C0 C0 FF EE # magic number 00 09 # version 4, arch = 1 (64 bits) 00 00 # int pool count # int pool 00 00 # string pool total size # string pool 00 02 # function count # function_pool #
00 00 # number of arguments = 0 00 09 # number of local variables = 9 00 57 # code length = 87 bytes 10 0F # bipush 15 # 15 36 00 # vstore 0 # a1 = 15; 10 7A # bipush 122 # 122 36 01 # vstore 1 # b1 = 122; 10 2A # bipush 42 # 42 36 02 # vstore 2 # a2 = 42; 10 00 # bipush 0 # 0 36 03 # vstore 3 # b2 = 0; 10 F9 # bipush -7 # -7 36 04 # vstore 4 # a3 = -(7); 10 F5 # bipush -11 # -11 36 05 # vstore 5 # b3 = -(11); 10 FC # bipush -4 # -4 36 06 # vstore 6 # a4 = -(4); 10 03 # bipush 3 # 3 36 07 # vstore 7 # b4 = 3; 10 00 # bipush 0 # 0 36 08 # vstore 8 # sum = 0; 15 08 # vload 8 # sum 15 00 # vload 0 # a1 15 01 # vload 1 # b1 B8 00 01 # invokestatic 1 # dsquared(a1, b1) 60 # iadd # (sum + dsquared(a1, b1)) 36 08 # vstore 8 # sum = (sum + dsquared(a1, b1)); 15 08 # vload 8 # sum 15 02 # vload 2 # a2 15 03 # vload 3 # b2 B8 00 01 # invokestatic 1 # dsquared(a2, b2) 60 # iadd # (sum + dsquared(a2, b2)) 36 08 # vstore 8 # sum = (sum + dsquared(a2, b2)); 15 08 # vload 8 # sum 15 04 # vload 4 # a3 15 05 # vload 5 # b3 B8 00 01 # invokestatic 1 # dsquared(a3, b3) 60 # iadd # (sum + dsquared(a3, b3)) 36 08 # vstore 8 # sum = (sum + dsquared(a3, b3)); 15 08 # vload 8 # sum 15 06 # vload 6 # a4 15 07 # vload 7 # b4 B8 00 01 # invokestatic 1 # dsquared(a4, b4) 60 # iadd # (sum + dsquared(a4, b4)) 36 08 # vstore 8 # sum = (sum + dsquared(a4, b4)); 15 08 # vload 8 # sum B0 # return # # 00 02 # number of arguments = 2 00 02 # number of local variables = 2 00 0C # code length = 12 bytes 15 00 # vload 0 # x 15 00 # vload 0 # x 68 # imul # (x * x) 15 01 # vload 1 # y 15 01 # vload 1 # y 68 # imul # (y * y) 60 # iadd # ((x * x) + (y * y)) B0 # return # 00 00 # native count # native pool