float (*FuncType)(float, float);

float foo(float a, float b) {
    return a+b;
}

static float bar(float a, float b) {
    return min(a, b);
}

FuncType func = bar;

export void f_f(uniform float RET[], uniform float aFOO[]) {
    float a = aFOO[programIndex]; 
    float b = aFOO[0]-1;
    func = foo;
    RET[programIndex] = func(a, b);
}

export void result(uniform float RET[]) {
    RET[programIndex] = 1 + 1*programIndex;
}
