
export uniform int width() { return programCount; }


struct Foo {
    uniform float x;
    uniform float f;
};

export void f_fi(uniform float RET[], uniform float aFOO[], uniform int b[]) {
    float a = aFOO[programIndex];
    varying Foo myFoo = { a, 2 };
    RET[programIndex] = myFoo.x;
}


export void result(uniform float RET[]) {
    RET[programIndex] = 1+programIndex;
}
