urwid isn't a submodule any more
This commit is contained in:
664
urwid/wimp.py
Executable file
664
urwid/wimp.py
Executable file
@@ -0,0 +1,664 @@
|
||||
#!/usr/bin/python
|
||||
#
|
||||
# Urwid Window-Icon-Menu-Pointer-style widget classes
|
||||
# Copyright (C) 2004-2011 Ian Ward
|
||||
#
|
||||
# This library is free software; you can redistribute it and/or
|
||||
# modify it under the terms of the GNU Lesser General Public
|
||||
# License as published by the Free Software Foundation; either
|
||||
# version 2.1 of the License, or (at your option) any later version.
|
||||
#
|
||||
# This library is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
# Lesser General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Lesser General Public
|
||||
# License along with this library; if not, write to the Free Software
|
||||
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#
|
||||
# Urwid web site: http://excess.org/urwid/
|
||||
|
||||
from urwid.widget import (Text, WidgetWrap, delegate_to_widget_mixin, BOX,
|
||||
FLOW)
|
||||
from urwid.canvas import CompositeCanvas
|
||||
from urwid.signals import connect_signal
|
||||
from urwid.container import Columns, Overlay
|
||||
from urwid.util import is_mouse_press
|
||||
from urwid.text_layout import calc_coords
|
||||
from urwid.signals import disconnect_signal # doctests
|
||||
from urwid.split_repr import python3_repr
|
||||
from urwid.decoration import WidgetDecoration
|
||||
from urwid.command_map import ACTIVATE
|
||||
|
||||
class SelectableIcon(Text):
|
||||
_selectable = True
|
||||
def __init__(self, text, cursor_position=1):
|
||||
"""
|
||||
:param text: markup for this widget; see :class:`Text` for
|
||||
description of text markup
|
||||
:param cursor_position: position the cursor will appear in the
|
||||
text when this widget is in focus
|
||||
|
||||
This is a text widget that is selectable. A cursor
|
||||
displayed at a fixed location in the text when in focus.
|
||||
This widget has no special handling of keyboard or mouse input.
|
||||
"""
|
||||
self.__super.__init__(text)
|
||||
self._cursor_position = cursor_position
|
||||
|
||||
def render(self, size, focus=False):
|
||||
"""
|
||||
Render the text content of this widget with a cursor when
|
||||
in focus.
|
||||
|
||||
>>> si = SelectableIcon(u"[!]")
|
||||
>>> si
|
||||
<SelectableIcon selectable flow widget '[!]'>
|
||||
>>> si.render((4,), focus=True).cursor
|
||||
(1, 0)
|
||||
>>> si = SelectableIcon("((*))", 2)
|
||||
>>> si.render((8,), focus=True).cursor
|
||||
(2, 0)
|
||||
>>> si.render((2,), focus=True).cursor
|
||||
(0, 1)
|
||||
"""
|
||||
c = self.__super.render(size, focus)
|
||||
if focus:
|
||||
# create a new canvas so we can add a cursor
|
||||
c = CompositeCanvas(c)
|
||||
c.cursor = self.get_cursor_coords(size)
|
||||
return c
|
||||
|
||||
def get_cursor_coords(self, size):
|
||||
"""
|
||||
Return the position of the cursor if visible. This method
|
||||
is required for widgets that display a cursor.
|
||||
"""
|
||||
if self._cursor_position > len(self.text):
|
||||
return None
|
||||
# find out where the cursor will be displayed based on
|
||||
# the text layout
|
||||
(maxcol,) = size
|
||||
trans = self.get_line_translation(maxcol)
|
||||
x, y = calc_coords(self.text, trans, self._cursor_position)
|
||||
if maxcol <= x:
|
||||
return None
|
||||
return x, y
|
||||
|
||||
def keypress(self, size, key):
|
||||
"""
|
||||
No keys are handled by this widget. This method is
|
||||
required for selectable widgets.
|
||||
"""
|
||||
return key
|
||||
|
||||
class CheckBoxError(Exception):
|
||||
pass
|
||||
|
||||
class CheckBox(WidgetWrap):
|
||||
def sizing(self):
|
||||
return frozenset([FLOW])
|
||||
|
||||
states = {
|
||||
True: SelectableIcon("[X]"),
|
||||
False: SelectableIcon("[ ]"),
|
||||
'mixed': SelectableIcon("[#]") }
|
||||
reserve_columns = 4
|
||||
|
||||
# allow users of this class to listen for change events
|
||||
# sent when the state of this widget is modified
|
||||
# (this variable is picked up by the MetaSignals metaclass)
|
||||
signals = ["change"]
|
||||
|
||||
def __init__(self, label, state=False, has_mixed=False,
|
||||
on_state_change=None, user_data=None):
|
||||
"""
|
||||
:param label: markup for check box label
|
||||
:param state: False, True or "mixed"
|
||||
:param has_mixed: True if "mixed" is a state to cycle through
|
||||
:param on_state_change: shorthand for connect_signal()
|
||||
function call for a single callback
|
||||
:param user_data: user_data for on_state_change
|
||||
|
||||
Signals supported: ``'change'``
|
||||
|
||||
Register signal handler with::
|
||||
|
||||
urwid.connect_signal(check_box, 'change', callback, user_data)
|
||||
|
||||
where callback is callback(check_box, new_state [,user_data])
|
||||
Unregister signal handlers with::
|
||||
|
||||
urwid.disconnect_signal(check_box, 'change', callback, user_data)
|
||||
|
||||
>>> CheckBox(u"Confirm")
|
||||
<CheckBox selectable flow widget 'Confirm' state=False>
|
||||
>>> CheckBox(u"Yogourt", "mixed", True)
|
||||
<CheckBox selectable flow widget 'Yogourt' state='mixed'>
|
||||
>>> cb = CheckBox(u"Extra onions", True)
|
||||
>>> cb
|
||||
<CheckBox selectable flow widget 'Extra onions' state=True>
|
||||
>>> cb.render((20,), focus=True).text # ... = b in Python 3
|
||||
[...'[X] Extra onions ']
|
||||
"""
|
||||
self.__super.__init__(None) # self.w set by set_state below
|
||||
self._label = Text("")
|
||||
self.has_mixed = has_mixed
|
||||
self._state = None
|
||||
# The old way of listening for a change was to pass the callback
|
||||
# in to the constructor. Just convert it to the new way:
|
||||
if on_state_change:
|
||||
connect_signal(self, 'change', on_state_change, user_data)
|
||||
self.set_label(label)
|
||||
self.set_state(state)
|
||||
|
||||
def _repr_words(self):
|
||||
return self.__super._repr_words() + [
|
||||
python3_repr(self.label)]
|
||||
|
||||
def _repr_attrs(self):
|
||||
return dict(self.__super._repr_attrs(),
|
||||
state=self.state)
|
||||
|
||||
def set_label(self, label):
|
||||
"""
|
||||
Change the check box label.
|
||||
|
||||
label -- markup for label. See Text widget for description
|
||||
of text markup.
|
||||
|
||||
>>> cb = CheckBox(u"foo")
|
||||
>>> cb
|
||||
<CheckBox selectable flow widget 'foo' state=False>
|
||||
>>> cb.set_label(('bright_attr', u"bar"))
|
||||
>>> cb
|
||||
<CheckBox selectable flow widget 'bar' state=False>
|
||||
"""
|
||||
self._label.set_text(label)
|
||||
# no need to call self._invalidate(). WidgetWrap takes care of
|
||||
# that when self.w changes
|
||||
|
||||
def get_label(self):
|
||||
"""
|
||||
Return label text.
|
||||
|
||||
>>> cb = CheckBox(u"Seriously")
|
||||
>>> print cb.get_label()
|
||||
Seriously
|
||||
>>> print cb.label
|
||||
Seriously
|
||||
>>> cb.set_label([('bright_attr', u"flashy"), u" normal"])
|
||||
>>> print cb.label # only text is returned
|
||||
flashy normal
|
||||
"""
|
||||
return self._label.text
|
||||
label = property(get_label)
|
||||
|
||||
def set_state(self, state, do_callback=True):
|
||||
"""
|
||||
Set the CheckBox state.
|
||||
|
||||
state -- True, False or "mixed"
|
||||
do_callback -- False to supress signal from this change
|
||||
|
||||
>>> changes = []
|
||||
>>> def callback_a(cb, state, user_data):
|
||||
... changes.append("A %r %r" % (state, user_data))
|
||||
>>> def callback_b(cb, state):
|
||||
... changes.append("B %r" % state)
|
||||
>>> cb = CheckBox('test', False, False)
|
||||
>>> key1 = connect_signal(cb, 'change', callback_a, "user_a")
|
||||
>>> key2 = connect_signal(cb, 'change', callback_b)
|
||||
>>> cb.set_state(True) # both callbacks will be triggered
|
||||
>>> cb.state
|
||||
True
|
||||
>>> disconnect_signal(cb, 'change', callback_a, "user_a")
|
||||
>>> cb.state = False
|
||||
>>> cb.state
|
||||
False
|
||||
>>> cb.set_state(True)
|
||||
>>> cb.state
|
||||
True
|
||||
>>> cb.set_state(False, False) # don't send signal
|
||||
>>> changes
|
||||
["A True 'user_a'", 'B True', 'B False', 'B True']
|
||||
"""
|
||||
if self._state == state:
|
||||
return
|
||||
|
||||
if state not in self.states:
|
||||
raise CheckBoxError("%s Invalid state: %s" % (
|
||||
repr(self), repr(state)))
|
||||
|
||||
# self._state is None is a special case when the CheckBox
|
||||
# has just been created
|
||||
if do_callback and self._state is not None:
|
||||
self._emit('change', state)
|
||||
self._state = state
|
||||
# rebuild the display widget with the new state
|
||||
self._w = Columns( [
|
||||
('fixed', self.reserve_columns, self.states[state] ),
|
||||
self._label ] )
|
||||
self._w.focus_col = 0
|
||||
|
||||
def get_state(self):
|
||||
"""Return the state of the checkbox."""
|
||||
return self._state
|
||||
state = property(get_state, set_state)
|
||||
|
||||
def keypress(self, size, key):
|
||||
"""
|
||||
Toggle state on 'activate' command.
|
||||
|
||||
>>> assert CheckBox._command_map[' '] == 'activate'
|
||||
>>> assert CheckBox._command_map['enter'] == 'activate'
|
||||
>>> size = (10,)
|
||||
>>> cb = CheckBox('press me')
|
||||
>>> cb.state
|
||||
False
|
||||
>>> cb.keypress(size, ' ')
|
||||
>>> cb.state
|
||||
True
|
||||
>>> cb.keypress(size, ' ')
|
||||
>>> cb.state
|
||||
False
|
||||
"""
|
||||
if self._command_map[key] != ACTIVATE:
|
||||
return key
|
||||
|
||||
self.toggle_state()
|
||||
|
||||
def toggle_state(self):
|
||||
"""
|
||||
Cycle to the next valid state.
|
||||
|
||||
>>> cb = CheckBox("3-state", has_mixed=True)
|
||||
>>> cb.state
|
||||
False
|
||||
>>> cb.toggle_state()
|
||||
>>> cb.state
|
||||
True
|
||||
>>> cb.toggle_state()
|
||||
>>> cb.state
|
||||
'mixed'
|
||||
>>> cb.toggle_state()
|
||||
>>> cb.state
|
||||
False
|
||||
"""
|
||||
if self.state == False:
|
||||
self.set_state(True)
|
||||
elif self.state == True:
|
||||
if self.has_mixed:
|
||||
self.set_state('mixed')
|
||||
else:
|
||||
self.set_state(False)
|
||||
elif self.state == 'mixed':
|
||||
self.set_state(False)
|
||||
|
||||
def mouse_event(self, size, event, button, x, y, focus):
|
||||
"""
|
||||
Toggle state on button 1 press.
|
||||
|
||||
>>> size = (20,)
|
||||
>>> cb = CheckBox("clickme")
|
||||
>>> cb.state
|
||||
False
|
||||
>>> cb.mouse_event(size, 'mouse press', 1, 2, 0, True)
|
||||
True
|
||||
>>> cb.state
|
||||
True
|
||||
"""
|
||||
if button != 1 or not is_mouse_press(event):
|
||||
return False
|
||||
self.toggle_state()
|
||||
return True
|
||||
|
||||
|
||||
class RadioButton(CheckBox):
|
||||
states = {
|
||||
True: SelectableIcon("(X)"),
|
||||
False: SelectableIcon("( )"),
|
||||
'mixed': SelectableIcon("(#)") }
|
||||
reserve_columns = 4
|
||||
|
||||
def __init__(self, group, label, state="first True",
|
||||
on_state_change=None, user_data=None):
|
||||
"""
|
||||
:param group: list for radio buttons in same group
|
||||
:param label: markup for radio button label
|
||||
:param state: False, True, "mixed" or "first True"
|
||||
:param on_state_change: shorthand for connect_signal()
|
||||
function call for a single 'change' callback
|
||||
:param user_data: user_data for on_state_change
|
||||
|
||||
This function will append the new radio button to group.
|
||||
"first True" will set to True if group is empty.
|
||||
|
||||
Signals supported: ``'change'``
|
||||
|
||||
Register signal handler with::
|
||||
|
||||
urwid.connect_signal(radio_button, 'change', callback, user_data)
|
||||
|
||||
where callback is callback(radio_button, new_state [,user_data])
|
||||
Unregister signal handlers with::
|
||||
|
||||
urwid.disconnect_signal(radio_button, 'change', callback, user_data)
|
||||
|
||||
>>> bgroup = [] # button group
|
||||
>>> b1 = RadioButton(bgroup, u"Agree")
|
||||
>>> b2 = RadioButton(bgroup, u"Disagree")
|
||||
>>> len(bgroup)
|
||||
2
|
||||
>>> b1
|
||||
<RadioButton selectable flow widget 'Agree' state=True>
|
||||
>>> b2
|
||||
<RadioButton selectable flow widget 'Disagree' state=False>
|
||||
>>> b2.render((15,), focus=True).text # ... = b in Python 3
|
||||
[...'( ) Disagree ']
|
||||
"""
|
||||
if state=="first True":
|
||||
state = not group
|
||||
|
||||
self.group = group
|
||||
self.__super.__init__(label, state, False, on_state_change,
|
||||
user_data)
|
||||
group.append(self)
|
||||
|
||||
|
||||
|
||||
def set_state(self, state, do_callback=True):
|
||||
"""
|
||||
Set the RadioButton state.
|
||||
|
||||
state -- True, False or "mixed"
|
||||
|
||||
do_callback -- False to supress signal from this change
|
||||
|
||||
If state is True all other radio buttons in the same button
|
||||
group will be set to False.
|
||||
|
||||
>>> bgroup = [] # button group
|
||||
>>> b1 = RadioButton(bgroup, u"Agree")
|
||||
>>> b2 = RadioButton(bgroup, u"Disagree")
|
||||
>>> b3 = RadioButton(bgroup, u"Unsure")
|
||||
>>> b1.state, b2.state, b3.state
|
||||
(True, False, False)
|
||||
>>> b2.set_state(True)
|
||||
>>> b1.state, b2.state, b3.state
|
||||
(False, True, False)
|
||||
>>> def relabel_button(radio_button, new_state):
|
||||
... radio_button.set_label(u"Think Harder!")
|
||||
>>> key = connect_signal(b3, 'change', relabel_button)
|
||||
>>> b3
|
||||
<RadioButton selectable flow widget 'Unsure' state=False>
|
||||
>>> b3.set_state(True) # this will trigger the callback
|
||||
>>> b3
|
||||
<RadioButton selectable flow widget 'Think Harder!' state=True>
|
||||
"""
|
||||
if self._state == state:
|
||||
return
|
||||
|
||||
self.__super.set_state(state, do_callback)
|
||||
|
||||
# if we're clearing the state we don't have to worry about
|
||||
# other buttons in the button group
|
||||
if state is not True:
|
||||
return
|
||||
|
||||
# clear the state of each other radio button
|
||||
for cb in self.group:
|
||||
if cb is self: continue
|
||||
if cb._state:
|
||||
cb.set_state(False)
|
||||
|
||||
|
||||
def toggle_state(self):
|
||||
"""
|
||||
Set state to True.
|
||||
|
||||
>>> bgroup = [] # button group
|
||||
>>> b1 = RadioButton(bgroup, "Agree")
|
||||
>>> b2 = RadioButton(bgroup, "Disagree")
|
||||
>>> b1.state, b2.state
|
||||
(True, False)
|
||||
>>> b2.toggle_state()
|
||||
>>> b1.state, b2.state
|
||||
(False, True)
|
||||
>>> b2.toggle_state()
|
||||
>>> b1.state, b2.state
|
||||
(False, True)
|
||||
"""
|
||||
self.set_state(True)
|
||||
|
||||
|
||||
class Button(WidgetWrap):
|
||||
def sizing(self):
|
||||
return frozenset([FLOW])
|
||||
|
||||
button_left = Text("<")
|
||||
button_right = Text(">")
|
||||
|
||||
signals = ["click"]
|
||||
|
||||
def __init__(self, label, on_press=None, user_data=None):
|
||||
"""
|
||||
:param label: markup for button label
|
||||
:param on_press: shorthand for connect_signal()
|
||||
function call for a single callback
|
||||
:param user_data: user_data for on_press
|
||||
|
||||
Signals supported: ``'click'``
|
||||
|
||||
Register signal handler with::
|
||||
|
||||
urwid.connect_signal(button, 'click', callback, user_data)
|
||||
|
||||
where callback is callback(button [,user_data])
|
||||
Unregister signal handlers with::
|
||||
|
||||
urwid.disconnect_signal(button, 'click', callback, user_data)
|
||||
|
||||
>>> Button(u"Ok")
|
||||
<Button selectable flow widget 'Ok'>
|
||||
>>> b = Button("Cancel")
|
||||
>>> b.render((15,), focus=True).text # ... = b in Python 3
|
||||
[...'< Cancel >']
|
||||
"""
|
||||
self._label = SelectableIcon("", 0)
|
||||
cols = Columns([
|
||||
('fixed', 1, self.button_left),
|
||||
self._label,
|
||||
('fixed', 1, self.button_right)],
|
||||
dividechars=1)
|
||||
self.__super.__init__(cols)
|
||||
|
||||
# The old way of listening for a change was to pass the callback
|
||||
# in to the constructor. Just convert it to the new way:
|
||||
if on_press:
|
||||
connect_signal(self, 'click', on_press, user_data)
|
||||
|
||||
self.set_label(label)
|
||||
|
||||
def _repr_words(self):
|
||||
# include button.label in repr(button)
|
||||
return self.__super._repr_words() + [
|
||||
python3_repr(self.label)]
|
||||
|
||||
def set_label(self, label):
|
||||
"""
|
||||
Change the button label.
|
||||
|
||||
label -- markup for button label
|
||||
|
||||
>>> b = Button("Ok")
|
||||
>>> b.set_label(u"Yup yup")
|
||||
>>> b
|
||||
<Button selectable flow widget 'Yup yup'>
|
||||
"""
|
||||
self._label.set_text(label)
|
||||
|
||||
def get_label(self):
|
||||
"""
|
||||
Return label text.
|
||||
|
||||
>>> b = Button(u"Ok")
|
||||
>>> print b.get_label()
|
||||
Ok
|
||||
>>> print b.label
|
||||
Ok
|
||||
"""
|
||||
return self._label.text
|
||||
label = property(get_label)
|
||||
|
||||
def keypress(self, size, key):
|
||||
"""
|
||||
Send 'click' signal on 'activate' command.
|
||||
|
||||
>>> assert Button._command_map[' '] == 'activate'
|
||||
>>> assert Button._command_map['enter'] == 'activate'
|
||||
>>> size = (15,)
|
||||
>>> b = Button(u"Cancel")
|
||||
>>> clicked_buttons = []
|
||||
>>> def handle_click(button):
|
||||
... clicked_buttons.append(button.label)
|
||||
>>> key = connect_signal(b, 'click', handle_click)
|
||||
>>> b.keypress(size, 'enter')
|
||||
>>> b.keypress(size, ' ')
|
||||
>>> clicked_buttons # ... = u in Python 2
|
||||
[...'Cancel', ...'Cancel']
|
||||
"""
|
||||
if self._command_map[key] != ACTIVATE:
|
||||
return key
|
||||
|
||||
self._emit('click')
|
||||
|
||||
def mouse_event(self, size, event, button, x, y, focus):
|
||||
"""
|
||||
Send 'click' signal on button 1 press.
|
||||
|
||||
>>> size = (15,)
|
||||
>>> b = Button(u"Ok")
|
||||
>>> clicked_buttons = []
|
||||
>>> def handle_click(button):
|
||||
... clicked_buttons.append(button.label)
|
||||
>>> key = connect_signal(b, 'click', handle_click)
|
||||
>>> b.mouse_event(size, 'mouse press', 1, 4, 0, True)
|
||||
True
|
||||
>>> b.mouse_event(size, 'mouse press', 2, 4, 0, True) # ignored
|
||||
False
|
||||
>>> clicked_buttons # ... = u in Python 2
|
||||
[...'Ok']
|
||||
"""
|
||||
if button != 1 or not is_mouse_press(event):
|
||||
return False
|
||||
|
||||
self._emit('click')
|
||||
return True
|
||||
|
||||
|
||||
class PopUpLauncher(delegate_to_widget_mixin('_original_widget'),
|
||||
WidgetDecoration):
|
||||
def __init__(self, original_widget):
|
||||
self.__super.__init__(original_widget)
|
||||
self._pop_up_widget = None
|
||||
|
||||
def create_pop_up(self):
|
||||
"""
|
||||
Subclass must override this method and return a widget
|
||||
to be used for the pop-up. This method is called once each time
|
||||
the pop-up is opened.
|
||||
"""
|
||||
raise NotImplementedError("Subclass must override this method")
|
||||
|
||||
def get_pop_up_parameters(self):
|
||||
"""
|
||||
Subclass must override this method and have it return a dict, eg:
|
||||
|
||||
{'left':0, 'top':1, 'overlay_width':30, 'overlay_height':4}
|
||||
|
||||
This method is called each time this widget is rendered.
|
||||
"""
|
||||
raise NotImplementedError("Subclass must override this method")
|
||||
|
||||
def open_pop_up(self):
|
||||
self._pop_up_widget = self.create_pop_up()
|
||||
self._invalidate()
|
||||
|
||||
def close_pop_up(self):
|
||||
self._pop_up_widget = None
|
||||
self._invalidate()
|
||||
|
||||
def render(self, size, focus=False):
|
||||
canv = self.__super.render(size, focus)
|
||||
if self._pop_up_widget:
|
||||
canv = CompositeCanvas(canv)
|
||||
canv.set_pop_up(self._pop_up_widget, **self.get_pop_up_parameters())
|
||||
return canv
|
||||
|
||||
|
||||
class PopUpTarget(WidgetDecoration):
|
||||
# FIXME: this whole class is a terrible hack and must be fixed
|
||||
# when layout and rendering are separated
|
||||
_sizing = set([BOX])
|
||||
_selectable = True
|
||||
|
||||
def __init__(self, original_widget):
|
||||
self.__super.__init__(original_widget)
|
||||
self._pop_up = None
|
||||
self._current_widget = self._original_widget
|
||||
|
||||
def _update_overlay(self, size, focus):
|
||||
canv = self._original_widget.render(size, focus=focus)
|
||||
self._cache_original_canvas = canv # imperfect performance hack
|
||||
pop_up = canv.get_pop_up()
|
||||
if pop_up:
|
||||
left, top, (
|
||||
w, overlay_width, overlay_height) = pop_up
|
||||
if self._pop_up != w:
|
||||
self._pop_up = w
|
||||
self._current_widget = Overlay(w, self._original_widget,
|
||||
('fixed left', left), overlay_width,
|
||||
('fixed top', top), overlay_height)
|
||||
else:
|
||||
self._current_widget.set_overlay_parameters(
|
||||
('fixed left', left), overlay_width,
|
||||
('fixed top', top), overlay_height)
|
||||
else:
|
||||
self._pop_up = None
|
||||
self._current_widget = self._original_widget
|
||||
|
||||
def render(self, size, focus=False):
|
||||
self._update_overlay(size, focus)
|
||||
return self._current_widget.render(size, focus=focus)
|
||||
def get_cursor_coords(self, size):
|
||||
self._update_overlay(size, True)
|
||||
return self._current_widget.get_cursor_coords(size)
|
||||
def get_pref_col(self, size):
|
||||
self._update_overlay(size, True)
|
||||
return self._current_widget.get_pref_col(size)
|
||||
def keypress(self, size, key):
|
||||
self._update_overlay(size, True)
|
||||
return self._current_widget.keypress(size, key)
|
||||
def move_cursor_to_coords(self, size, x, y):
|
||||
self._update_overlay(size, True)
|
||||
return self._current_widget.move_cursor_to_coords(size, x, y)
|
||||
def mouse_event(self, size, event, button, x, y, focus):
|
||||
self._update_overlay(size, focus)
|
||||
return self._current_widget.mouse_event(size, event, button, x, y, focus)
|
||||
def pack(self, size=None, focus=False):
|
||||
self._update_overlay(size, focus)
|
||||
return self._current_widget.pack(size)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
def _test():
|
||||
import doctest
|
||||
doctest.testmod()
|
||||
|
||||
if __name__=='__main__':
|
||||
_test()
|
||||
Reference in New Issue
Block a user