
export uniform int width() { return programCount; }



export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
    float a = aFOO[programIndex];
    uniform float x[40];
    for (uniform int i = 0; i < 40; ++i)
        x[i] = 0.;
    x[a] = 2;
    RET[programIndex] = x[4] + x[0] + x[5];
}

    
export void result(uniform float RET[]) { 
    if (programCount == 4)
        RET[programIndex] = 2;
    else
        RET[programIndex] = 4;
}

